Tag Archive: quest



20140723_ep12_banner

 

  Fixes

1. Fixed bug that causes the size of Archridium Coat is abnormally in inventory

  Changes

1. Change the option of Bringer / Guardian title

  • Bringer
    • 10% Resist Suppression
    • 10% Resist Silence
  • Guardian
    • 5% Resist Suppression
    • 5% Resist Silence

2. Stats Formulas change

  • Increase the amount of Attack gained by STR from 1,000 STR or higher
  • Increase the amount of Magic Attack gained by INT from 1,000 INT or higher
  • Increase INT will increase the resistance stats
  • Increase INT will increase the Penetration Ignorance
    • For every 50 INT, 1 Penetration Ignorance will be increased

3. Improve skill cooltime/delay

  • Reduce the skill delay after casting
    • General skills
      • Dash / Fade Step / Regeneration / Aura Mode
    • Wizard
      • Blink / Hardness / Force Increase
    • Force Archer
      • Precision / Blind / Lower Defense / Sharpness / Vital Force / Greater Heal / Mass Heal / Offensive Bless / Quick Dodge
    • Force Blader
      • Blind / Lower Defense / Hard Luck / Darkness / Art of Curse
  • Cooldown reduced
    • General skills
      • Dash
    • Wizard
      • Hardness, Force Increase
    • Force Archer
      • Precision / Sharpness  / Vital Force

4. Battle Style skill changes

  • Warrior
    • Lancer
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Bear Vitality
      • HP amount increased by Bear Vitality will be healed as soon as it increased
    • Cat’s Recovery
      • Increase amount of HP Restoration per level from 4 to 5
        • At level 20, will be 140
  • Blader
    • Grappler
      • Add Evasion Up (to 30 per skill level)
      • Increase amount of DEF Rate per level from 10 to 40 (at level 15 will be 600)
    • Increase attack range of Knuckle Attack B skill
  • Wizards
    • Hardness
      • Add Damage Reduction +1 per level
  • Force Archer
    • Twin Gunner
      • Add +30 Accuracy per level
    • Remove skill Vital Bless
      • Integrated with Vital Force
      • Used skill point will be returned to character
      • Remove the Skill Book and stop selling this Skill Book in NPC
    • Change for Vital Force
      • Integrated with Vital Bless
      • Add HP Regeneration +1 per level
    • Mass Heal
      • Healing Rate per level increased from 30 to 36 (at level 20 will be 840)
    • Healer’sConcentration synergy
      • ATK Rate change from -2000 to -1000
      • DEF Rate change from +1000 to -1000
  • Force Shielder
    • Shield Master
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Art Of Defense
      • Add Penetration Ignorance +10 per level
    • Ultimate Defense synergy
      • Critical Damage -50% change to -20%
    • Use Weakpoint synergy
      • Defense -10% change to -7%
  • Force Blader
    • Blade Shooter
      • Add +30 Evasion per skill level
      • Increase DEF Rate per level from 10 to 40 (at level 15 will be 600)
    • Enchant Elemental (Fire Blade)
      • Increased HP will be restored as soon as it increased
    • Fire Blade
      • Attack increased per level changed from 4 to 6 (at level 20 will be 120)
    • Lightning Blade
      • Attack increased per level changed from 4 to 5 (at level 20 will be 100)
    • Target Disruption synergy
      • Max Critical Rate changed from -10% to -5%
  • Gladiator
    • Death Scyther
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Sight Increase
      • Remove Rage consuming
    • Resist Rage
      • Remove Rage consuming
    • Rage Shield
      • Remove Rage consuming

5. Upgrading Systems related changes

  • Changes that applied for Extreme Upgrade

20140705_ep12_extreme_changes

  • Changes that applied for Chaos Upgrade (Minesta Chaos Belt)

20140705_ep12_minesta_chaos_belt_upgrade

  • Changes related to Piece of Chaos achievement
    • Reduce the number of Piece of Chaos required for achieving the Achievement

6. Equipment-related changes

  • Martial DEF Rate raised
    • Comparing to previous, all Martial items’ DEF Rate will be raised by 20%
  • High / Highest Weapon ATK Rate will be increased per upgrade level
  • ATK Rate option is raised in all Extreme upgrade bonuses
  • Change the default movement speed of Bikes
    • Astral Bike – Blue
      • Old : 700
      • Change : 750
    • Astral Bike – RW3
      • Old : 800
      • Change : 850
    • Astral Bike – PW5
      • Old : 850
      • Change : 900

