Tag Archive: bm3



20140723_ep12_banner

 

  Fixes

1. Fixed bug that causes the size of Archridium Coat is abnormally in inventory

  Changes

1. Change the option of Bringer / Guardian title

  • Bringer
    • 10% Resist Suppression
    • 10% Resist Silence
  • Guardian
    • 5% Resist Suppression
    • 5% Resist Silence

2. Stats Formulas change

  • Increase the amount of Attack gained by STR from 1,000 STR or higher
  • Increase the amount of Magic Attack gained by INT from 1,000 INT or higher
  • Increase INT will increase the resistance stats
  • Increase INT will increase the Penetration Ignorance
    • For every 50 INT, 1 Penetration Ignorance will be increased

3. Improve skill cooltime/delay

  • Reduce the skill delay after casting
    • General skills
      • Dash / Fade Step / Regeneration / Aura Mode
    • Wizard
      • Blink / Hardness / Force Increase
    • Force Archer
      • Precision / Blind / Lower Defense / Sharpness / Vital Force / Greater Heal / Mass Heal / Offensive Bless / Quick Dodge
    • Force Blader
      • Blind / Lower Defense / Hard Luck / Darkness / Art of Curse
  • Cooldown reduced
    • General skills
      • Dash
    • Wizard
      • Hardness, Force Increase
    • Force Archer
      • Precision / Sharpness  / Vital Force

4. Battle Style skill changes

  • Warrior
    • Lancer
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Bear Vitality
      • HP amount increased by Bear Vitality will be healed as soon as it increased
    • Cat’s Recovery
      • Increase amount of HP Restoration per level from 4 to 5
        • At level 20, will be 140
  • Blader
    • Grappler
      • Add Evasion Up (to 30 per skill level)
      • Increase amount of DEF Rate per level from 10 to 40 (at level 15 will be 600)
    • Increase attack range of Knuckle Attack B skill
  • Wizards
    • Hardness
      • Add Damage Reduction +1 per level
  • Force Archer
    • Twin Gunner
      • Add +30 Accuracy per level
    • Remove skill Vital Bless
      • Integrated with Vital Force
      • Used skill point will be returned to character
      • Remove the Skill Book and stop selling this Skill Book in NPC
    • Change for Vital Force
      • Integrated with Vital Bless
      • Add HP Regeneration +1 per level
    • Mass Heal
      • Healing Rate per level increased from 30 to 36 (at level 20 will be 840)
    • Healer’sConcentration synergy
      • ATK Rate change from -2000 to -1000
      • DEF Rate change from +1000 to -1000
  • Force Shielder
    • Shield Master
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Art Of Defense
      • Add Penetration Ignorance +10 per level
    • Ultimate Defense synergy
      • Critical Damage -50% change to -20%
    • Use Weakpoint synergy
      • Defense -10% change to -7%
  • Force Blader
    • Blade Shooter
      • Add +30 Evasion per skill level
      • Increase DEF Rate per level from 10 to 40 (at level 15 will be 600)
    • Enchant Elemental (Fire Blade)
      • Increased HP will be restored as soon as it increased
    • Fire Blade
      • Attack increased per level changed from 4 to 6 (at level 20 will be 120)
    • Lightning Blade
      • Attack increased per level changed from 4 to 5 (at level 20 will be 100)
    • Target Disruption synergy
      • Max Critical Rate changed from -10% to -5%
  • Gladiator
    • Death Scyther
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Sight Increase
      • Remove Rage consuming
    • Resist Rage
      • Remove Rage consuming
    • Rage Shield
      • Remove Rage consuming

5. Upgrading Systems related changes

  • Changes that applied for Extreme Upgrade

20140705_ep12_extreme_changes

  • Changes that applied for Chaos Upgrade (Minesta Chaos Belt)

20140705_ep12_minesta_chaos_belt_upgrade

  • Changes related to Piece of Chaos achievement
    • Reduce the number of Piece of Chaos required for achieving the Achievement

