[KR] [EP14] Jul 29th 2015 Patch notes


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 ■  Fixes

1. Fixed bug that caused characters could not receive honor point for exchange Meritorious

2. Fixed bugs related to in-game Bingo

3. Fix bugs related to monsters animations and skills were displayed abnormally sometimes

 ■  Changes

1. Change tooltip content of some items

  • Change content of tooltip text for Archridium Epaulet of Sage
  • Change content of tooltip text for Rune Slot Extender

2. Changes related to in-game Bingo

  • Change content of the reward confirmation window
  • Change the color of Bingo start/end time

 ■  Mission War

1. New Mission War ‘Memoria Chrysos’ has been added for test-drive (will be officially opened later)

  • Concept:
    • Stronghold capturing
    • Manage and producing Gold
  • Basic Information
    • Limitation: 100 players / nation
    • Duration:
      • Lobby: 10 mins
      • War time: 30 mins
    • Entrance open at:
      • For test-driving: 17:00 (for the first week – test-driving duration can be changed)
      • Later for official open, will be scheduled and announced later
    • Entry:
      • Level required: 170+
      • Entry fee: 0 Alz (for the test-driving, will be adjusted later)

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  • Gold Contending System
    • Gold Drop and Acquisition
      • Neutral Monster will drop 5 pieces at once
        • Neutral Monster will be respawned after fixed amount of time after killed
      • Kill character of opposite nation will gives 1 + 50% of total amount of possessed Gold Coins
        • Ex: Killed a character with 100 Gold Coins will give
          • 1 + 50% * 100 = 1 + 50 = 51 Gold Coins
      • Maximum amount of Gold Coin depends of Gained Score
        • If player hold more than the limit, no more Gold Coin can be obtained

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  • Earning Gold Coins
    • Characters can earn Gold Coins by using equipment in their base for producing Gold
    • By earning Gold Coin, individual score will be increased
  • Producing Gold Coins
    • Killing Stronghold Guardians and equipment inside strongholds for obtaining Gold Coins
    • Occupied Strongholds will produce Gold Coins after fixed interval
    • When Gold Coins are produced, nation score will be increased
    • Depends on types of Bases and Strongholds, different intervals are applied for Gold Coin Production

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[EP14] Episode 14 – New Beginning : July 22nd & 25th 2015 Patch notes


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* Patch was introduced with New dungeon mode, Rune slot extender and Chaos Talisman of Destruction first
* New mission war and PVP battle will be available in the incoming weeks

July 22nd 2015 Patch notes

 ■  Fixes

1. Fixed bugs related to death penalties for several situations

2. Fixed bug related to item merging and splitting

3. Fixed bug that caused Warps in Abandoned City didn’t work as expected

4. Fixed bugs for Bingo-ingame  (KR Cabal Only)

5. Fixed bug related to “Colony graduate” title that caused no effect of gaining honour

6. Fixed bugs related to repairing items achivements

7. Fixed bugs related to showing EXP tooltip displayed abnormally

8. Fixed bugs related to new NPCs

 ■  Changes

1. Dungeon Entry window now changes to show list of available drop items

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2. Change item shop icon in quick slot bar

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3. Remove special compensation for Minesta Capsule Quest 28-31 (KR Cabal Only)

 ■  Additions

1. Add new dungeon mode: Elite Dungeon

  • The way for running, questing in dungeon is the same in comparison with original version
  • Difficulty is raised in comparison with original version
  • Entry
    • Entry fee
      • Dungeon Entry item
      • Transcendence Stone

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    • Can be boosted like normal dungeon
      • Number of Transcendence Stone required will be summed up
    • Entry restriction
      • Can enter up to 3 times/day
      • Can be reset to 5 times/day using Force Gem

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  • Drop
    • Drops like original dungeon
    • New material items for crafting

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2. Add new item: Rune Slot Extender

  • Basic information
    • Able to use by right-clicking
    • New rune slot will be extended
    • Able to be extended up to 3 items
      • Original: 16 slots
      • Extendable up to: 19 slots (16 + 3)

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  • New recipe

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3. Add new Chaos Talisman of Destruction

  • Basic Information
    • Higher version of Chaos Talisman
    • Stats

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  • Add new recipe

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4. Add new Quests

  • Add new quests depends on nation Capella / Procyon
    • Characters without nation could not access new quests
  • Quests are added for general quests from Lv. 131- 150
  • Quests are added for scenario quests from Lv. 103 – 149

 Mission War

1. Fixed bugs that cause participants list displayed abnormally

July 25th 2015 Patch notes

 ■  Fixes

1. Fixed bugs that made channels were unavailable in channel list in specific situations

2. Fixed bug that caused unable to enter dungeon with Elite mode

3. Fixed bug that caused unable to use enhanced items for being manufacturing material

4. Fixed bugs related to Core Enhancer (Highest) and Core Superior (Highest) which made them unable to be used

[EP13P2] [KR] Chaos Equipment Removal


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■ Removal of Chaos Equipment

