[EP17] Sep 22nd 2016 Patch notes


■ Changes

1. Updated the requirement for a quest in “Abandoned City”, change the item needed from 10 to 5

2. Change the “Request UI”

  • Display the request result
    • Old: Number of slots / Success slots / Fail slots / Free slots
    • New: Number of requested / Success slots / Fail slots
  • Initialisation
    • The counter will be reset if
      • Counter is greater than 999
      • Player closes the Request UI
        • Exception: The requesting is being in-progress counter won’t be reset

20160922_ep17_new_request_ui

 

■ Additions

1. Add new equipment grade: Palladium* (in some servers, this set has been introduced, but in Korean this is the prime time. Previously in Korean Cabal, Palladium was implemented as Chaos Equipment but then has been abandoned)

  • Obtain:
    • Can be obtained from Relic, Legacy and Legendary Box in Abandoned City
    • Can be obtained from normal monsters in Abandoned City
  • Requirement:
    • Level: 155
  • Details
    • Weapon
      • 20160922_ep17_palladium_weapons
    • Armor
      • 20160922_ep17_palladium_armors
    • Epaulet
      • 20160922_ep17_palladium_epaulets

 

 

2. Auction Hall & Personal Store support stats comparison

  • Like the Auction Hall, Personal Store now support for stats comparison
  • Trigger: Alt + Mouse-over

 

20160922_ep17_stats_compare

3. Convenient features for Cash Inventory and Special Inventory

  • Mass-receive
    • Trigger: Alt + Left click
    • System allows provide the number for receiving
    • Maximum items will be set as default (which are in the current page of the inventory)
      • E.g.: Cash Inventory at page 4, you have 8 slots, with 3x Vouchers and 5 Merit Boxes
        • Alt + Left click on a Merit Box, 5 will be set as default number
  • Allow linking to chat
    • Trigger: Ctrl + Right click

 

■ Mission War

1. Neutral monsters (Guardian of Gold) are marked in the GPS Map of Memoria Chrysos

  • In Battle field
    • Icon will be shown by default
      • Move the mouse over for tooltip
  • In Lobby
    • Icon won’t be shown unless click on the “Show icons”
      • No tooltip

[KR] Developer Interview: Update road-map for 2016


20160810_ep17_incoming_updates_0_intro

 

It’s quite a long time since the last time I do the interview with the developer team. This interview will be for the incoming updates in 2016, and all of information are really promising🙂

20160810_ep17_incoming_updates_0_div

The summer is ending soon, we (development team) have already finalised all contents for the first half of 2016 and here we will share the plan for the incoming updates.

20160810_ep17_incoming_updates_1_new_battle_style

 

The new battle style “Gladiator” is out for almost 3 years, now is the time for the new battle style. In opposition with Gladiator which is a sword-based class, the new battle style will be magic-based class. This new class will use Battleset armor like Force Blader and Force Archer.

 

20160810_ep17_incoming_updates_2_new_growth_content
It’s quite a long time since Level 200 have been introduced, many of new contents will be released through the incoming updates, from the mission dungeons to the mission fields, all of them will be boosted with special contents in order to maximising the enjoy of players.

20160810_ep17_incoming_updates_3_new_equipment

Chaos Equipment was introduced in 2015, however due to the high-rate of failure while upgrading with Chaos Core, the Chaos Equipment has been abandoned. This time our development team is working on the new equipment concept, which will help you to clear the high-graded dungeons like Abandoned City and Elite Dungeons faster and smoother🙂 But don’t be eager so fast, you need to spend time and effort to make them be awesome😉

This time we will “re-use” the appearance of Chaos Equipment and make it as Palladium set, it’s one grade higher than Archridium. The new equipment can be obtained from the Abandoned City.

 

* Please be noted that in Korean Cabal, there is no Palladium set at this moment!

20160810_ep17_incoming_updates_4_dungeon_defense
We can definitely see that dungeon farming is one of the most favourite activities in Cabal. We are going to introduce a brand-new dungeon mode which is “Dungeon Defense” which is really popular these days in different games.

20160810_ep17_incoming_updates_5_other_contents

In additions, we are going to revise other contents which lead to the huge difference between rich and poor players, for example Chaos Core upgrade is one among them. Currently we are struggling for finding out the ways to increase the value and weight of the equipment to continue to address this problem.

20160810_ep17_incoming_updates_0_div

In the few next months, you can expect to get a lot of changes in CABAL, stay tuned! Be always with CABAL❤ Love you all, CABALers!

 

[EP16] Jul 06th 2016 Patch notes


■ Fixes

1. Fixed bugs related to debuff-skills icon displays on target

2. Fixed bug related to guild warehouse tooltip

 

■ Changes

1. Changes related to Battle Style specific skills

  • Increase the number of Battle Style specific skills can be learnt from 5 to 6
  • Raise some stats of Battle Style specific skills (stats are shown for skills at Level 20)
    • Warrior

      • Cats Recovery
        • Old: HP Heal 140 per 2 sec
        • Change: HP Heal 300 per 2 sec
      • Bears Vitality
        • Old: Increase total HP and instant heal by 1,000
        • Change: Increase total HP and instant heal by 2,000
      • Iron Skin
        • Old: Defense +47
        • Change: Defense +60
    • Blader

      • Iron Skin
        • Old: Defense +47
        • Change: Defense +60
    • Wizard

      • Spirit Shield
        • Old: Damage Absorb +3,000
        • Change: Damage Absorb +4,000absorption
      • Hardness
        • Old: Defense +47
        • Change: Defense +60
    • Force Blader

