Category Archives: Cabal

[EP13P2] [KR] Feb 27th 2015 Patch notes


■ Fixes

1. In case the dungeon clear time is under 1 minute, recorded time displayed incorrectly. Bug is now fixed.

2. In certain situations, mini map display abnormally when party invitations are coming.

3. Focus on the authentication windows was applied abnormally, bug is fixed.

 

■ Additions

1. Add new item Force Gem

  • New item which works as currency function

20150227_ep13p2_force_gem_package

  • Change the Inventory UI to display the available amount of Force Gem

20150227_ep13p2_force_gem_inventory_ui

  • Property
    • Unable to trade
    • Cannot be transferred between servers
      • Features and benefits which were activated in one server are not available in other servers
    • Force Gem amount is shared among characters in one server
      • Features and benefits which were activated are available for each character not shared
  • Features:
  • Dungeon entry
    • Can be used to enter dungeon instead of using dungeon entry item
      • Depends on dungeon grade, number of consuming Force Gem is vary
    • Dungeon Entrances now always show effect
    • Dungeon Entries are stopped being sold in Cash Shop
      • Entry items which are drop-able from fields and dungeons are still available for sale
    • Add the info of Force Gem consuming in Dungeon UI

20150227_ep13p2_force_gem_dungeon_entry

  • Coordination Saving and Warping
    • Able to save current coordination by using Force Gem for warping later
    • For saving the current coordination, player needs to access GPS UI and click on the GPS save
      • On Force Gem consumed, temporary warp point will be generated
      • Temporary warp point will be available for warp freely for a set of time
      • Several warp points can be created in one map
    • Functionality can be considered like Frontier Stone item

20150227_ep13p2_force_gem_temporary_warp_point

  • Warp Unlimited
    • Allow using warp without consuming Return Stone for a set of time
    • Force Gem
      • Warp Unlimited is available to be activated in GPS UI
    • Warp unlimited can be identified by checking the color of Warp Unlimited text in GPS UI
      • Yellow means available
    • Functionality can be considered like Return Core

20150227_ep13p2_force_gem_free_return_stone

  • Party Summoning
    • Add Party Summon feature in Party information window
    • Allow using Force Gem to summon party member to your location
    • Force Gem will be consumed once target accepts the summon request
    • Only target in the same world and channel can be summoned
    • Functionality can be considered like Summon of Heroes
  • Warp to Party
    • Add feature “Warp to Party member” in Party menu
    • Allow using warp to party member location by using Force Gem
    • Only target in the same world and channel can be warped to
    • Functionality can be considered like Leap of Heroes
  • Party Resurrection
    • Add feature “Party Resurrection” in Party menu
    • Usable when a dead party is available, feature allows resurrects target by using Force Gem
    • Force Gem will be consumed once target accepts the resurrection request
    • Only target in the same world and channel can be resurrected
    • Functionality can be considered like Honorable Odd Circle
  • Character Resurrection
    • Allow using Force Gem for resurrection like Odd Circles

20150227_ep13p2_force_gem_resurrection

  • Oath Effects
    • Effects:
      • Allow transferring EXP/AXP/Damage to specified party member using Force Gem
      • Force Gem will be consumed once target accept the request
      • Only target in the same world and channel can be obtained EXP/AXP/Damage
    • Functionality can be considered like Oath of Sacrifice/Soul/Protection

2. Add new shared achievements

  •  Add shared achievements : Details can be changed
    • For using Force Gem Package : 10 Force Gems
    • Destroy Chaos Talisman: 15 Force Gems
    • Failed upgrading Chaos Talisman: 5 Force Gems

[EP13P2] [KR] Feb 11th 2015 Patch notes


Cabal(150212-0021-Ver12076-0002)

■ Additions

1. Add the Chaos Equipment

  • New Chaos equipment are added including
    • Armor items (Armorset / Martialset / Battleset)
    • Weapons
    • Epaulets
  • Chaos Equipment can be upgraded with Chaos Core via Chaos Upgrade system
    • On success, stats and additional options are granted
    • On failure, item will be destroyed