6. Equipment-related changes

  • Martial DEF Rate raised
    • Comparing to previous, all Martial items’ DEF Rate will be raised by 20%
  • High / Highest Weapon ATK Rate will be increased per upgrade level
  • ATK Rate option is raised in all Extreme upgrade bonuses
  • Change the default movement speed of Bikes
    • Astral Bike – Blue
      • Old : 700
      • Change : 750
    • Astral Bike – RW3
      • Old : 800
      • Change : 850
    • Astral Bike – PW5
      • Old : 850
      • Change : 900

7. Dungeon related changes

7.1. Mission Dungeon improvement

  • Ruina Station
    • Decrease the spawn time of last boss Spider
  • Tower of the Dead B2F
    • Decrease the spawn time of Jumar Carbo
    • Decrease the spawn time of Andreas Schultz
    • Decrease the spawn time of Killian Grausten
  • Forgotten Temple B1F
    • Decrease the spawn time of monsters before Chakris
    • Decrease the spawn time of monsters in Granite Golem room

collage

7.2. Weakened Dungeon Closure

  • Remove the Weakened Dungeon quests
    • Remove the introduction and daily quests for Weakened Dungeons
      • Players with the quests in-progess can still finish them
    • Quest Capsule quests
      • Ununsed capsules can be still kept
      • Players with the quests in-progess can still finish them
    • Remove the Weakened Dungeon related items
      • Remove the Weakened Dungeon entries from the drop
        • Unused entries can be still kept
      • Remove the Weakened Dungeon entries’ Quest Capsules from the drop (Capsule No. 1 ~ No. 18)

7.3. Dungeon drop changes

  • Lake in Dusk
    • Equipment drop changes to : Shadowsteel ~ Titanium grade
    • Add new drop : Force Core (Low) / Upgrade Core (Low)
  • Ruina Station
    • Equipment drop changes to : Bluestin ~ Shadowtitanium grade
    • Add new drop : Force Core (Low) / Upgrade Core (Low)

7.4. Entry level requirement downward

  • Decrease level requirement of some dungeons
    • Change required level of Lake in Dusk from 65 to 55
    • Change required level of Ruina Station from 75 to 70

20140717_ep12_lid_55

20140717_ep12_rs_70

  • When re-entering Panic Cave (all modes) you are not allowed to change the difficulty

8. Auction Hall searching feature improvement

  • Allow entering text for searching
  • Support auto-complete up to 15 suggestions
  • Allow selecting item in auto-complete list
  • Allow searching for items which are now in inventory by holding Ctrl + Left Click
    • Able to search for items with Epic / Manufactured items,…

20140705_ep12_search_in_ah

20140705_ep12_search_in_ah_left_click

 9. Quest related changes

  • Quest “Enchanted” which is related to Lake in Dusk changed to level 55
  • DP is now able to obtain at level 55, as well as DP Intro quests
  • Ruina Station’s quests changed to level 70

10. Monsters rebalance

  •  Lower the Defense Rate and Evasion significantly of monsters at level 10 and lower

11. Changes related to Merit System

  • Applied some changes to Merit Evaluation UI

12. Changes related to remote shop

  • Applied several changes to remote shop feature

13. Changes related to Korean event items

  • Fortune Box will not generated by using token event items

 

 Additions

1. Add Awakening mode for DX Dungeons

  •  Steamer Crazy (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Ruined Train Card (Awakening)
      • Sale NPC: Grocer Shop – Sally – Fort. Ruina
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Wind Stone (Character-Binding)

20140717_ep12_dx_sc_entry

 

20140723_ep12_adx_sc

 

  •  Panic Cave (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Ellen - Desert Scream
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Earth Stone (Character-Binding)

20140717_ep12_dx_pc_entry

 

20140723_ep12_adx_pc

  • Catacombs Frost (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 10 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Deighton - Bloody Ice
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Ice Stone (Character-Binding)

20140717_ep12_dx_cf_entry

 

20140723_ep12_adx_cf

  • Lava Hellfire (Awakening mode)
    • Requirement : Lv 150+ (BSLv 11+)
    • Time : 1 minute 30 seconds
      • When Manticore is killed the dungeon time will be increased by 18 minutes
    • DP Reward : 5
    • Entry Point : Same to normal DX
    • Entry Item : Explorer’s Diary (Awakening)
      • Sale NPC: Grocer Shop – Hampric - Port Lux
      • Price : 500,000 Alz and 1 Chaos Core
      • Property : Account Binding
    • Killing last boss gives chance to drop Fire Stone (Character-Binding)