7. Dungeon related changes

7.1. Mission Dungeon improvement

  • Ruina Station
    • Decrease the spawn time of last boss Spider
  • Tower of the Dead B2F
    • Decrease the spawn time of Jumar Carbo
    • Decrease the spawn time of Andreas Schultz
    • Decrease the spawn time of Killian Grausten
  • Forgotten Temple B1F
    • Decrease the spawn time of monsters before Chakris
    • Decrease the spawn time of monsters in Granite Golem room

collage

7.2. Weakened Dungeon Closure

  • Remove the Weakened Dungeon quests
    • Remove the introduction and daily quests for Weakened Dungeons
      • Players with the quests in-progess can still finish them
    • Quest Capsule quests
      • Ununsed capsules can be still kept
      • Players with the quests in-progess can still finish them
    • Remove the Weakened Dungeon related items
      • Remove the Weakened Dungeon entries from the drop
        • Unused entries can be still kept
      • Remove the Weakened Dungeon entries’ Quest Capsules from the drop (Capsule No. 1 ~ No. 18)

7.3. Dungeon drop changes

  • Lake in Dusk
    • Equipment drop changes to : Shadowsteel ~ Titanium grade
    • Add new drop : Force Core (Low) / Upgrade Core (Low)
  • Ruina Station
    • Equipment drop changes to : Bluestin ~ Shadowtitanium grade
    • Add new drop : Force Core (Low) / Upgrade Core (Low)

7.4. Entry level requirement downward

  • Decrease level requirement of some dungeons
    • Change required level of Lake in Dusk from 65 to 55
    • Change required level of Ruina Station from 75 to 70

20140717_ep12_lid_55

20140717_ep12_rs_70

  • When re-entering Panic Cave (all modes) you are not allowed to change the difficulty

8. Auction Hall searching feature improvement

  • Allow entering text for searching
  • Support auto-complete up to 15 suggestions
  • Allow selecting item in auto-complete list
  • Allow searching for items which are now in inventory by holding Ctrl + Left Click
    • Able to search for items with Epic / Manufactured items,…

20140705_ep12_search_in_ah

20140705_ep12_search_in_ah_left_click

 9. Quest related changes

  • Quest “Enchanted” which is related to Lake in Dusk changed to level 55
  • DP is now able to obtain at level 55, as well as DP Intro quests
  • Ruina Station’s quests changed to level 70

10. Monsters rebalance

  •  Lower the Defense Rate and Evasion significantly of monsters at level 10 and lower

11. Changes related to Merit System

  • Applied some changes to Merit Evaluation UI

12. Changes related to remote shop

  • Applied several changes to remote shop feature

13. Changes related to Korean event items

  • Fortune Box will not generated by using token event items

 

 Additions

1. Add Awakening mode for DX Dungeons

  •  Steamer Crazy (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Ruined Train Card (Awakening)
      • Sale NPC: Grocer Shop – Sally – Fort. Ruina
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Wind Stone (Character-Binding)

20140717_ep12_dx_sc_entry

 

20140723_ep12_adx_sc

 

  •  Panic Cave (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Ellen – Desert Scream
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Earth Stone (Character-Binding)

20140717_ep12_dx_pc_entry

 

20140723_ep12_adx_pc

  • Catacombs Frost (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Deighton – Bloody Ice
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Ice Stone (Character-Binding)

20140717_ep12_dx_cf_entry

 

20140723_ep12_adx_cf

  • Lava Hellfire (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 1 minute 30 seconds
      • When Manticore is killed the dungeon time will be increased by 18 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Hampric – Port Lux
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Fire Stone (Character-Binding)

20140717_ep12_dx_lh_entry

20140723_ep12_adx_lh

2. Add Epic Booster

  • Acquisition
    • Epic Booster
      • Sell NPC : Port Lux Chloe Manufacturing Merchant
      • Price : Decision of Element x10
      • Property : Tradable

20140717_ep12_epic_booster

  • Decision of Element
    • Sell NPC : Port Lux Chloe Manufacturing Merchant
    • Price :
      • Wind Stone x1
      • Earth Stone x1
      • Ice Stone x1
      • Fire Stone x1
      • Stain Clone x1
    • Property : Tradable
    • Auction Hall : Add new category : Manufacturing Related Items > General Materials > Decision of Element