20150215_ep13p2_chaos_equipment_upgrade

20150215_ep13p2_chaos_upgrade_fail

  • Acquisition
    • Chaos Weapons / Armors
      • Chance to obtain from Legendary Boxes in Abandoned City
      • Will be available in a future NPC (in Test Server, can be purchased from NPC Yul)
    • Chaos Epaulets
      • Chance to obtain from Last chest in Abandoned City
  • Limitation
    • Chaos Equipment do not have Slot
    • Chaos Equipment cannot be extended with Slot Extender
    • Chaos Equipment cannot be boosted with Epic Booster
    • Chaos Equipment cannot be upgraded with Extreme Upgrade system
  • Chaos Equipment can be changed the Appearance or used as Material for Appearance Change
  • Chaos Weapon upgrading
    • Can be upgraded up to 15 level
    • Stats rising formula is the same in comparison to SIG-Metal weapon items
    • Items have only these basic stats:
      • Attack
      • Magic Attack
      • Attack Rate
    • Basic stats will be risen based on upgrade level
    • Stats requirements varies based on Battle Style
    • Level required: 120
    • Unique stats will be granted and risen based on upgrade level (below are stats of one-handed item, two-handed items stats got doubled)

20150215_ep13p2_chaos_weapons_upgrade

20150215_ep13p2_chaos_weapon_15_sample

  • Chaos Armor upgrading
    • Can be upgraded up to 15 level
    • Stats rising formula is the same in comparison to Shineguard/Mystic/Teragrace armor items
    • Items have only these basic stats:
      • Defense
      • Defense Rate
      • HP
    • Basic stats will be risen based on upgrade level
    • Stats requirements varies based on Battle Style
    • Level required: 120
    • Looks of all sets are the same, no different between Armorset, Martialset, Battleset (there are still different between male and female appearances)

20150215_ep13p2_chaos_equipment_looks

    • Unique stats will be granted and risen based on upgrade level

20150215_ep13p2_chaos_armors_upgrade

20150215_ep13p2_chaos_armor_15_sample

  • Chaos Epaulet upgrading
    • Can be upgrade up to 10 level
    • Basic stats: HP +10
    • Unique stats will be granted and risen based on upgrade level

20150215_ep13p2_chaos_epaulets_upgrade

20150215_ep13p2_chaos_epaulet_10_sample

  • Chaos Equipment set effects
    • When equipping 2 or more Chaos Equipment items, bonus will be granted as set effect
    • Bonuses are risen depends on number of items (from 2 to 7)
    • Allow different set effects available at once
    • Set effects are depended on set type (different effects will be granted between Armorset/Battleset/Martialset)

20150215_ep13p2_chaos_set_effect

20150215_ep13p2_chaos_set_effect_7_items

[EP13P1] Dec 13th, 19th and 24th 2014 Patch notes


Dec 13th 2014 Patch notes

 Fixes

1. Fixed bug that caused client disconnection when trying to register Essence Runes

2. Fixed bug that caused the moving speed of Blader abnormally applied in certain situations

3. Fixed bug that caused Splitting and Merging Warp Stone abnormally applied

4. Fixed bug that caused ranged monsters in Arcane Trace attacked as melee pattern

5. Fixed bug of the destroy (extraction) UI that displayed incorrectly

 Changes

1. Arcane Trace related changes

  • Additional obstacle objects added in the field
  • Adjust the attack and defense ability of some monsters
  • Range-of-view of some monsters is adjusted

2. Dungeon Boost related changes

  • Difficulty of Dungeon Boost level from 5 to 9 is raised
  • Obtainable EXP increased mapping with the boost grade

3. Character EXP related changes

  • Lower the EXP required for leveling up from 196 – 199
  • Raise the EXP of monsters from wave 1 – 3 in Eternal Chaos Arena

4. Quest item: “Circuit Jewel Lv.7 Sample” (Quest item) is now able to be sold into NPC

 Additions

1. Add new equipment: Chaos Talisman

  • Add the slot for Chaos Talisman in Character equipment UI

20150101_ep13_talisman

  • Talisman can be upgraded with 10 stages
    • Upgrading uses Chaos Core
    • On success stats are risen
    • On failure, Talisman will be destroyed
    • Upgrading Point is usable
  • Upgrading Options
    • From level 7 and above, new Force Code will be granted

