[KR] [EP14] Aug 20th 2015 Patch notes

 ■ Fixes

1. Fixed bugs that caused animations of monsters displayed abnormally


■ Changes

1. Changes related to Minesta Belt upgrading mechanism

  • Changes the way of applying penalties for failure upgrading belt at 15 and above
  • Changes amount of Chaos Core required for upgrading belt at +15 and above
  • Chaos Core in Test Server will be set to 1 Alz


2. Changes in Inventory UI

  • Add “Other” tab
    • Bubble and Linked Weapon are now moved to “Other” tab
  • Change “Costume” tab
    • Separated “Costume” to 2 slots
      • Ability Costume: Costume for wearing with stats and ability
      • Appearance Costume: Can override the appearance of “Ability Costume”



■ Additions

1. Add “PvP Arena”

  • Entry
    • Requirement:
      • Character with nation
      • Level 150+
    • Entry Location
      • Capella: Instructor Kallua – Green Despair – via PvP Arena menu
      • Procyon: Instructor Gette – Desert Scream – via PvP Arena menu


  • Arena Instance
    • Two sides
    • Mode
      • Participants: Can be selected from the list
        • 3 vs. 3
        • 5 vs. 5
        • 7 vs. 7
      • Battle Duration: Can be selected from the list
        • 10 mins
        • 15 mins
        • 20 mins
        • 30 mins
      • Target winning condition: Can be selected from the list
        • 10 kills
        • 30 kills
        • 50 kills


  • Arena UI
    • Time will be displayed on top of the screen with gauge
    • Number of kill/death will be displayed
    • Allow viewing score by hitting “V”
  • Arena Progress
    • After entered the Arena, characters have 5 secs for preparing
    • If character is dead, resurrection time will take 10 secs
    • HP skills and items are adjusted
    • Chat rules
      • People from same side can see their side chat
  • Exit/Winning
    • Reach the predefined Kill condition
    • Time out (team with higher kill wins the arena)
  • Available actions
    • PvP / PK
    • Guild related features
    • Party invitation / leaving
  • Limited actions
    • Pet
    • Return Stone
    • Oaths
    • HP Potions, Buff Potions
    • Saints’ Weapon
  • Others
    • At this moment, only practical mode is available
    • Compensation, ranking are available later



2, Add new drops for Abandoned City

  • Drop Box: Legendary Box
  • Drop item:
    • Arcane Golem’s Unbinding Stone (High) (8 types)
    • Arcane Golem’s Unbinding Stone (Highest) (8 types)
    • Essence Rune (Penetration)
    • Essence Rune (Ignore Penetration)

3, Essence Rune (Penetration) and Essence Rune (Ignore Penetration) details




[KR] [EP14] Aug 07th 2015 Patch notes

 ■  Fixes

1. Fixed bugs that caused unable to exit dungeon while proceeding quests.


1. Changes the limitation of Chaos Belt Upgrading with Chaos Upgrade

  • Old: Maximum grade: 15
  • New: Maximum grade: 20

Stats of belt with level 16 – 20.




1. Add new Essence Runes, can be obtained from Abandoned City dungeon

  • Penetration
  • Ignore Penetration

[KR] [EP14] Jul 29th 2015 Patch notes


 ■  Fixes

1. Fixed bug that caused characters could not receive honor point for exchange Meritorious

2. Fixed bugs related to in-game Bingo

3. Fix bugs related to monsters animations and skills were displayed abnormally sometimes

 ■  Changes

1. Change tooltip content of some items

  • Change content of tooltip text for Archridium Epaulet of Sage
  • Change content of tooltip text for Rune Slot Extender

2. Changes related to in-game Bingo

  • Change content of the reward confirmation window
  • Change the color of Bingo start/end time

 ■  Mission War

1. New Mission War ‘Memoria Chrysos’ has been added for test-drive (will be officially opened later)

  • Concept:
    • Stronghold capturing
    • Manage and producing Gold
  • Basic Information
    • Limitation: 100 players / nation
    • Duration:
      • Lobby: 10 mins
      • War time: 30 mins
    • Entrance open at:
      • For test-driving: 17:00 (for the first week – test-driving duration can be changed)
      • Later for official open, will be scheduled and announced later
    • Entry:
      • Level required: 170+
      • Entry fee: 0 Alz (for the test-driving, will be adjusted later)



  • Gold Contending System
    • Gold Drop and Acquisition
      • Neutral Monster will drop 5 pieces at once
        • Neutral Monster will be respawned after fixed amount of time after killed
      • Kill character of opposite nation will gives 1 + 50% of total amount of possessed Gold Coins
        • Ex: Killed a character with 100 Gold Coins will give
          • 1 + 50% * 100 = 1 + 50 = 51 Gold Coins
      • Maximum amount of Gold Coin depends of Gained Score
        • If player hold more than the limit, no more Gold Coin can be obtained


