Tag Archive: mrwormy



  Fixes

1. Certain parts of character’s helmet did not display normally, bug is fixed

 

  Changes

1. Honor point limitation is now extended up to 4,000,000,000 (was 2,000,000,000)

2. Changes related to Cube of Fame

 

  • Add : Cube of Fame (Highest)
    • Required DP : 19 DP

 

  • Increase chance of generating higher Honor Point as output  for Cube of Fame (Low – High)
  • Update the Cube of Fame purchasing requirement

20140402_ep11_5_pnotes_new_cube_of_fame_highest

  Additions

1.  Add Merit System

 

  • Add new Item related to Merit System in Dispatcher Officers / Contribution Officers
    • Merit Medal of Evaluation
    • Merit Medal of  Report
    • Merit Medal of Honor
  • Players who score more than 100 point in Mission War can obtain Merit Coupon

 

 

20140402_ep11_5_pnotes_merit_medal

 

  • Types of Merit Medal
    • General Merit Medal : Can be purchased from Dispatcher Officers / Contribution Officers
    • Shiny Merit Medal : Can be obtained by Evaluating General Merit Medal
    • Honorable Merit Medal : Can be exchange via service of Dispatcher Officers
      • Applied for character at Honor Grade 20
      • For exchanging, 10,000,000 Honor will be consumed
      • Can exchange only one at once
      • Remaining honor point after exchange must be greater than 2,000,000,000

 

  • Merit Medal Evaluation
    • Merit Medal Evaluation can be proceeded via Merit Medal Assessment service
  • Merit Medal Assessment service
    • Allow registering Merit Medal by using Ctrl + Click or Click-and-Drop in Evaluation slots
    • Once Medals are registered (up to 5 at once), the Evaluation progress can be done
    • Depends on grade of Merit Medal, the Evaluation progress can be repeated
      • General Merit Medal : Can be evaluated up to 3 times
      • Shiny Merit Medal : Can be evaluated up to 2 times
      • Honorable Merit Medal : Can be evaluated 1 time
    • Evaluation Progress consumes WExp
      • First time : 100 WExp
      • 2nd and 3rd time : 50 WExp
    • Evaluation Progress will grading randomly from grade 1 – 8
    • Evaluation results
      • Confirmation: Confirm the Merit Medal after evaluated
      • Cancellation: Ignore the evaluation result
      • Example:
        • Input : Merit Medal 3rd Grade
        • Output : Merit Medal 2nd Grade
        • Confirm : Result : Merit Medal 2nd Grade
        • Cancel : Result : Merit Medal 3rd Grade
  • Merit Medal Registration
    • Allow registering graded Merit Medal (up to 10 at once)
    • Merit Medal Registering UI can be access from Dispatcher Officer NPC
    • Merit Medal conversion

 

20140402_ep11_5_pnotes_merit_mastery_system

 

  • Registering Reward
    • Characters with Level 100+ and Honor Grade at 10 – 19 will be compensated honor point
    • Honor point will be compensated at login
      • Character which is deleted / moved from the account / server before logging in will not be compensated
    • If there is no character in the account at 20th grade of honor, there will be no compensation
  • Merit score
    • Merit score will be consumed on learning Mastery skill / leveling up the Merit
    • Available Merit score is visible in Merit Mastery UI

 

  • Merit Mastery System
    • Allow learning Merit Master when Merit Point is available
    • For opening the Merit Mastery, shortcut can be used : Shift + R or via Cabal Menu : Merit Mastery
    • Categories of Merit Mastery
      • Evasion Ignore
      • Accuracy Ignore
      • Damage Reduction Ignore
      • Penetration Ignore
    • Apply
    • Apply only for character at 20th honor grade
    • Apply only for : Mission War, however certain expand Mastery skills are available for all fields
  • Stats
    • Base : When Mastery leveled up, stats are available / increased
    • Bonus : Skills are arranged in tree and there will be cross-effect
  • Mastery acquisition / level up
    • For acquisition / level up, a certain of point will be consumed

  • 6 kinds of new stats
    • Evasion Ignore
    • Accuracy Ignore
    • Damage Reduction Ignore
    • Penetration Ignore
    • Evasion Ignore Limit
    • Damage Reduction Ignore Limit

 