20140717_ep12_decision_of_elemental

20140717_ep12_stones

  • Usage
    • Right click on Epic Booster in the Inventory the click on the target item
    • Step by step Epic stats will be increased by Epic Booster
    • Available of boosting
      • Maximum number of remaining steps for boosting is displayed
      • Step details is displayed in item info window

20140717_ep12_boostable_item

20140717_ep12_epic_booster_usage

  • Target item
    • Item type : Armor / Weapon
      • One handed / Two-handed / Magic Weapon
      • Suit / Gloves / Boots / Helmet
      • Craftsman’s / Master items
    • Item grade : Bluestin and higher
      • Medium : Bluestin – Shadowtitanium : Boostable to Top-Epic 2
      • High / Highest : Osimium – Mithril : Boostable to Top-Epic 3
    • Item with Epic lower than Top-Epic 3 / and must be at least Sub-Epic 3
    • Item at +15
  • Disallowed items
    • Item is unique
      • Lycanus / Drei-Frame
    • Item is unable to equip (broken in Extreme Upgrade)
    • Item is sealed (by Account Sealing Stone)
    • Item is at Sub-Epic 1/2
    • Boosting stats is the same before and after
  • Auction Hall Category
    • Upgrade Related Items > Epic Booster

3. Add new skills

  • Wizards
    • Skill Name: Focus
    • Details
      • Rank : Apprentice
      • Type : Battle Style specific Passive
      • Options : Increase 20 ATK Rate per level
  • Gladiator
    • Skill Name: Dread

20140709_ep12_gl_dread

    • Details
      • Rank : Expert
      • Type : Debuff Skill
      • Options :
        • At level 1 : Defense -10
          • Defense -2 / level
          • Damage Reduction -5 / level
        • At level 20 :
          • Defense -50
          • Damage Reduction -100

20140709_ep12_gl_dread_20

20140709_ep12_gl_dread_in_action

 

4. Dimension Port Service

  • Dimension Port Service (aka D Port Service)
    • Allow transferring items between Servers
    • Add new menu for D Port Service in Warehouse Keeper NPCs

20140709_ep12_d_port_service_menu

  • D Port Inventory
    • D Port Inventory is account-based inventory
      • It means all items are available for all character in the same account
    • D Port Inventory will be displayed when using D Port Service menu
    •  By default there are two available slots

20140709_ep12_d_port_inventory

20140709_ep12_storing_in_d_port_inventory

    •  Additional slots are available for expansion
      •  Expansion Cost : 100,000,000 Alz per slot

20140709_ep12_d_port_inventory_expand

    • Allows keeping items for transferring between servers
      •  Storing/Withdrawing items will consume Wormhole Generator x1
    • Disallowed items
      • Pet which was not Sealed
      • Character-Binding items
      • Items with duration
      • Items with Appearance change duration
      • Items with Unable to equip status
      • PC-Bang only items
      • Special Inventory items
  • Wormhole Generator
    • Key item for transferring items using D Port Service
    • Storing/Withdrawing item will consume Wormhole Generator x1

20140709_ep12_wormhole_generator

5. Add new quests

  • Scenario quests

20140717_ep12_new_scenario_quests

  • General quests

20140717_ep12_new_general_quests

6. Add new potion : Rage Potion

  • Item Name
    • Rage Potion (Lv. 3)
  • How to use
    • Right click to use item in inventory
    • Able to register in quick-slot
  • Effect
    • Restore the Rage to maximum
  • Add request recipe

20140717_ep12_rage_potion_recipe

20140717_ep12_rage_potion_recipe_npc

 

7. Add feature that allow releasing Battle / Aura Mode

  • By right clicking on the Battle / Aura Mode icon on the top-left of the screen, the Battle / Aura Mode will be released
  • When using both of the at the same time, release on will turn both of them off

 

20140705_ep12_release_bm_am

8. Add the animation for Arionell while staying idle (Mercenary)

20140705_ep12_arionell_animation

  Mission War

1. Mission War balance-related changes

  • Raise the score obtained from Attack (output damage)
  • Lower the score gained by Defense (receiving damage)
  • Change the HP boost in 170-190 tier from 7 times to 8 times

2. Raises stats of Guardians in Mission War

  • All tiers
    • Removes Critical Rate resist
    • Slightly increases amount of Penetration Ignorance
  • Tier : 80 – 139
    • Increases HP of Guardians
  • Tiers : 140 or higher
    • Increases Damage