20140717_ep12_dx_lh_entry

20140723_ep12_adx_lh

2. Add Epic Booster

  • Acquisition
    • Epic Booster
      • Sell NPC : Port Lux Chloe Manufacturing Merchant
      • Price : Decision of Element x10
      • Property : Tradable

20140717_ep12_epic_booster

  • Decision of Element
    • Sell NPC : Port Lux Chloe Manufacturing Merchant
    • Price :
      • Wind Stone x1
      • Earth Stone x1
      • Ice Stone x1
      • Fire Stone x1
      • Stain Clone x1
    • Property : Tradable
    • Auction Hall : Add new category : Manufacturing Related Items > General Materials > Decision of Element

20140717_ep12_decision_of_elemental

20140717_ep12_stones

  • Usage
    • Right click on Epic Booster in the Inventory the click on the target item
    • Step by step Epic stats will be increased by Epic Booster
    • Available of boosting
      • Maximum number of remaining steps for boosting is displayed
      • Step details is displayed in item info window

20140717_ep12_boostable_item

20140717_ep12_epic_booster_usage

  • Target item
    • Item type : Armor / Weapon
      • One handed / Two-handed / Magic Weapon
      • Suit / Gloves / Boots / Helmet
      • Craftsman’s / Master items
    • Item grade : Bluestin and higher
      • Medium : Bluestin – Shadowtitanium : Boostable to Top-Epic 2
      • High / Highest : Osimium – Mithril : Boostable to Top-Epic 3
    • Item with Epic lower than Top-Epic 3 / and must be at least Sub-Epic 3
    • Item at +15
  • Disallowed items
    • Item is unique
      • Lycanus / Drei-Frame
    • Item is unable to equip (broken in Extreme Upgrade)
    • Item is sealed (by Account Sealing Stone)
    • Item is at Sub-Epic 1/2
    • Boosting stats is the same before and after
  • Auction Hall Category
    • Upgrade Related Items > Epic Booster

3. Add new skills

  • Wizards
    • Skill Name: Focus
    • Details
      • Rank : Apprentice
      • Type : Battle Style specific Passive
      • Options : Increase 20 ATK Rate per level
  • Gladiator
    • Skill Name: Dread

20140709_ep12_gl_dread

    • Details
      • Rank : Expert
      • Type : Debuff Skill
      • Options :
        • At level 1 : Defense -10
          • Defense -2 / level
          • Damage Reduction -5 / level
        • At level 20 :
          • Defense -50
          • Damage Reduction -100

20140709_ep12_gl_dread_20

20140709_ep12_gl_dread_in_action

 

4. Dimension Port Service

  • Dimension Port Service (aka D Port Service)
    • Allow transferring items between Servers
    • Add new menu for D Port Service in Warehouse Keeper NPCs

20140709_ep12_d_port_service_menu

  • D Port Inventory
    • D Port Inventory is account-based inventory
      • It means all items are available for all character in the same account
    • D Port Inventory will be displayed when using D Port Service menu
    •  By default there are two available slots

20140709_ep12_d_port_inventory

20140709_ep12_storing_in_d_port_inventory

    •  Additional slots are available for expansion
      •  Expansion Cost : 100,000,000 Alz per slot

20140709_ep12_d_port_inventory_expand

    • Allows keeping items for transferring between servers
      •  Storing/Withdrawing items will consume Wormhole Generator x1
    • Disallowed items
      • Pet which was not Sealed
      • Character-Binding items
      • Items with duration
      • Items with Appearance change duration
      • Items with Unable to equip status
      • PC-Bang only items
      • Special Inventory items
  • Wormhole Generator
    • Key item for transferring items using D Port Service
    • Storing/Withdrawing item will consume Wormhole Generator x1

20140709_ep12_wormhole_generator

5. Add new quests

  • Scenario quests

20140717_ep12_new_scenario_quests

  • General quests

20140717_ep12_new_general_quests

6. Add new potion : Rage Potion

  • Item Name
    • Rage Potion (Lv. 3)
  • How to use
    • Right click to use item in inventory
    • Able to register in quick-slot
  • Effect
    • Restore the Rage to maximum
  • Add request recipe

