[EP10] Sep 11th ~ Oct 08th 2013 Patch notes

I’ve just heard that these updates will be merged with EP10 – Balance of Power to be a big update

No sure but still the nice info😉

These contents might be arrived on your Cabal this Winter

Let’s be READY to face with nice changes🙂


Sep 11th 2013

■ Fixes
1. Fixed bug that caused Buff Icon did not appear in certain situations
2. Fixed bug that caused the Upgrading Point is reset after reconnecting

■ Changes

1. Change materials needed for crafting Sealed Mergaheph’s Ring

  • Number of “Sealed Core of Mergaheph” changed
    • Old : 50
    • Change : 25

2. Battle Style Level Up quests from level 70 and above changes

■ Additions
1. Add special compensation for dungeon on Saturday / Sunday (weekend)

  • Target
    • On weekend : Saturday / Sunday
    • Number of recurrence : 15 times
  • Dungeon target
    • Altar of Siena B1F, Altar of Siena B2F
    • Illusion Castle Underworld, Illusion Castle Radiant Hall
    • Forbidden Island, Awakening Forbidden Island
    • – Forgotten Temple B2F, Awakening Forgotten Temple B2F
    • Marquinas OOutpost
    • Tower of the Dead B3F
    • DX dungeon (Hard / Premium)
  • Compensation
    • Legendary Cube
    • Option Scroll Cube (High / Highest)

2. Add 2 new NPCs

  • NPCs
    • Compensation Dispatcher (Procyon) – Rasha : Desert Scream near Warp gate to Warp Room
    • Compensation Dispatcher (Capella) – Aideriel : Green Despair near NPC Yul
  • Features
    • Non-nation character cannot access NPC features
    • Sell Mission War Supplies
      • Vital Gear
      • Spirit Gear
      • Force Tower Portable Panel
    • Mission War Cube
      • Redosmium / Mystic / Teragrace Cubes
      • SIG-Metal Cubes
      • Rune Cube

■ Mission War

1. Add Guardian Selector System

  • Target:
    • Mission War (Lv.170 ~ Lv.190) based on nation
  • Selection Criteria
    • W.Rank: Based on participants’ scores in 1 week
    • For each class there will be one Guardian (except the Bringer)
    • Selected Period: 1 week (selected on Monday)
  • Guardian Title
    • Name
      • Capella: Luminosity Guardian
      • Procyon: Storm Guardian
    • Options
    • HP UP 600
    • Resist C.Rate 12%
    • Resist C.Dmg 24%
    • Resist Skill Amp 6%
    • Resist Unmovable 30%
    • Resist Down 30%
    • Resist Knockback 30%
    • Resist Stun 30%
  • Etc.
    • When character is moving between channels, servers or even offline, rules are still applied for selecting Guardian
    • Guardian selection will be public via system message “Character – Guild name – Title”

2. New score formulas

  • During certain stats, character can received additional score
    • Some party buffs, some debuffs, Aura Mode, Battle Modes
  • Scoring when successfully Evade / Block
    • Scores are obtained when evade / block successfully
      • “Evade” is when targets hit “MISS” on your character
      • “Block” is when your character does “BLOCK” your targets’ hits
  • Building Resurrection Tower will grant score
  • Based on Battle Styles different rules / factors are applied for calculating scores
  • New “score factor”, that affected on all Mission War personal score calculation, there are many score factors for each class, and for each class, different formulas to calculate personal score are applied based on score factors

3. Mission War Compensation changes

  • Based on Mission War level range, the minimum required score in order to receive compensation change (was 30 applied for all 5 level ranges)



  • Additional WExp will be compensated based on score
    • When scoring 1501 score or more, additional WExp will be compensated up to 218 WExp
  • Additional AXP will be compensated based on score
    • Up to 100,000,000 AXP will be compensated when scoring 1480 score or more
  • Alz conversion Rate will be differentiated
    • When scoring from 600 score or more, conversion rate will be changed up to 9.8%
      • Calculating only for Vital Gears and Spirit Gears