3. Raise the amount of HP restored by Vital Gear HP

  • Vital Gear Lv1 : Change from 4,000 to 5,000
  • Vital Gear Lv2 : Change from 6,000 to 8,000
  • Vital Gear Lv3 : Change from 8,000 to 10,000

4. Death screen now displays the cooldown info of Odd Circles


  Changes

1. Dungeon-related changes

  • Illusion Castle Underworld altars’ quest-related changes
    • Changes applied to altar sequences
  • Decrease level requirement of some dungeons
    • Change required level of Lake in Dusk from 65 to 55
    • Change required level of Ruina Station from 75 to 70

20140717_ep12_lid_55

20140717_ep12_rs_70

  • When re-entering Panic Cave (all modes) you are not allowed to change the difficulty

2. Adjust monsters at level 10 and lower

  •  Lower the Defense Rate and Evasion significantly of monsters at level 10 and lower

3. Applied some changes to Merit Evaluation UI

4. Changes related to quest level

  • Quest “Enchanted” which is related to Lake in Dusk changed to level 55
  • DP is now able to obtain at level 55, as well as DP Intro quests
  • Ruina Station’s quests changed to level 70

 

  Additions

1. Add Awakening mode for DX Dungeons

  •  Steamer Crazy (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Ruined Train Card (Awakening)
      • Sale NPC: Grocer Shop – Sally – Fort. Ruina
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Wind Stone (Character-Binding)

20140717_ep12_dx_sc_entry

  •  Panic Cave (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Ellen – Desert Scream
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Earth Stone (Character-Binding)

20140717_ep12_dx_pc_entry

  • Catacombs Frost (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Deighton – Bloody Ice
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Ice Stone (Character-Binding)

20140717_ep12_dx_cf_entry

  • Lava Hellfire (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 1 minute 30 seconds
      • When Manticore is killed the dungeon time will be increased by 18 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Hampric – Port Lux
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Fire Stone (Character-Binding)

20140717_ep12_dx_lh_entry

2. Add Epic Booster

  • Acquisition
    • Epic Booster
      • Sell NPC : Port Lux Chloe Manufacturing Merchant
      • Price : Decision of Element x10
      • Property : Tradable

20140717_ep12_epic_booster

  • Decision of Element
    • Sell NPC : Port Lux Chloe Manufacturing Merchant
    • Price :
      • Wind Stone x1
      • Earth Stone x1
      • Ice Stone x1
      • Fire Stone x1
      • Stain Clone x1
    • Property : Tradable
    • Auction Hall : Add new category : Manufacturing Related Items > General Materials > Decision of Element

20140717_ep12_decision_of_elemental

20140717_ep12_stones

  • Usage
    • Right click on Epic Booster in the Inventory the click on the target item
    • Step by step Epic stats will be increased by Epic Booster
    • Available of boosting
      • Maximum number of remaining steps for boosting is displayed
      • Step details is displayed in item info window

20140717_ep12_boostable_item

20140717_ep12_epic_booster_usage

  • Target item
    • Item type : Armor / Weapon
      • One handed / Two-handed / Magic Weapon
      • Suit / Gloves / Boots / Helmet
      • Craftsman’s / Master items
    • Item grade : Bluestin and higher
      • Medium : Bluestin – Shadowtitanium : Boostable to Top-Epic 2
      • High / Highest : Osimium – Mithril : Boostable to Top-Epic 3
    • Item with Epic lower than Top-Epic 3 / and must be at least Sub-Epic 3
    • Item at +15
  • Disallowed items
    • Item is unique
      • Lycanus / Drei-Frame
    • Item is unable to equip (broken in Extreme Upgrade)
    • Item is sealed (by Account Sealing Stone)
    • Item is at Sub-Epic 1/2
    • Boosting stats is the same before and after
  • Auction Hall Category
    • Upgrade Related Items > Epic Booster

3. Add new quests

  • Scenario quests

20140717_ep12_new_scenario_quests

  • General quests

20140717_ep12_new_general_quests

4. Add new potion : Rage Potion

  • Item Name
    • Rage Potion (Lv. 3)
  • How to use
    • Right click to use item in inventory
    • Able to register in quick-slot
  • Effect
    • Restore the Rage to maximum
  • Add request recipe