  • From June 10th, after regular maintenance, Chaos Equipment will be removed
  • NPC who sells Chaos Equipment will be removed.
  • Trading Chaos Equipment will be impossible.
  • Drop of Chaos Equipment will be removed from drop tables.
  • Affected items:
    • Chaos Weapons
    • Chaos Armor
    • Epaulet of Chaos

■ Reason for removal

  • Unbalance in comparison with old items
  • Hard to upgrading (low chance of success)
  • Will be replaced by new item/items

■ Compensation for removal (affect only Korean Servers)

  • Compensation for items, upgrading fee
  • No compensation for destroyed items
  • Depends on Chaos Equipment upgrade level, compensation will be varies

More information to come/

[FUN] CABAL 2015 Calendar


Cabal 2015 Calendar

Ready for the awesome 2015 ahead?

Get the awesome CABAL 2015 Calendar
and
keep following Mr. Wormy’s channels for more CABAL’s update!

Months are separated into files, all of them are 1628 x 686 px.

<3 Have fun, CABALers <3

[KR] [EP13P1] Dec 10th 2014 patch notes


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Nov 26th 2014 Patch notes

  Fixes

1. Costume related bug fixes

  • Fixed bug that caused the appearance of costumes still being displayed even after it expired until the next reconnect
  • Fixed the bug related to costumes’ FX in the character selection window

2. Character at level 191 and above related error

  • Fixed bug that caused unable to get bonus from Buddy Point for characters at 191 and above
  • Fixed bug that caused no compensation for characters at 191 and above

  Changes

1. Character Level Limit has been extended to 200

  • Dungeons and Mission War entry change to fit with new level scale
  • Change the maximum level for using certain types of items to 200
  • Add title level 200
    • Nevareth Overlord
  • New Battle Style level up quest
    • Quest information
      • Quest name: BSLV UP Special 9th
      • Requirement: LV.200 / BSLV.20
      • Reward: 9,500,000 Alz
    • Rank-up Reward
      • Extends the Critical Rate that can be receivable from Ring to 33% (was 32%)- Extending the option to apply critical chance increased by 33% in the ring slot
      • Change maximum buff amount to 12 at once
  • WEXP exchange to EXP changes for level 191 and above
    • For each exchange, it will cost 300 WEXP
    • At level 200, cannot exchange WEXP to EXP

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  • At level 200, cannot obtain more EXP

2. Arcane Trace related changes

  • Remove Arcane Trace boss system
  • Add new field boss for Arcane Trace : “Arcane Golem of Rage”
    • Respawn time : 24 hours after killed
  • Arcane Golem of Rage stats’ adjustment
    • Stats are lowered in comparison to existing
    • Multi-drop: 3 items
    • Drop list for Arcane Golem of Rage will be adjusted in the incoming patch
  • Change Arcane Trace monsters’ look
  • Normal monsters’ EXP raised

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3. Rebalance – Warrior

  • Damage caused by Penetration stats
    • Damage to the targets which caused by penetration got lowered comparison to previous
  • Bloody Spirit
    • Defense penalty is now increases with skill level
    • The attack per skill level raising is now determinable
      • Skill with level lower than 10, stats raises slowly
      • Skill with level higher than 10, stats raises fast
      • Stats at level 10 and 20 is the same comparison with previous
  • Synergy Battle Mode 3
    • Explosive Anger
      • Old: Defense -5% (Self)
      • Change: Defense -100 (Self)

4. Rebalance – Force Shielder

  • Mortal Bane
    • Defense penalty is now increases with skill level
    • The attack per skill level raising is now determinable
      • Skill with level lower than 10, stats raises slowly
      • Skill with level higher than 10, stats raises fast
      • Stats at level 10 and 20 is the same comparison with previous
  • Synergy Battle Mode 3
    • Use weakness
      • Old: Defense -7% (Self)
      • Change: Defense -140 (Self)

5. Rebalance – Gladiator

  • Penetration Penalty Reduction
    • Damage to the targets which caused by penetration got lowered comparison to previous
  • Sight Increase
    • Accuracy stats changes, now +15 each skill level, regardless of current Rage
  • Rage Resist
    • Down / Knockback / Stun resist change to 5% per skill level, regardless of current Rage
  • Rage Shield
    • Change to 250 damage absorb per skill level, regardless of current Rage
  • Bloody Rusk
    • Defense penalty is now increases with skill level
    • The attack per skill level raising is now determinable
      • Skill with level lower than 10, stats raises slowly
      • Skill with level higher than 10, stats raises fast
      • Stats at level 10 and 20 is the same comparison with previous
  • Battle Mode 3
    • Zenocider Attack B
    • Change the amount of obtainable Rage from 1 to 2
  • Synergy Battle Mode 3
    • Extreme Rage
      • Old: Defense -5% (Self)
      • Change: Defense -100 (Self)
    • Explode Anger
      • Original: Defense -5% (Self)
      • Change: Defense -100 (Self)