20140717_ep12_rage_potion_recipe

20140717_ep12_rage_potion_recipe_npc

 

7. Add feature that allow releasing Battle / Aura Mode

  • By right clicking on the Battle / Aura Mode icon on the top-left of the screen, the Battle / Aura Mode will be released
  • When using both of the at the same time, release on will turn both of them off

 

20140705_ep12_release_bm_am

8. Add the animation for Arionell while staying idle (Mercenary)

20140705_ep12_arionell_animation

  Mission War

1. Mission War balance-related changes

  • Raise the score obtained from Attack (output damage)
  • Lower the score gained by Defense (receiving damage)
  • Change the HP boost in 170-190 tier from 7 times to 8 times

2. Raises stats of Guardians in Mission War

  • All tiers
    • Removes Critical Rate resist
    • Slightly increases amount of Penetration Ignorance
  • Tier : 80 – 139
    • Increases HP of Guardians
  • Tiers : 140 or higher
    • Increases Damage

3. Raise the amount of HP restored by Vital Gear HP

  • Vital Gear Lv1 : Change from 4,000 to 5,000
  • Vital Gear Lv2 : Change from 6,000 to 8,000
  • Vital Gear Lv3 : Change from 8,000 to 10,000

4. Death screen now displays the cooldown info of Odd Circles


  Changes

1. Change the option of Bringer / Guardian title

  • Bringer
    • 10% Resist Suppression
    • 10% Resist Silence
  • Guardian
    • 5% Resist Suppression
    • 5% Resist Silence

2. Stats Formulas change

  • Increase the amount of Attack gained by STR from 1,000 STR or higher
  • Increase the amount of Magic Attack gained by INT from 1,000 INT or higher
  • Increase INT will increase the resistance stats
  • Increase INT will increase the Penetration Ignorance
    • For every 50 INT, 1 Penetration Ignorance will be increased

3. Improve skill cooltime/delay

  • Reduce the skill delay after casting
    • General skills
      • Dash / Fade Step / Regeneration / Aura Mode
    • Wizard
      • Blink / Hardness / Force Increase
    • Force Archer
      • Precision / Blind / Lower Defense / Sharpness / Vital Force / Greater Heal / Mass Heal / Offensive Bless / Quick Dodge
    • Force Blader
      • Blind / Lower Defense / Hard Luck / Darkness / Art of Curse
  • Cooldown reduced
    • General skills
      • Dash
    • Wizard
      • Hardness, Force Increase
    • Force Archer
      • Precision / Sharpness  / Vital Force

4. Battle Style skill changes

  • Warrior
    • Lancer
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Bear Vitality
      • HP amount increased by Bear Vitality will be healed as soon as it increased
    • Cat’s Recovery
      • Increase amount of HP Restoration per level from 4 to 5
        • At level 20, will be 140
  • Blader
    • Grappler
      • Add Evasion Up (to 30 per skill level)
      • Increase amount of DEF Rate per level from 10 to 40 (at level 15 will be 600)
    • Increase attack range of Knuckle Attack B skill
  • Wizards
    • Hardness
      • Add Damage Reduction +1 per level
  • Force Archer
    • Twin Gunner
      • Add +30 Accuracy per level
    • Remove skill Vital Bless
      • Integrated with Vital Force
      • Used skill point will be returned to character
      • Remove the Skill Book and stop selling this Skill Book in NPC
    • Change for Vital Force
      • Integrated with Vital Bless
      • Add HP Regeneration +1 per level
    • Mass Heal
      • Healing Rate per level increased from 30 to 36 (at level 20 will be 840)
    • Healer’sConcentration synergy
      • ATK Rate change from -2000 to -1000
      • DEF Rate change from +1000 to -1000
  • Force Shielder
    • Shield Master
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Art Of Defense
      • Add Penetration Ignorance +10 per level
    • Ultimate Defense synergy
      • Critical Damage -50% change to -20%
    • Use Weakpoint synergy
      • Defense -10% change to -7%
  • Force Blader
    • Blade Shooter
      • Add +30 Evasion per skill level
      • Increase DEF Rate per level from 10 to 40 (at level 15 will be 600)
    • Enchant Elemental (Fire Blade)
      • Increased HP will be restored as soon as it increased
    • Fire Blade
      • Attack increased per level changed from 4 to 6 (at level 20 will be 120)
    • Lightning Blade
      • Attack increased per level changed from 4 to 5 (at level 20 will be 100)
    • Target Disruption synergy
      • Max Critical Rate changed from -10% to -5%
  • Gladiator
    • Death Scyther
      • For every skill level, increase these resist stats by 1%
        • Down
        • Knockback
        • Stun
    • Sight Increase
      • Remove Rage consuming
    • Resist Rage
      • Remove Rage consuming
    • Rage Shield
      • Remove Rage consuming