2.  Add Damage Amplifier (Lv. 7) into Auction Hall

 

  • Target items
    • Sword Damage Amplifier (Lv. 7)
    • Magic Damage Amplifier (Lv. 7)
  • Search Category
    • War supplies > Damage Amplifier >  Sword Damage Amplifier > Lv. 7
    • War supplies > Damage Amplifier >  Magic Damage Amplifier > Lv. 7

  Mission War

1. Mission War 170 – 190 compensation change

 

  • Compensation based on the score change
    • Old : Compensation available when score is 50+
    • New :  Compensation available when score is 100+
  • Change rewards
    • Old : War Cube (High)
    • New : Merit Coupon
    • Depends on score, different number of Merit Coupon will be compensated additionally

 

 

 

20140402_ep11_5_pnotes_mwar_reward



Dec 12th 2013

  Fixes

1. Gravity Distortion / Bear Vital animation displayed abnormally, bug is fixed
2. When character wears Epaulet of Sage combining with Drei-Frame set the effect did not apply normally, bug is fixed
3. Special Inventory did not give compensation for Gladiator, bug is fixed
4. Honor classes applied abnormally, bug is fixed
5. In certain situations Legacy Chest in Tower of the Dead B1F did not give items


Dec 13th 2013

■  Fixes

1. 7th character slot has not been created normally, bug is fixed
2. In some situations, dungeon rewards did not compensated/displayed normally, bug is fixed
3. Dungeon name in Event Window displayed abnormally, bug is fixed
4. Level requirement of Chakram displayed abnormally, bug is fixed

  Mission War

1. Gladiators’ costumes show abnormally, bug is fixed


Dec 18th 2013

■  Fixes

1. In certain situations, Extreme upgrade throws error to client, bug is fixed
2. Lake in Dusk gives Slot Extender (Low) with Character-Binding as drop, bug is fixed
3. Character which is dead while Battle Mode 1 is on could not use Odd Circle to revive
4. Gladiator’s related error

  • Bug related to BSLV up #9, the quest message displayed abnormally when talking with Officer
  • PVP achievement for killing Gladiator did not count

5. Tooltip of some Blended Rune displayed incorrect values of some options
6. Level requirement of some items calculated abnormally

  • Level required for Epic Astral Bike – PW5 was increased when Epic is available
  • Level required for Epic Archridium is always the same, regardless of Epic grade

  Changes

1. Reward EXP for clearing Quest Dungeon and for completing Scenario Quest changed
2. Special Inventory compensation changed
3. Epic Archridium stats requirement varies based on class restriction

  Mission War

1. Allow using “Show all HP gauge” option in Mission War
2. Fixed bug related to moving skills in Mission War


Dec 19th 2013

■  Fixes

1. Fixed bug that causes AP disappeared when using AP Saver in certain situations


Dec 20th 2013

■  Additions

1. Add “Eternal Chaos Arena”

  • Requirement
    • Entry Level: LV.130+
    • Entry Item: Key of Eternity
      • Key of Eternity can be bought from NPC Grocer – Deighton in Bloody Ice
      • Price: 3,500,000 Alz
      • Property: Account-Binding
    • Entry Location: Same position with original Chaos Arena

20140119_ep11_20131220_key_of_eternity

  • Dungeon time limit: 10 minutes
  • DP Reward on completion: 8DP
  • There are 15 waves of monsters and there will be 1 boss for every 5 waves

20140119_ep11_20131220_eternal_chaos_arena

  • Drop
    • All monsters in dungeon could drop “Piece of Chaos” with Account-Binding property
    • Stronger monsters give higher chance to drop “Piece of Chaos”

20140119_ep11_20131220_piece_of_chaos


Dec 24th 2013

  Fixes

1. Fixed bug related to Mission Battle Result UI
2. Fixed bug related to “The message for Aldebaran” quest
3. Fixed bug that could not buy Upgrade skill books from Instructor NPCs
4. Fixed bugs related to Chaos Arena

  • Fixed bug that drops abnormally number of items from Legendary Chest in Chaos Arena
  • Fixed bug that causes client disconnection after opened Legendary Chest in Chaos Arena