  • Earning Gold Coins
    • Characters can earn Gold Coins by using equipment in their base for producing Gold
    • By earning Gold Coin, individual score will be increased
  • Producing Gold Coins
    • Killing Stronghold Guardians and equipment inside strongholds for obtaining Gold Coins
    • Occupied Strongholds will produce Gold Coins after fixed interval
    • When Gold Coins are produced, nation score will be increased
    • Depends on types of Bases and Strongholds, different intervals are applied for Gold Coin Production


[EP14] Episode 14 – New Beginning : July 22nd & 25th 2015 Patch notes


* Patch was introduced with New dungeon mode, Rune slot extender and Chaos Talisman of Destruction first
* New mission war and PVP battle will be available in the incoming weeks

July 22nd 2015 Patch notes

 ■  Fixes

1. Fixed bugs related to death penalties for several situations

2. Fixed bug related to item merging and splitting

3. Fixed bug that caused Warps in Abandoned City didn’t work as expected

4. Fixed bugs for Bingo-ingame  (KR Cabal Only)

5. Fixed bug related to “Colony graduate” title that caused no effect of gaining honour

6. Fixed bugs related to repairing items achivements

7. Fixed bugs related to showing EXP tooltip displayed abnormally

8. Fixed bugs related to new NPCs

 ■  Changes

1. Dungeon Entry window now changes to show list of available drop items


2. Change item shop icon in quick slot bar


3. Remove special compensation for Minesta Capsule Quest 28-31 (KR Cabal Only)

 ■  Additions

1. Add new dungeon mode: Elite Dungeon

  • The way for running, questing in dungeon is the same in comparison with original version
  • Difficulty is raised in comparison with original version
  • Entry
    • Entry fee
      • Dungeon Entry item
      • Transcendence Stone


    • Can be boosted like normal dungeon
      • Number of Transcendence Stone required will be summed up
    • Entry restriction
      • Can enter up to 3 times/day
      • Can be reset to 5 times/day using Force Gem


  • Drop
    • Drops like original dungeon
    • New material items for crafting

2. Add new item: Rune Slot Extender

  • Basic information
    • Able to use by right-clicking
    • New rune slot will be extended
    • Able to be extended up to 3 items
      • Original: 16 slots
      • Extendable up to: 19 slots (16 + 3)


  • New recipe


3. Add new Chaos Talisman of Destruction

  • Basic Information
    • Higher version of Chaos Talisman
    • Stats


  • Add new recipe



4. Add new Quests

  • Add new quests depends on nation Capella / Procyon
    • Characters without nation could not access new quests
  • Quests are added for general quests from Lv. 131- 150
  • Quests are added for scenario quests from Lv. 103 – 149

 Mission War

1. Fixed bugs that cause participants list displayed abnormally

July 25th 2015 Patch notes

 ■  Fixes

1. Fixed bugs that made channels were unavailable in channel list in specific situations

2. Fixed bug that caused unable to enter dungeon with Elite mode

3. Fixed bug that caused unable to use enhanced items for being manufacturing material

4. Fixed bugs related to Core Enhancer (Highest) and Core Superior (Highest) which made them unable to be used

[KR] Cabal Summer Update 2015

REMEMBER: Here are information for Korean Server, not for other server. First these contents will be available in Korean Cabal Test Server, later will be pushed to Korean Cabal Public Server. And months later will be available for others. Thus, the “Summer Update” that stated here might be “Christmas Update” or “Spring Update” of most of servers :P




Summer Update

Story & Quests

Up until now, quests for level 100+ were added.
As we’ve seen, Nevareth is now divided into Capella and Procyon…
There will be more quest of the areas outside Nevareth…
Beside Yuan and Arionel, there will be new “heroin” will take part in the story of CABAL.
<Spoiler> Later, this winter, a brand-new field map will be released as well (of course with plenty of contents)

General quests are added as well, next tier we will focus is from 130+ (up to 150), so you can expect that leveling will be a bit easier…

New Mission War Battle

It was quite a long time since we added Tierra Gloriosa. Now is the time for the next Mission War Battlefield :)
Let’s say … Capture the … GOLD?!

The missions will be Gold Production, Gold Transportation and Base Protection :)
The duration might be shorter than Tierra Glorisa but the game play is much more funnier :P

PVP Battle Area?

There are many kinds of PvP Battle systems are available in CABAL. But people still like the normal PvP in Bloody Ice :P
Will the new PvP map solve that problem?

New Dungeon Mode: Elite

New dungeon mode: Elite will be added, of course with the high difficulty but the compensation will be really GREAT! Let’s see… an item that let you extend the Essence Rune slot? Sounds promising?


Tons of updates, improvements and fixes are coming but can’t let you know all of these things :P Wait and looking forward :P

Thank you. ^^ ♥