20140717_ep12_rage_potion_recipe

20140717_ep12_rage_potion_recipe_npc

  Mission War

1. Raises stats of Guardians in Mission War

  • All tiers
    • Removes Critical Rate resist
    • Slightly increases amount of Penetration Ignorance
  • Tier : 80 – 139
    • Increases HP of Guardians
  • Tiers : 140 or higher
    • Increases Damage

Nov 27th 2013

■  Fixes

1. Fixed bug that caused Gladiator stop moving when player tried to move character by keyboard

2. Fixed bug related to “Critical Rate” option for Astral Bike – PW5, it was not applied normally

3. Client got disconnection abnormally in certain situations

■  Changes

1. Change the Honor compensation system

  • Honor Point, Honor Grade changes
    • Lowered comparing to old values

20140119_ep11_20131127_honor_exchange

    • WExp compensation, in accordance with honor (each character will be compensated once)

20140119_ep11_20131127_wexp_exchange

  • Change the exchange rate from WEXP to Honor

20140119_ep11_20131127_wexp_exchange_rate

  • Honor quest reward changes
    • Changes related to quests reward, now on completion, Honor Potion (Elxir) will be mailed to character, amount of Honor will be based on Battle Style Level

20140119_ep11_20131127_honor_quest_reward

2. Changes related to Gladiator

  • Rage gives additional effects for skills
    • Attack Skills
      • Damage varies depending on the number of Rage
      • Number of Rage affects the amount of “Additional Damage” and Attack skills’ stats
    • Heal Skills
      • Healing amount varies depending on the number of Rage
      • Number of Rage affects Heal skills’ stats
    • Buff skills
      • Buff stats varies depending on the number of Rage
      • Number of Rage affects Buff skills’ stats
  • Add secondary skills

20140119_ep11_20131127_gladiator_buffs

  • HP amounts which is given from armor pieces of Gladiator are adjusted
  • Adjust the drop rate of Gladiator weapon / armor items
  • Improve the Fatal Attack Skill Stage 2 / 3 of Battle Mode 3 for Gladiator
  • Add effect for showing the Rage has been full-filled (10 Rages)
  • Add Gladiator items in NPC Item Boxes
    • Eite Weapon Box will give Chakram additionally as output
    • Agris Armor Box will give Gladiator armor parts additionally as output

3. Changes related to Auction Hall categories

  • Add
    • Minesta / Arcane Golem’s Unbinding Stone > Chakram
  • Deletion
    • Random Item > Cube Item > Shineguard / SIG-Metal Cube

Dec 04th 2013

■  Fixes

1. Fix bugs related to Weakened Tower of the Dead B1F dungeon drop

  • Fixed bug that caused the Pierce Hound Zombie Quest item did not drop
  • Fixed bug that drop “Manacondense” Skill Book in dungeon

2. Fixed bug that caused the formulas for Attack Rate / HP did not apply normally

■  Changes

1. Gladiator related changes

  • Skill rebalancing are applied for Gladiator skills
  • Stats increasing per level up adjusted
  • Initial stats changed
  • Stats formulas changed
  • Rage-related handling on death / resurrection changed
    • When character revived in Village / Used Odd Circle / Used Honorable Odd Circle : Rage will be reset to 0
    • When character used Superior Odd Circle : Rage will be maintained
  • Added requirement stats for Gladiator on items
  • Added sound effects for Gladiator skills

2. Change Astral Bike – PW5 Extreme Upgrade stats

20140119_ep11_20131204_pw5_extreme

3. Change requirement for 190-Level Quest

  • Field mission change to “Hunt 40 monsters in Arcane Trace” (a specified kind of monster)

■  Additions

1. Add Character Slot Extender to NPC Shop

  • NPC
    • Grocer Sally in Fort Ruina
  • Item
    • Name: Character Slot Extender (7)
    • Properties: Character-Binding
  • Sale Price
    • 500,000,000 Alz

2. Add sound effects for all monsters in the Battlefield Nostalgia’s Forest


I’ve just heard that these updates will be merged with EP10 – Balance of Power to be a big update

No sure but still the nice info ;)

These contents might be arrived on your Cabal this Winter

Let’s be READY to face with nice changes :)

 


Sep 11th 2013

■ Fixes
1. Fixed bug that caused Buff Icon did not appear in certain situations
2. Fixed bug that caused the Upgrading Point is reset after reconnecting