20150101_ep13_talisman_upgrade

  • Able to use Lock and Unlock item in the Talisman
  • Related changes
    • Character Achievement: God Blessed One
    • Achieving condition: Equip the Chaos Talisman
    • Required condition: Level 100+
    • Reward: 20 Achievement Point

2. Add two new Force Codes

  • Final Damage Up
    • Increase the final damage output
    • Ex: Here are sample data:
      • The original output damage: 10,000
      • Final Damage Up: 5%
      • The final output damage: 10,500
  • Final damage reduction
    • Decrease the final received damage reduction
    • Ex: Here are sample data:
      • The original received damage: 10,000
      • Final damage reduction: 5%
      • The final received damage: 9,500
  • These two Force Codes can be obtained from the new items: “Chaos Talisman”

3. Add new category in the Auction Hall

  • Items: Blessing Beads: EXP Up 200%
  • Category: Beads / Wing > Blessing Beads: EXP Up 200%

Dec 19th 2014 Patch notes

  Fixes

1. Fixed bug that caused unusual items are dropped in Arcane Trace and dungeons

2. Fixed bug that caused Stone Golem in Port Lux did not drop items

3. Fixed bug that some items did not show the information in the Benefits UI

4. Fixed bug that caused the Extraction UI display abnormally

5. Fixed bug that caused Manufacturing system functioned abnormally

 Changes

1. Changes applied to the in-game Cash Shop

  • In-game Cash Shop is now available to access with specific button
  • Items are categorized into 5 tabs
  • Best / Limited / Blessing Beads / Consumables / Functional

20150101_new_ingame_cashshop

 Dec 24th 2014 Patch notes

  Fixes

1. Fixed bugs related to chat system

2. Fixed that the number of Stone of Transcendence required for Dungeon Boost feature displayed abnormally

  • Step 6: 11
  • Step 9: 21

3. Fixed bug that certain items cannot be registered in Auction Hall

4. Fixed bug that the Pet EXP did not display

5. Fixed bug that certain items did not disappear in non-premium PC Room, in certain situations

 Changes

1. Change the property of Chaos Talisman to non-dropable

 Additions

1. Add “NEW” and “HOT” icon for in-game Cash Shop

2. Add the Christmas tree and the statues in the starter towns

[FUN] CABAL 2015 Calendar


Cabal 2015 Calendar

Ready for the awesome 2015 ahead?

Get the awesome CABAL 2015 Calendar
and
keep following Mr. Wormy’s channels for more CABAL’s update!

Months are separated into files, all of them are 1628 x 686 px.

<3 Have fun, CABALers <3

[KR] [EP13P1] Dec 10th 2014 patch notes


20141203_ep13p1_banner

Nov 26th 2014 Patch notes

  Fixes

1. Costume related bug fixes

  • Fixed bug that caused the appearance of costumes still being displayed even after it expired until the next reconnect
  • Fixed the bug related to costumes’ FX in the character selection window

2. Character at level 191 and above related error

  • Fixed bug that caused unable to get bonus from Buddy Point for characters at 191 and above
  • Fixed bug that caused no compensation for characters at 191 and above

  Changes

1. Character Level Limit has been extended to 200

  • Dungeons and Mission War entry change to fit with new level scale
  • Change the maximum level for using certain types of items to 200
  • Add title level 200
    • Nevareth Overlord
  • New Battle Style level up quest
    • Quest information
      • Quest name: BSLV UP Special 9th
      • Requirement: LV.200 / BSLV.20
      • Reward: 9,500,000 Alz
    • Rank-up Reward
      • Extends the Critical Rate that can be receivable from Ring to 33% (was 32%)- Extending the option to apply critical chance increased by 33% in the ring slot
      • Change maximum buff amount to 12 at once
  • WEXP exchange to EXP changes for level 191 and above
    • For each exchange, it will cost 300 WEXP
    • At level 200, cannot exchange WEXP to EXP

20141203_ep13p1_exp_191_199

  • At level 200, cannot obtain more EXP

2. Arcane Trace related changes

  • Remove Arcane Trace boss system
  • Add new field boss for Arcane Trace : “Arcane Golem of Rage”
    • Respawn time : 24 hours after killed
  • Arcane Golem of Rage stats’ adjustment
    • Stats are lowered in comparison to existing
    • Multi-drop: 3 items
    • Drop list for Arcane Golem of Rage will be adjusted in the incoming patch
  • Change Arcane Trace monsters’ look
  • Normal monsters’ EXP raised