6. Rebalance – Blader

  • Synergy Battle Mode 3
    • Increase Fighting Spirit
      • Old: Defense -5% (Self)
      • Change: Defense -100 (Self)
    • Deadly Awakening
      • Original: Defense -5% (Self)
      • Change: Defense -100 (Self)

7. Rebalance – Wizards

  • Battle Mode 3
    • Reduce the Aggro Acquisition of Battle Mode 3 attack
  • Synergy Battle Mode 3
    • Burst of Magic
      • Old: Defense -4% (Self)
      • Change: Defense -80 (Selft)
    • Breakthrough
      • Old: Defense -4% (Self)
      • Change: Defense -80 (Self)

8. Balance Changes – Force Archer

  • Battle Mode 3
    • Reduce the Aggro Acquisition of Battle Mode 3 attack
  • Synergy Battle Mode 3
    • Fatal Shooting
      • Old: Defense -4% (Self)
      • Change: Defense -80 (Self)

9. Balance adjustment – Force Blader

  • Fire / Ice / Lightning Blade
    • Change the cast time from 0.9 sec to 1.0 sec
    • Change the cooldown from 3 sec to 10 sec
  • Fire Blade changes
    • Remove HP Increase / HP Regen Increase
    • Add +100% Penetration

10. Separated Sound Option into new tab

  • Remove the Sound options in the first tab
  • Add new Sound options tab

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11. Allow merging Holy Potion up to 999 (instead of 50)

12. Change the attribute of “Piece of Prideus’ Bracelet”

  • Change item property
    • Old: Character Bind
    • New: Tradable
  • Add new category in Auction Hall for “Piece of Prideus’ Bracelet”
    • Quest Items > Mission Items > Piece of Prideus’ Bracelet
  • Piece of Prideus’ Bracelet which was generated before the update won’t change the property (stay as character-binding)

  Additions

1. Add New Mission Dungeon ‘Abandoned City’

  • Entry Location
    • Center of Arcane Trace field
      • X: 126
      • Y: 157
  • Entry restrictions
    • Level: 180
    • Maximum Participants: 7 people
  • Entry Item
    • Item Name: Bizarre Liquid Reagent
    • Purchasable from: NPC Hampric – Grocer Shop in Port Lux
    • Price: 7,000,000 Alz
    • Property: Character Binding
  • Limit time: 1 hour
  • Items usage restrictions
    • Odd Circle: 30
    • Potion of Veradrix: 50
  • Dungeon rewards:
    • 5x : Abandoned City – Legendary Cube
    • 10x : Option Scroll Cube (Highest)
    • 15x : Abandoned City – Legendary Cube & Option Scroll Cube (Highest) : Weekend only

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  • Achievements and Titles

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  • Dungeon Bosses

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  • Dungeon Screenshots

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2. Add Dungeon Boost feature

  • Add the UI that is adjustable in Dungeon Entrance UI, by adjusting the difficulty of dungeon will be affected
  • Grade of difficulty are classified in 11 grades, from 0 to 10
    • Grade 0 can be compared with normal (current) difficulty of dungeons

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  • Depends on the dungeon boost grade, particular items will be consummed
    • Item Name: Stone of Transcendence
    • Acquisition: Purchase from Grocers in starting villages
    • Price
      • 1x : 100,000 Alz
      • 10x : 1,000,000 Alz

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  • Party enters
    • The first player of party who accesses the Dungeon Entrance UI will get the right to adjust Dungeon Boost difficulty
    • Other party members will follow the same selected difficulty
  • For all party members, the same amount of “Stone of Transcendence” will be required
  • Depending on the difficulty of the monsters’ stats are changed (including attack & defense ability)
  • Dungeon compensation varies depending on the difficulty
    • Experience
    • Based on the Difficulty, additional boxes / drops are available
  • Available to check current difficulty via the UI on the top-right while processing dungeon

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  • DP and Dungeon Reward, achievements are not affected by Dungeon Difficulty

3. Add the chance-to-drop-additional

  • By processing dungeons, certain named-monsters and compensation chests/boxes have chance to grant additional items
  • Chance-to-drop-additional increase the drop amount up to four items
    • Basic: 1
    • Chance-to-drop-additional: 0 ~ 3
    • Total: 1 + 0 ~ 1 + 3 => 1 ~ 4
  • Different factors affect on the chance-to-drop-additional
  • Number of players in party
    • 7 people: +100%
  • Dungeon Difficulty after boosted
    • Dungeon Difficulty 10: +100%
  • Targets:
    • Dungeon chests/boxes and named-monsters
  • When the “chance-to-drop-additional” caused an additional item to drop, the chance will be reset to 0

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4. Level 170 Rank up quest got additional reward

  • Buff skills limitation changes to 11

5. Add “Server Latency” checking

  • Add an indicator to check the server response delay in Quick Slot UI
  • Display Method
    • The latency will be represented by gauge and color
    • Update every 30 seconds

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 Mission War

1. Items are now extractable in Mission War lobby

2. Change the Mission War UI

  • Character UI
    • Display in Lobby of the Mission War
    • Show Rank / Score / Kill / Death
    • Movable with mouse dragging
  • ?