  Changes

1. Reduces number of monster from original Chaos Arena Lv1 – Lv6

  Additions

1. Add new achievements

  • Item
    • How to get the Bracelet of Siena
    • Feel the power of Chaos
    • New Bracelets
  • Dungeon
    • Lord of Chaos

  Mission War

1. Fixed bug that caused certain character could not be selected as Guardian


Jan 02nd 2014

  Fixes

1. Fixed bug that causes certain achievements could not be completed
2. Fixed bug related to Legacy / Saints’ Weapon

  • Attack Rate was applied abnormally
  • Requirement for equipping was applied abnormally

3. Gladiator skills’ related errors

  • In some situations, party members are not able to get the effect of “Sight Increase” skill from Gladiator
  • Fixed bug that animation of Chakram skills flight too far from the targets of skills

4. Fixed bug that did not give Skill Books for Force Blader in basic quests
5. Fixed bug that caused hair styles displayed abnormally when character wears Mithril Visor

  Changes

1. Allow using “7″ key (number seven) for selecting 7th slot in character selection screen

  Additions

1. Add timer for Eternal Chaos Arena

  • The same mechanism to the time of original Chaos Arena

  Mission War

1. Fixed bug that causes the HP gauge in Mission War displayed abnormally when Force Archer in Twin Gunner mode and is targeting two targets


Jan 08th 2014

  Changes

1. Change property of “Cat Stone” quest item in Forgotten Temple B1F Dungeon

  • Cat Stone item will not disappear after reconnected
  • The item is able to sell to NPC

2. NPC shops that sell Mission War items in Green Despair and Desert Scream were standing at abnormal positions
3. Changes are applied to Special Inventory timer
4. Remove some tips from System Tip Messages


Jan 15th 2014

  Fixes

1. Some unusual rewards will be compensated on dungeon completion, bug is fixed
2. In certain situations, Odd Circle that bought from Cash Shop is not able to use
3. When using a Armor Switching Card, confirmation window did not display normally
4. Image of Gladiator armor pieces in inventory did not display normally, bug is fixed
5. Tooltip of Extreme Core Pocket (Unique) display abnormally, bug is fixed

  Changes

1. After releasing Battle Mode, there will be message that shows when changing weapon
2. Remove system message for showing the expiration of Premium Service
3. Change image in inventory of some Chakram costumes

  Additions

1. Allow comparing Extreme Upgrade stats and stats of Chaotic Belt
2. Allow changing appearance of Astral Bike – PW5

20140119_ep11_20140115_pw5_appearance

  Mission War

1. Fixed bug that Guild Ranking did not change with certain character score in Mission War


Nov 27th 2013

■  Fixes

1. Fixed bug that caused Gladiator stop moving when player tried to move character by keyboard

2. Fixed bug related to “Critical Rate” option for Astral Bike – PW5, it was not applied normally

3. Client got disconnection abnormally in certain situations

■  Changes

1. Change the Honor compensation system

  • Honor Point, Honor Grade changes
    • Lowered comparing to old values

20140119_ep11_20131127_honor_exchange

    • WExp compensation, in accordance with honor (each character will be compensated once)

20140119_ep11_20131127_wexp_exchange

  • Change the exchange rate from WEXP to Honor

20140119_ep11_20131127_wexp_exchange_rate

  • Honor quest reward changes
    • Changes related to quests reward, now on completion, Honor Potion (Elxir) will be mailed to character, amount of Honor will be based on Battle Style Level

20140119_ep11_20131127_honor_quest_reward

2. Changes related to Gladiator

  • Rage gives additional effects for skills
    • Attack Skills
      • Damage varies depending on the number of Rage
      • Number of Rage affects the amount of “Additional Damage” and Attack skills’ stats
    • Heal Skills
      • Healing amount varies depending on the number of Rage
      • Number of Rage affects Heal skills’ stats
    • Buff skills
      • Buff stats varies depending on the number of Rage
      • Number of Rage affects Buff skills’ stats
  • Add secondary skills

20140119_ep11_20131127_gladiator_buffs

  • HP amounts which is given from armor pieces of Gladiator are adjusted
  • Adjust the drop rate of Gladiator weapon / armor items
  • Improve the Fatal Attack Skill Stage 2 / 3 of Battle Mode 3 for Gladiator
  • Add effect for showing the Rage has been full-filled (10 Rages)
  • Add Gladiator items in NPC Item Boxes
    • Eite Weapon Box will give Chakram additionally as output
    • Agris Armor Box will give Gladiator armor parts additionally as output