■ Changes

1. Change materials needed for crafting Sealed Mergaheph’s Ring

  • Number of “Sealed Core of Mergaheph” changed
    • Old : 50
    • Change : 25

2. Battle Style Level Up quests from level 70 and above changes


■ Additions
1. Add special compensation for dungeon on Saturday / Sunday (weekend)

  • Target
    • On weekend : Saturday / Sunday
    • Number of recurrence : 15 times
  • Dungeon target
    • Altar of Siena B1F, Altar of Siena B2F
    • Illusion Castle Underworld, Illusion Castle Radiant Hall
    • Forbidden Island, Awakening Forbidden Island
    • - Forgotten Temple B2F, Awakening Forgotten Temple B2F
    • Marquinas OOutpost
    • Tower of the Dead B3F
    • DX dungeon (Hard / Premium)
  • Compensation
    • Legendary Cube
    • Option Scroll Cube (High / Highest)

2. Add 2 new NPCs

  • NPCs
    • Compensation Dispatcher (Procyon) – Rasha : Desert Scream near Warp gate to Warp Room
    • Compensation Dispatcher (Capella) – Aideriel : Green Despair near NPC Yul
  • Features
    • Non-nation character cannot access NPC features
    • Sell Mission War Supplies
      • Vital Gear
      • Spirit Gear
      • Force Tower Portable Panel
    • Mission War Cube
      • Redosmium / Mystic / Teragrace Cubes
      • SIG-Metal Cubes
      • Rune Cube


■ Mission War

1. Add Guardian Selector System

  • Target:
    • Mission War (Lv.170 ~ Lv.190) based on nation
  • Selection Criteria
    • W.Rank: Based on participants’ scores in 1 week
    • For each class there will be one Guardian (except the Bringer)
    • Selected Period: 1 week (selected on Monday)
  • Guardian Title
    • Name
      • Capella: Luminosity Guardian
      • Procyon: Storm Guardian
    • Options
    • HP UP 600
    • Resist C.Rate 12%
    • Resist C.Dmg 24%
    • Resist Skill Amp 6%
    • Resist Unmovable 30%
    • Resist Down 30%
    • Resist Knockback 30%
    • Resist Stun 30%
  • Etc.
    • When character is moving between channels, servers or even offline, rules are still applied for selecting Guardian
    • Guardian selection will be public via system message “Character – Guild name – Title”

2. New score formulas

  • During certain stats, character can received additional score
    • Some party buffs, some debuffs, Aura Mode, Battle Modes
  • Scoring when successfully Evade / Block
    • Scores are obtained when evade / block successfully
      • “Evade” is when targets hit “MISS” on your character
      • “Block” is when your character does “BLOCK” your targets’ hits
  • Building Resurrection Tower will grant score
  • Based on Battle Styles different rules / factors are applied for calculating scores
  • New “score factor”, that affected on all Mission War personal score calculation, there are many score factors for each class, and for each class, different formulas to calculate personal score are applied based on score factors

3. Mission War Compensation changes

  • Based on Mission War level range, the minimum required score in order to receive compensation change (was 30 applied for all 5 level ranges)

 

 

  • Additional WExp will be compensated based on score
    • When scoring 1501 score or more, additional WExp will be compensated up to 218 WExp
  • Additional AXP will be compensated based on score
    • Up to 100,000,000 AXP will be compensated when scoring 1480 score or more
  • Alz conversion Rate will be differentiated
    • When scoring from 600 score or more, conversion rate will be changed up to 9.8%
      • Calculating only for Vital Gears and Spirit Gears

4. Guild Ranking System

  • Guild Ranking is applied in Mission War, ranking is server-based feature
  • Guild Rank selection
    • Guild Ranking is applied for each server
    • Selection Criteria based on Guild score
  • Guild score
    • Sum of all scores from all character of guild who join Mission War Lv.170 ~ 190
    • Scores are summed from two top score players for each class of guild, so in total there are 12 characters
    • Based on Guild Ranking, “Conversion Penalty” will be given
    • Conversion Penalty
      • Guild with higher rank in Guild Ranking will be received the higher “Conversion Penalty”
      • Will be applied for 3 weeks for all guild at rank 1 ~ 10 from 94% ~ 99.4%
      • Will be calculated by multiplying the score as final for guilds
      • Will be updated weekly on Monday 0:00
      • Can be checked in Guild Rank window
  • Guild Rank
    • Based on Guild Score, up to 50 guilds will be ranked
    • Rank Guild window
      • Can be accessed via “Guild Rank” button in Guild UI (via “Guild Menu”)
      • Guilds’ details at rank 1 ~ 10 can be checked including guild information, conversion penalty
      • At the top of UI, the details of Guild Rank will be displayed (only if guild is in top 50 of Guild Rank)
  • #1 guild reward : Non-War related
    • Authorized to adjust Auction Hall fee
      • The guild at 1st place of Guild Ranking will be able to set the Auction Hall fee rate
        • The fee can be set only by guild master of #1 guild
        • But only if the guild score is more than 15.000 point
      • Allow to set the Auction Hall fee via NPC “Bodyguard Hursurf” (on the left of Auction Hall)