4. Guild Ranking System

  • Guild Ranking is applied in Mission War, ranking is server-based feature
  • Guild Rank selection
    • Guild Ranking is applied for each server
    • Selection Criteria based on Guild score
  • Guild score
    • Sum of all scores from all character of guild who join Mission War Lv.170 ~ 190
    • Scores are summed from two top score players for each class of guild, so in total there are 12 characters
    • Based on Guild Ranking, “Conversion Penalty” will be given
    • Conversion Penalty
      • Guild with higher rank in Guild Ranking will be received the higher “Conversion Penalty”
      • Will be applied for 3 weeks for all guild at rank 1 ~ 10 from 94% ~ 99.4%
      • Will be calculated by multiplying the score as final for guilds
      • Will be updated weekly on Monday 0:00
      • Can be checked in Guild Rank window
  • Guild Rank
    • Based on Guild Score, up to 50 guilds will be ranked
    • Rank Guild window
      • Can be accessed via “Guild Rank” button in Guild UI (via “Guild Menu”)
      • Guilds’ details at rank 1 ~ 10 can be checked including guild information, conversion penalty
      • At the top of UI, the details of Guild Rank will be displayed (only if guild is in top 50 of Guild Rank)
  • #1 guild reward : Non-War related
    • Authorized to adjust Auction Hall fee
      • The guild at 1st place of Guild Ranking will be able to set the Auction Hall fee rate
        • The fee can be set only by guild master of #1 guild
        • But only if the guild score is more than 15.000 point
      • Allow to set the Auction Hall fee via NPC “Bodyguard Hursurf” (on the left of Auction Hall)


      • The fee can be scaled between 4% and up to 6%
      • The fee can be changed up to 3 times a week but for every 48 hours (each change must be in next two day from the last change)
      • Once the fee is set, the new fee will be broadcasted all over the server with following format : [Guild Master X] of [Guild Y] adjusted the fee to [Z] % and it will be applied at 0:00.
    • Fee from Auction Hall paid
      • Alz will be sent via mail for guild master
      • Maximum amount of receivable Alz per day is up to 500,000,000 Alz
      • Can be received up to 3 times a week
  • # 1 guild reward : War related
    • Amount of selling Gears (Vital / Spirit) will be compensated for #1 guild
      • All Alz from selling Gears in War will be compensated
    • Compensation paid
      • Alz will be sent via mail to Guild Master
        • Maximum amount of receivable Alz per day is up to 100,000,000 Alz
    • Compensation for guilds with ranking in top 10
      • Some guilds in top 10 will get 10% of WExp increased
      • Random selection
        • From 3 – 10 guilds in top 10 will be selected
        • Reward will be sent to Guild Master via mail
        • Reward: Potion of Luck (200,000,000 Alz) (character-binding)

Sep 12th 2013

■ Fixes 

1. Fixed bug that caused Forgotten Temple B1F requires level 115 to be proceeded. Now it will be 110 (existing 115) (including related quests)
2. Fixed bug skill casting time display abnormally

■ Changes 

1. Doubled EXP from monsters / bosses in Forgotten Temple B1F

■ Mission War 

1. All classes

  • Change the score factor of Evasion / Buff skills
  • Raise the score factor of building towers

2. Blader

  • Raise the Defense score factor

3. Wizard

  • Raise the Attack score factor

4. Force Shielder

  • Raise the Defense score factor

5. Force Blader

  • Raise the Attack score factor
  • Casting Debuff skills raises score

Sep 18th 2013

■ Fixes 
1. Fixed bugs related to Forgotten Temple B1F entry item
2. Fixed bugs related to displaying method of Auction Hall fee
3. Fixed bug of display summary details for BSLv Up quest

■ Mission War 

1. Warrior

  • Raise the Attack score factor

2. Blader

  • Decrease the Defense score factor

3. Force Archer

  • Raise the Attack score factor

4. Force Blader

  • Decrease the Defense score factor

Sep 25th 2013

■ Changes
1. Change the item property of “Sealed Tyrant’s Ring”

  • Initial drop:
    • Tradable (was Character-Binding)
  • Add the ability to register / search “Sealed Tyrant’s Ring” in Auction Hall
    • Add new item in Mission Item

■ Mission War 

1. Some internal optimizations are applied to Guild Ranking system

Oct 01st & 08th 2013

1. DB optimizations

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