5. Equipment-related changes

  • Martial DEF Rate raised
    • Comparing to previous, all Martial items’ DEF Rate will be raised by 20%
  • High / Highest Weapon ATK Rate will be increased per upgrade level
  • ATK Rate option is raised in all Extreme upgrade bonuses
  • Change the default movement speed of Bikes
    • Astral Bike – Blue
      • Old : 700
      • Change : 750
    • Astral Bike – RW3
      • Old : 800
      • Change : 850
    • Astral Bike – PW5
      • Old : 850
      • Change : 900

  Additions

1 Add new skill

  • Wizards
    • Skill Name: Focus
    • Details
      • Rank : Apprentice
      • Type : Battle Style specific Passive
      • Options : Increase 20 ATK Rate per level
  • Gladiator
    • Skill Name: Dread

20140709_ep12_gl_dread

    • Details
      • Rank : Expert
      • Type : Debuff Skill
      • Options :
        • At level 1 : Defense -10
          • Defense -2 / level
          • Damage Reduction -5 / level
        • At level 20 :
          • Defense -50
          • Damage Reduction -100

20140709_ep12_gl_dread_20

20140709_ep12_gl_dread_in_action

2. Dimension Port Service

  • Dimension Port Service (aka D Port Service)
    • Allow transferring items between Servers
    • Add new menu for D Port Service in Warehouse Keeper NPCs

20140709_ep12_d_port_service_menu

  • D Port Inventory
    • D Port Inventory is account-based inventory
      • It means all items are available for all character in the same account
    • D Port Inventory will be displayed when using D Port Service menu
    •  By default there are two available slots

20140709_ep12_d_port_inventory

20140709_ep12_storing_in_d_port_inventory

    •  Additional slots are available for expansion
      •  Expansion Cost : 100,000,000 Alz per slot

20140709_ep12_d_port_inventory_expand

    • Allows keeping items for transferring between servers
      •  Storing/Withdrawing items will consume Wormhole Generator x1
    • Disallowed items
      • Pet which was not Sealed
      • Character-Binding items
      • Items with duration
      • Items with Appearance change duration
      • Items with Unable to equip status
      • PC-Bang only items
      • Special Inventory items
  • Wormhole Generator
    • Key item for transferring items using D Port Service
    • Storing/Withdrawing item will consume Wormhole Generator x1

20140709_ep12_wormhole_generator

 

  Mission War

1 Mission War balance-related changes

  • Raise the score obtained from Attack (output damage)
  • Lower the score gained by Defense (receiving damage)
  • Change the HP boost in 170-190 tier from 7 times to 8 times

2. Raise the amount of HP restored by Vital Gear HP

  • Vital Gear Lv1 : Change from 4,000 to 5,000
  • Vital Gear Lv2 : Change from 6,000 to 8,000
  • Vital Gear Lv3 : Change from 8,000 to 10,000

  Fixes

1. Moving characters between servers won’t mess up the Merit Score

2. Fixed bug related to “Disarm” Synergy of Force Shielder (that caused the Defense reduction did not apply normally)

 

  Changes

1. Changes related to Merit System

  • Change condition for applying Merit Mastery
    • Current: Character with Honor Grade 20th only
    • Change: Character at level 170+, regardless of Honor Grade
  • Scoring Merit Point
    • Nothing change
  • Change the Honor compensation on reporting Merit Evaluation
    • Current: Grade 10th ~ 19th
    • Change: Grade 10th ~ 20th