 

      • The fee can be scaled between 4% and up to 6%
      • The fee can be changed up to 3 times a week but for every 48 hours (each change must be in next two day from the last change)
      • Once the fee is set, the new fee will be broadcasted all over the server with following format : [Guild Master X] of [Guild Y] adjusted the fee to [Z] % and it will be applied at 0:00.
    • Fee from Auction Hall paid
      • Alz will be sent via mail for guild master
      • Maximum amount of receivable Alz per day is up to 500,000,000 Alz
      • Can be received up to 3 times a week
  • # 1 guild reward : War related
    • Amount of selling Gears (Vital / Spirit) will be compensated for #1 guild
      • All Alz from selling Gears in War will be compensated
    • Compensation paid
      • Alz will be sent via mail to Guild Master
        • Maximum amount of receivable Alz per day is up to 100,000,000 Alz
    • Compensation for guilds with ranking in top 10
      • Some guilds in top 10 will get 10% of WExp increased
      • Random selection
        • From 3 – 10 guilds in top 10 will be selected
        • Reward will be sent to Guild Master via mail
        • Reward: Potion of Luck (200,000,000 Alz) (character-binding)


Sep 12th 2013

■ Fixes 

1. Fixed bug that caused Forgotten Temple B1F requires level 115 to be proceeded. Now it will be 110 (existing 115) (including related quests)
2. Fixed bug skill casting time display abnormally

■ Changes 

1. Doubled EXP from monsters / bosses in Forgotten Temple B1F

■ Mission War 

1. All classes

  • Change the score factor of Evasion / Buff skills
  • Raise the score factor of building towers

2. Blader

  • Raise the Defense score factor

3. Wizard

  • Raise the Attack score factor

4. Force Shielder

  • Raise the Defense score factor

5. Force Blader

  • Raise the Attack score factor
  • Casting Debuff skills raises score


Sep 18th 2013

■ Fixes 
1. Fixed bugs related to Forgotten Temple B1F entry item
2. Fixed bugs related to displaying method of Auction Hall fee
3. Fixed bug of display summary details for BSLv Up quest

■ Mission War 

1. Warrior

  • Raise the Attack score factor

2. Blader

  • Decrease the Defense score factor

3. Force Archer

  • Raise the Attack score factor

4. Force Blader

  • Decrease the Defense score factor


Sep 25th 2013

■ Changes
1. Change the item property of “Sealed Tyrant’s Ring”

  • Initial drop:
    • Tradable (was Character-Binding)
  • Add the ability to register / search “Sealed Tyrant’s Ring” in Auction Hall
    • Add new item in Mission Item

■ Mission War 

1. Some internal optimizations are applied to Guild Ranking system


Oct 01st & 08th 2013


1. DB optimizations


  Fixes

1. Fixed bug that caused Buff Icon did not appear in certain situations

  Changes

1. Change materials needed for crafting Sealed Mergaheph’s Ring

  • Number of “Sealed Core of Mergaheph” changed
    • Old : 50
    • Change : 25

2. Battle Style Level Up quests from level 70 and above changes

20130901_battle_style_lvup_quests

  Additions

1. Add 2 new NPCs

  • NPCs
    • Compensation Dispatcher (Procyon) – Rasha : Desert Scream near Warp gate to Warp Room
    • Compensation Dispatcher (Capella) – Aideriel : Green Despair near NPC Yul
  • Function
    • Will be added later

