[KR] [EP14] Jul 29th 2015 Patch notes


 ■  Fixes

1. Fixed bug that caused characters could not receive honor point for exchange Meritorious

2. Fixed bugs related to in-game Bingo

3. Fix bugs related to monsters animations and skills were displayed abnormally sometimes

 ■  Changes

1. Change tooltip content of some items

  • Change content of tooltip text for Archridium Epaulet of Sage
  • Change content of tooltip text for Rune Slot Extender

2. Changes related to in-game Bingo

  • Change content of the reward confirmation window
  • Change the color of Bingo start/end time

 ■  Mission War

1. New Mission War ‘Memoria Chrysos’ has been added for test-drive (will be officially opened later)

  • Concept:
    • Stronghold capturing
    • Manage and producing Gold
  • Basic Information
    • Limitation: 100 players / nation
    • Duration:
      • Lobby: 10 mins
      • War time: 30 mins
    • Entrance open at:
      • For test-driving: 17:00 (for the first week – test-driving duration can be changed)
      • Later for official open, will be scheduled and announced later
    • Entry:
      • Level required: 170+
      • Entry fee: 0 Alz (for the test-driving, will be adjusted later)



  • Gold Contending System
    • Gold Drop and Acquisition
      • Neutral Monster will drop 5 pieces at once
        • Neutral Monster will be respawned after fixed amount of time after killed
      • Kill character of opposite nation will gives 1 + 50% of total amount of possessed Gold Coins
        • Ex: Killed a character with 100 Gold Coins will give
          • 1 + 50% * 100 = 1 + 50 = 51 Gold Coins
      • Maximum amount of Gold Coin depends of Gained Score
        • If player hold more than the limit, no more Gold Coin can be obtained


  • Earning Gold Coins
    • Characters can earn Gold Coins by using equipment in their base for producing Gold
    • By earning Gold Coin, individual score will be increased
  • Producing Gold Coins
    • Killing Stronghold Guardians and equipment inside strongholds for obtaining Gold Coins
    • Occupied Strongholds will produce Gold Coins after fixed interval
    • When Gold Coins are produced, nation score will be increased
    • Depends on types of Bases and Strongholds, different intervals are applied for Gold Coin Production


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