3. Changes related to Auction Hall categories

  • Add
    • Minesta / Arcane Golem’s Unbinding Stone > Chakram
  • Deletion
    • Random Item > Cube Item > Shineguard / SIG-Metal Cube

Dec 04th 2013

■  Fixes

1. Fix bugs related to Weakened Tower of the Dead B1F dungeon drop

  • Fixed bug that caused the Pierce Hound Zombie Quest item did not drop
  • Fixed bug that drop “Manacondense” Skill Book in dungeon

2. Fixed bug that caused the formulas for Attack Rate / HP did not apply normally

■  Changes

1. Gladiator related changes

  • Skill rebalancing are applied for Gladiator skills
  • Stats increasing per level up adjusted
  • Initial stats changed
  • Stats formulas changed
  • Rage-related handling on death / resurrection changed
    • When character revived in Village / Used Odd Circle / Used Honorable Odd Circle : Rage will be reset to 0
    • When character used Superior Odd Circle : Rage will be maintained
  • Added requirement stats for Gladiator on items
  • Added sound effects for Gladiator skills

2. Change Astral Bike – PW5 Extreme Upgrade stats

20140119_ep11_20131204_pw5_extreme

3. Change requirement for 190-Level Quest

  • Field mission change to “Hunt 40 monsters in Arcane Trace” (a specified kind of monster)

■  Additions

1. Add Character Slot Extender to NPC Shop

  • NPC
    • Grocer Sally in Fort Ruina
  • Item
    • Name: Character Slot Extender (7)
    • Properties: Character-Binding
  • Sale Price
    • 500,000,000 Alz

2. Add sound effects for all monsters in the Battlefield Nostalgia’s Forest


  Additions

1. Add special compensation for dungeon on Saturday / Sunday (weekend)

  • Target
    • On weekend : Saturday / Sunday
    • Number of recurrence : 15 times
  • Dungeon target
    • Altar of Siena B1F, Altar of Siena B2F
    • Illusion Castle Underworld, Illusion Castle Radiant Hall
    • Forbidden Island, Awakening Forbidden Island
    • - Forgotten Temple B2F, Awakening Forgotten Temple B2F
    • Marquinas OOutpost
    • Tower of the Dead B3F
    • DX dungeon (Hard / Premium)
  • Compensation
    • Legendary Cube
    • Option Scroll Cube (High / Highest)

20130906_ep11_circulated_compensation

2. Add features to new NPCs

  • Target NPC
    • Compensation Dispatcher (Procyon) – Rasha : Desert Scream near Warp gate to Warp Room
    • Compensation Dispatcher (Capella) – Aideriel : Green Despair near NPC Yul
  • Added Features
    • Sell Mission War Supplies
      • Vital Gear
      • Spirit Gear
      • Force Tower Portable Panel
    • Mission War Cube
      • Redosmium / Mystic / Teragrace Cubes
      • SIG-Metal Cubes
      • Rune Cube

20130906_ep11_compensation_dispatcher


  Fixes

1. Fixed bug that caused Buff Icon did not appear in certain situations

  Changes

1. Change materials needed for crafting Sealed Mergaheph’s Ring

  • Number of “Sealed Core of Mergaheph” changed
    • Old : 50
    • Change : 25

2. Battle Style Level Up quests from level 70 and above changes

20130901_battle_style_lvup_quests

  Additions

1. Add 2 new NPCs

  • NPCs
    • Compensation Dispatcher (Procyon) – Rasha : Desert Scream near Warp gate to Warp Room
    • Compensation Dispatcher (Capella) – Aideriel : Green Despair near NPC Yul
  • Function
    • Will be added later

  Mission War

1. Add Guardian Selector System

  • Target:
    • Mission War (Lv.170 ~ Lv.190) based on nation
  • Selection Criteria
    • W.Rank: Based on participants’ scores in 1 week
    • For each class there will be one Guardian (except the Bringer)
    • Selected Period: 1 week (selected on Monday)
  • Guardian Title
    • Name
      • Capella: Luminosity Guardian
      • Procyon: Storm Guardian
    • Options
    • HP UP 600
    • Resist C.Rate 12%
    • Resist C.Dmg 24%
    • Resist Skill Amp 6%
    • Resist Unmovable 30%
    • Resist Down 30%
    • Resist Knockback 30%
    • Resist Stun 30%