20141210_ep13p1_arcane_trace_mob_revamp_1 20141210_ep13p1_arcane_trace_mob_revamp_2 20141210_ep13p1_arcane_trace_mob_revamp_3 20141210_ep13p1_arcane_trace_mob_revamp_4

3. Rebalance – Warrior

  • Damage caused by Penetration stats
    • Damage to the targets which caused by penetration got lowered comparison to previous
  • Bloody Spirit
    • Defense penalty is now increases with skill level
    • The attack per skill level raising is now determinable
      • Skill with level lower than 10, stats raises slowly
      • Skill with level higher than 10, stats raises fast
      • Stats at level 10 and 20 is the same comparison with previous
  • Synergy Battle Mode 3
    • Explosive Anger
      • Old: Defense -5% (Self)
      • Change: Defense -100 (Self)

4. Rebalance – Force Shielder

  • Mortal Bane
    • Defense penalty is now increases with skill level
    • The attack per skill level raising is now determinable
      • Skill with level lower than 10, stats raises slowly
      • Skill with level higher than 10, stats raises fast
      • Stats at level 10 and 20 is the same comparison with previous
  • Synergy Battle Mode 3
    • Use weakness
      • Old: Defense -7% (Self)
      • Change: Defense -140 (Self)

5. Rebalance – Gladiator

  • Penetration Penalty Reduction
    • Damage to the targets which caused by penetration got lowered comparison to previous
  • Sight Increase
    • Accuracy stats changes, now +15 each skill level, regardless of current Rage
  • Rage Resist
    • Down / Knockback / Stun resist change to 5% per skill level, regardless of current Rage
  • Rage Shield
    • Change to 250 damage absorb per skill level, regardless of current Rage
  • Bloody Rusk
    • Defense penalty is now increases with skill level
    • The attack per skill level raising is now determinable
      • Skill with level lower than 10, stats raises slowly
      • Skill with level higher than 10, stats raises fast
      • Stats at level 10 and 20 is the same comparison with previous
  • Battle Mode 3
    • Zenocider Attack B
    • Change the amount of obtainable Rage from 1 to 2
  • Synergy Battle Mode 3
    • Extreme Rage
      • Old: Defense -5% (Self)
      • Change: Defense -100 (Self)
    • Explode Anger
      • Original: Defense -5% (Self)
      • Change: Defense -100 (Self)

6. Rebalance – Blader

  • Synergy Battle Mode 3
    • Increase Fighting Spirit
      • Old: Defense -5% (Self)
      • Change: Defense -100 (Self)
    • Deadly Awakening
      • Original: Defense -5% (Self)
      • Change: Defense -100 (Self)

7. Rebalance – Wizards

  • Battle Mode 3
    • Reduce the Aggro Acquisition of Battle Mode 3 attack
  • Synergy Battle Mode 3
    • Burst of Magic
      • Old: Defense -4% (Self)
      • Change: Defense -80 (Selft)
    • Breakthrough
      • Old: Defense -4% (Self)
      • Change: Defense -80 (Self)

8. Balance Changes – Force Archer

  • Battle Mode 3
    • Reduce the Aggro Acquisition of Battle Mode 3 attack
  • Synergy Battle Mode 3
    • Fatal Shooting
      • Old: Defense -4% (Self)
      • Change: Defense -80 (Self)

9. Balance adjustment – Force Blader

  • Fire / Ice / Lightning Blade
    • Change the cast time from 0.9 sec to 1.0 sec
    • Change the cooldown from 3 sec to 10 sec
  • Fire Blade changes
    • Remove HP Increase / HP Regen Increase
    • Add +100% Penetration

10. Separated Sound Option into new tab

  • Remove the Sound options in the first tab
  • Add new Sound options tab

20141203_ep13p1_sound_options_tab

11. Allow merging Holy Potion up to 999 (instead of 50)

12. Change the attribute of “Piece of Prideus’ Bracelet”

  • Change item property
    • Old: Character Bind
    • New: Tradable
  • Add new category in Auction Hall for “Piece of Prideus’ Bracelet”
    • Quest Items > Mission Items > Piece of Prideus’ Bracelet
  • Piece of Prideus’ Bracelet which was generated before the update won’t change the property (stay as character-binding)