  Mission War

1. Add Guardian Selector System

  • Target:
    • Mission War (Lv.170 ~ Lv.190) based on nation
  • Selection Criteria
    • W.Rank: Based on participants’ scores in 1 week
    • For each class there will be one Guardian (except the Bringer)
    • Selected Period: 1 week (selected on Monday)
  • Guardian Title
    • Name
      • Capella: Luminosity Guardian
      • Procyon: Storm Guardian
    • Options
    • HP UP 600
    • Resist C.Rate 12%
    • Resist C.Dmg 24%
    • Resist Skill Amp 6%
    • Resist Unmovable 30%
    • Resist Down 30%
    • Resist Knockback 30%
    • Resist Stun 30%

20130901_guardian_title

  • Etc.
    • When character is moving between channels, servers or even offline, rules are still applied for selecting Guardian
    • Guardian selection will be public via system message “Character – Guild name – Title”

2. New score formulas

  • During certain stats, character can received additional score
    • Some party buffs, some debuffs, Aura Mode, Battle Modes
  • Scoring when successfully Evade / Block
    • Scores are obtained when evade / block successfully
      • “Evade” is when targets hit “MISS” on your character
      • “Block” is when your character does “BLOCK” your targets’ hits
  • Building Resurrection Tower will grant score
  • Based on Battle Styles different rules / factors are applied for calculating scores

3. Mission War Compensation changes

  • Based on Mission War level range, the minimum required score in order to receive compensation change (was 30 applied for all 5 level ranges)

20130901_minimum_war_score

  • Additional WExp will be compensated based on score
    • When scoring 1501 score or more, additional WExp will be compensated up to 218 WExp
  • Additional AXP will be compensated based on score
    • Up to 100,000,000 AXP will be compensated when scoring 1480 score or more
  • Alz conversion Rate will be differentiated
    • When scoring from 600 score or more, conversion rate will be changed up to 9.8%
      • Calculating only for Vital Gears and Spirit Gears

4. Guild Ranking System

  • Guild Ranking is applied in Mission War, ranking is server-based feature
  • Guild Rank selection
    • Guild Ranking is applied for each server
    • Selection Criteria based on Guild score
  • Guild score
    • Sum of all scores from all character of guild who join Mission War Lv.170 ~ 190
    • Scores are summed from two top score players for each class of guild, so in total there are 12 characters
    • Based on Guild Ranking, “Conversion Penalty” will be given
    • Conversion Penalty
      • Guild with higher rank in Guild Ranking will be received the higher “Conversion Penalty”
      • Will be applied for 3 weeks for all guild at rank 1 ~ 10 from 94% ~ 99.4%
      • Will be calculated by multiplying the score as final for guilds
      • Will be updated weekly on Monday 0:00
      • Can be checked in Guild Rank window
  • Guild Rank
    • Based on Guild Score, up to 50 guilds will be ranked
    • Rank Guild window
      • Can be accessed via “Guild Rank” button in Guild UI (via “Guild Menu”)
      • Guilds’ details at rank 1 ~ 10 can be checked including guild information, conversion penalty
      • At the top of UI, the details of Guild Rank will be displayed (only if guild is in top 50 of Guild Rank)
  • #1 guild reward : Non-War related
    • Authorized to adjust Auction Hall fee
      • The guild at 1st place of Guild Ranking will be able to set the Auction Hall fee rate
        • The fee can be set only by guild master of #1 guild
        • But only if the guild score is more than 15.000 point
      • Allow to set the Auction Hall fee via NPC “Bodyguard Hursurf” (on the left of Auction Hall)

20130901_npc_hursurf

      • The fee can be scaled between 4% and up to 6%
      • The fee can be changed up to 3 times a week but for every 48 hours (each change must be in next two day from the last change)
      • Once the fee is set, the new fee will be broadcasted all over the server
    • Fee from Auction Hall paid
      • Alz will be sent via mail for guild master
      • Maximum amount of receivable Alz per day is up to 500,000,000 Alz
      • Can be received up to 3 times a week
  • # 1 guild reward : War related
    • Amount of selling Gears (Vital / Spirit) will be compensated for #1 guild
      • All Alz from selling Gears in War will be compensated
    • Compensation paid
      • Alz will be sent via mail to Guild Master
        • Maximum amount of receivable Alz per day is up to 100,000,000 Alz
    • Compensation for guilds with ranking in top 10
      • Some guilds in top 10 will get 10% of WExp increased
      • Random selection
        • From 3 – 10 guilds in top 10 will be selected
        • Reward will be sent to Guild Master via mail
        • Reward: Potion of Luck (200,000,000 Alz) (character-binding)
        • Reward can be changed later
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