20130901_guardian_title

  • Etc.
    • When character is moving between channels, servers or even offline, rules are still applied for selecting Guardian
    • Guardian selection will be public via system message “Character – Guild name – Title”

2. New score formulas

  • During certain stats, character can received additional score
    • Some party buffs, some debuffs, Aura Mode, Battle Modes
  • Scoring when successfully Evade / Block
    • Scores are obtained when evade / block successfully
      • “Evade” is when targets hit “MISS” on your character
      • “Block” is when your character does “BLOCK” your targets’ hits
  • Building Resurrection Tower will grant score
  • Based on Battle Styles different rules / factors are applied for calculating scores

3. Mission War Compensation changes

  • Based on Mission War level range, the minimum required score in order to receive compensation change (was 30 applied for all 5 level ranges)

20130901_minimum_war_score

  • Additional WExp will be compensated based on score
    • When scoring 1501 score or more, additional WExp will be compensated up to 218 WExp
  • Additional AXP will be compensated based on score
    • Up to 100,000,000 AXP will be compensated when scoring 1480 score or more
  • Alz conversion Rate will be differentiated
    • When scoring from 600 score or more, conversion rate will be changed up to 9.8%
      • Calculating only for Vital Gears and Spirit Gears

4. Guild Ranking System

  • Guild Ranking is applied in Mission War, ranking is server-based feature
  • Guild Rank selection
    • Guild Ranking is applied for each server
    • Selection Criteria based on Guild score
  • Guild score
    • Sum of all scores from all character of guild who join Mission War Lv.170 ~ 190
    • Scores are summed from two top score players for each class of guild, so in total there are 12 characters
    • Based on Guild Ranking, “Conversion Penalty” will be given
    • Conversion Penalty
      • Guild with higher rank in Guild Ranking will be received the higher “Conversion Penalty”
      • Will be applied for 3 weeks for all guild at rank 1 ~ 10 from 94% ~ 99.4%
      • Will be calculated by multiplying the score as final for guilds
      • Will be updated weekly on Monday 0:00
      • Can be checked in Guild Rank window
  • Guild Rank
    • Based on Guild Score, up to 50 guilds will be ranked
    • Rank Guild window
      • Can be accessed via “Guild Rank” button in Guild UI (via “Guild Menu”)
      • Guilds’ details at rank 1 ~ 10 can be checked including guild information, conversion penalty
      • At the top of UI, the details of Guild Rank will be displayed (only if guild is in top 50 of Guild Rank)
  • #1 guild reward : Non-War related
    • Authorized to adjust Auction Hall fee
      • The guild at 1st place of Guild Ranking will be able to set the Auction Hall fee rate
        • The fee can be set only by guild master of #1 guild
        • But only if the guild score is more than 15.000 point
      • Allow to set the Auction Hall fee via NPC “Bodyguard Hursurf” (on the left of Auction Hall)

20130901_npc_hursurf

      • The fee can be scaled between 4% and up to 6%
      • The fee can be changed up to 3 times a week but for every 48 hours (each change must be in next two day from the last change)
      • Once the fee is set, the new fee will be broadcasted all over the server
    • Fee from Auction Hall paid
      • Alz will be sent via mail for guild master
      • Maximum amount of receivable Alz per day is up to 500,000,000 Alz
      • Can be received up to 3 times a week
  • # 1 guild reward : War related
    • Amount of selling Gears (Vital / Spirit) will be compensated for #1 guild
      • All Alz from selling Gears in War will be compensated
    • Compensation paid
      • Alz will be sent via mail to Guild Master
        • Maximum amount of receivable Alz per day is up to 100,000,000 Alz
    • Compensation for guilds with ranking in top 10
      • Some guilds in top 10 will get 10% of WExp increased
      • Random selection
        • From 3 – 10 guilds in top 10 will be selected
        • Reward will be sent to Guild Master via mail
        • Reward: Potion of Luck (200,000,000 Alz) (character-binding)
        • Reward can be changed later
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