  Additions

1. Add New Mission Dungeon ‘Abandoned City’

  • Entry Location
    • Center of Arcane Trace field
      • X: 126
      • Y: 157
  • Entry restrictions
    • Level: 180
    • Maximum Participants: 7 people
  • Entry Item
    • Item Name: Bizarre Liquid Reagent
    • Purchasable from: NPC Hampric – Grocer Shop in Port Lux
    • Price: 7,000,000 Alz
    • Property: Character Binding
  • Limit time: 1 hour
  • Items usage restrictions
    • Odd Circle: 30
    • Potion of Veradrix: 50
  • Dungeon rewards:
    • 5x : Abandoned City – Legendary Cube
    • 10x : Option Scroll Cube (Highest)
    • 15x : Abandoned City – Legendary Cube & Option Scroll Cube (Highest) : Weekend only

20141203_ep13p1_dungeon_180_entry_item

  • Achievements and Titles

20141210_ep13p1_abandoned_city_achievements

  • Dungeon Bosses

20141210_ep13p1_abandoned_city_boss_1 20141210_ep13p1_abandoned_city_boss_2 20141210_ep13p1_abandoned_city_boss_3 20141210_ep13p1_abandoned_city_boss_4

  • Dungeon Screenshots

20141210_ep13p1_abandoned_city_inside_1 20141210_ep13p1_abandoned_city_inside_2 20141210_ep13p1_abandoned_city_inside_3 20141210_ep13p1_abandoned_city_inside_4

2. Add Dungeon Boost feature

  • Add the UI that is adjustable in Dungeon Entrance UI, by adjusting the difficulty of dungeon will be affected
  • Grade of difficulty are classified in 11 grades, from 0 to 10
    • Grade 0 can be compared with normal (current) difficulty of dungeons

20141203_ep13p1_adjust_boost

  • Depends on the dungeon boost grade, particular items will be consummed
    • Item Name: Stone of Transcendence
    • Acquisition: Purchase from Grocers in starting villages
    • Price
      • 1x : 100,000 Alz
      • 10x : 1,000,000 Alz

20141203_ep13p1_stone_of_transcendence

20141210_ep13p1_stone_of_transcendence

  • Party enters
    • The first player of party who accesses the Dungeon Entrance UI will get the right to adjust Dungeon Boost difficulty
    • Other party members will follow the same selected difficulty
  • For all party members, the same amount of “Stone of Transcendence” will be required
  • Depending on the difficulty of the monsters’ stats are changed (including attack & defense ability)
  • Dungeon compensation varies depending on the difficulty
    • Experience
    • Based on the Difficulty, additional boxes / drops are available
  • Available to check current difficulty via the UI on the top-right while processing dungeon

20141203_ep13p1_current_dungeon_difficulty

  • DP and Dungeon Reward, achievements are not affected by Dungeon Difficulty

3. Add the chance-to-drop-additional

  • By processing dungeons, certain named-monsters and compensation chests/boxes have chance to grant additional items
  • Chance-to-drop-additional increase the drop amount up to four items
    • Basic: 1
    • Chance-to-drop-additional: 0 ~ 3
    • Total: 1 + 0 ~ 1 + 3 => 1 ~ 4
  • Different factors affect on the chance-to-drop-additional
  • Number of players in party
    • 7 people: +100%
  • Dungeon Difficulty after boosted
    • Dungeon Difficulty 10: +100%
  • Targets:
    • Dungeon chests/boxes and named-monsters
  • When the “chance-to-drop-additional” caused an additional item to drop, the chance will be reset to 0

20141203_ep13p1_dungeon_cleared

4. Level 170 Rank up quest got additional reward

  • Buff skills limitation changes to 11

5. Add “Server Latency” checking

  • Add an indicator to check the server response delay in Quick Slot UI
  • Display Method
    • The latency will be represented by gauge and color
    • Update every 30 seconds

20141203_ep13p1_latency_check

 Mission War

1. Items are now extractable in Mission War lobby

2. Change the Mission War UI

  • Character UI
    • Display in Lobby of the Mission War
    • Show Rank / Score / Kill / Death
    • Movable with mouse dragging
  • ?

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