      • Earth Guard
        • Old: Defense +47
        • Change: Defense +60
    • Force Archer

      • Quick Move the quick
        • Old: Defense Rate/ Evasion +4,000
        • Change: Defense Rate/ Evasion +4,500
    • Force Shielder

      • Art Of Defense
        • Old: Defense +1,500
        • Change: Defense +2,500
      • Shadow Shield
        • Old: Damage Absorb +8,000
        • Change: Damage Absorb +9,000/ Penetration + 50
    • Gladiator

      • Rage Shield
        • Old: Damage Absorb +5,000
        • Change: Damage Absorb +6,000
      • Sight Increase
        • Original: Accuracy +300
        • Change: Accuracy +300/ Crit. DMG +10%
  • Add new Battle Style specific skill
    • Skill Name: Shield Piercing
    • Requirement: Transcender skill rank
    • Type: Battle Style specific skill
    • Skill Book Price: 3,714,500 Alz
    • Decreasing Skill Point Fee (per level): 371,450 Alz
    • Available for Battle Style: Warrior / Force Shielder / Gladiator
    • Purchasable from NPC: Instructor in Bloody Ice/ Green Despair / Desert Scream / Port Lux.

2. Changes related to Extreme Core Pocket (Premium)

  • Remove Extreme Core Lv.5 from the output list
  • Update the chance to obtain other core levels (due to removal of Lv.5)

3. Changes related to Legend Arena entrance UI

 

 

■ Additions

1. Adding new accessories

* The new accessories can be purchasable from NPC Yul in test server

  • Two types of Arcana

    • Equipping
      • Character with Lv.100 or more
      • Two new inventory slots for the Arcana
      • Cannot equip two of the same type
      • 20160709_ep16_20160706_pnotes_arcana_equipment_slots
    • Type
      • Arcana of Law: Arcana with Defensive stats
      • Arcana of Chaos: Arcana with Offensive stats
    • Stats
    • Basic option: HP +50
    • Upgrading options: Stats are granted based on level of upgrade
    • 20160709_ep16_20160706_pnotes_arcana_stats
    • Upgrade
      • Core type: Chaos Core
      • Limitation: Max upgrade level +15
      • Failure penalty: Item destroy
      • 20160709_ep16_20160706_pnotes_arcana_upgrade
  • Defensive Earrings

    • Drop
      • Can be obtained from Legendary Box drop in dungeon (including Pirate Box in Forbidden Island (Awakening)
      • 20160709_ep16_20160706_pnotes_defensive_earring_drop
    • Stats
    • 20160709_ep16_20160706_pnotes_defensive_earring_stats

2. Add a new attack skills

  • Skill information
    • Sale by Instructor NPCs in Bloody Ice, Desert Scream, Green Despair, Port Lux
    • Skill Rank: Transcender
    • Purchase Price: 3,714,500 Alz
    • Decreasing Skill Point Fee (per level): 371,450 Alz
  • Ability Skills
    • Click on the image for the big size

3. New warp gate in central of Senillinea

 

■ Mission War

1. Fixed bug that showing abnormal amount of Gold Coin in Memoria Chrysos

2. Add tooltip to show name of party member/ party leader in minimap of battlefield

 

[EP16] Jun 29th 2016 Patch notes


■ Changes

1. Change the categories of Unbinding Stones in Auction House to match with the new types

  • Minesta Unbinding Stone
    • Armor
    • Weapon
  • Arcane Golem Unbiniding Stone
    • Armor
    • Weapon

2. Some changes are made related to scenario quests

■ Additions

1. Add Legend Arena

  • Entry
    • Level 180+
    • Number of participant: 1 (solo) (no party allowed)
    • Entrance: New NPC in Bloody Ice (Xavios)

20160708_ep16_legend_arena_npc

20160708_ep16_legend_arena_ui_1

  • Entrance item: Honorable Key of Veterans
    • Can be purchased from NPC Grocer Deighton
    • Price: 3,000,000 Alz
    • Property: Account Binding
  • Restriction: 3 runs/ day

20160708_ep16_legend_arena_key

  • Dungeon
    • A Boss will be spawned inside the arena
    • Boss will not move and have unlimited HP
    • The concept is:
      • Character have to make as much as possible damage on the boss in limited time (3 minutes)
      • Score will be updated based on damage
      • Score will be displayed on dungeon UI
      • Normal damage/ Critical damage have different calculation
      • Final score will be displayed by the end of dungeon
    • Dungeon will be terminated if:
      • Player exits dungeon
      • Player dies

20160708_ep16_legend_arena_inside

  • Limitation
    • Allow Potions, Mercenaries
      • But Mercenaries attack won’t raise score
    • Cannot resurrection
  • Ranking system
    • Arena will be held as “season” concept, for every season, ranking system will calculate and rank the player based on score
    • Rank will update at 23:59 everyday
    • A season will last for 7 days

20160708_ep16_legend_arena_ui_4

  • Compensation
    • Daily compensation
      • Player gets 3x Dungeon success will grant the reward
      • Dungeon will be counted as success if player gets at least 1 score
      • Daily reward will be sent via mail
    • Reward
      • Daily Reward: Potion and Potion Box

20160708_ep16_legend_arena_ui_3

20160708_ep16_legend_arena_daily_reward

      • Season Reward:
        • Unique token will be rewarded via mail at the end of season
        • 20160708_ep16_legend_arena_season_reward
      •  20160708_ep16_legend_arena_ui_2
    • Arena Shop
      • A new NPC will give a shop where players can buy items using Token
      • Items in the shop is different based on season

20160708_ep16_legend_arena_ui_5