2.  Change stats of some monsters

  • Tower of the Dead B3F
    • All bosses :
      • Reduce Maximum HP
      • Reduce Defense
      • Reduce Defense Rate
      • Reduce HP Regen
  • Forbidden Island (Awakening Mode)
    • Tetra Syasor / Penta Syasor
      • Reduce Defense
  • Porta Inferno
    • All bosses
      • Reduce Defense
      • Reduce HP Regen

3. Battle Mode 3 Synergies Adjustment

20140423_ep11_5_pnotes_bm3_synergies


The Episode 11 has been release in Korean Cabal in December 11th 2013

The Episode has been named as Gladiator

This is one of the biggest update ever of Cabal Online

~~~

20131212_ep11_gladiator

 

■ Fixes

1. Fix bugs related to Weakened Tower of the Dead B1F dungeon drop

  • Fixed bug that caused the Pierce Hound Zombie Quest item did not drop
  • Fixed bug that drop “Manacondense” Skill Book in dungeon

2. Fixed bug that caused the formulas for Attack Rate / HP did not apply normally
3. Change that when Honor Point reached the maximum limitation, Honor Point can be obtained normally
4. Change that when creating new character, processing starting up quests might cause client disconnection
5. Change bugs related to character’s HP
6. Change bugs related to Bike Epic Resetting Scroll (in some situations might caused the slot option disappeared too)
7. Change upgrade items’ tooltip now including Bikes as Target
8. Fixed bug that caused Gladiator stop moving when player tried to move character by keyboard
9. Fixed bug related to “Critical Rate” option for Astral Bike – PW5, it was not applied normally
10. Client got disconnection abnormally in certain situations

■ Changes

1. Change the Honor compensation system

  • Honor Point, Honor Grade changes
    • Lowered comparing to old values

    • WExp compensation, in accordance with honor (each character will be compensated once)
  • Change the exchange rate from WEXP to Honor
  • Honor quest reward changes
    • Changes related to quests reward, now on completion, Honor Potion (Elxir) will be mailed to character, amount of Honor will be based on Battle Style Level

1. Expansion of Bike Epic

  • Limitation
    • Old :
    • Sub-Epic : 3
    • Change : Top-Epic : 3
  • Depends on bike grade, limitation is vary
    • Blue Bike : Up to Top-Epic 1
    • RW3 Bike : Up to Top-Epic 2
    • PW5 Bike : Up to Top-Epic 3
  • Bike Epic Converter will generate randomly output, based on bike grade

3. Change requirement for 190-Level Quest

  • Field mission change to “Hunt 40 monsters in Arcane Trace” (a specified kind of monster)

4. Low level Unique-Bosses now drop 3 items at once instead of 2
5. Change the way of displaying skill tooltips

  • Target
    • Skill which will decrease character stats
    • Ex) Bloody Spirit, Mortal Bane
  • Changes
    • Change the way of displaying stats
      • Old : Defense -60%
      • Change : Defense x40%

6. Changes related to Auction Hall categories

  • Add
    • Minesta / Arcane Golem’s Unbinding Stone > Chakram
  • Deletion
    • Random Item > Cube Item > Shineguard / SIG-Metal Cube

■ Additions
1. Add new battle style (new class), named “Gladiator”

  • Gladiator
    • Uses one-handed weapon and wears Armorset
    • Equipment
      • Weapon: Chakram
      • Armor: Armorset (like Warrior / Forceshielder)
    • Add new “Rage” system that affects on skills





  • “Rage” system
    • Add new Rage system
      • At this moment there is no usage of Rage, usages will be revealed later
    • Available for Gladiator only
    • On the top left of screen, merged into Character UI, number of Rage can be checked
    • By using skill, Rage will be gained
      • Rage will be gained only when Gladiator hits the target successfully
        • If target evades or character’s hit is missed, Rage won’t be gained
      • Rage can be gained when attacking both monsters and characters
      • By attacking dummy , Rage won’t be gained
    • In certain situations, Rage will be consumed when attack
    • Depending on Rage, skills’ stats (including attacks and buffs) are vary
    • Maximum of Rage amount bases on Battle Style rank
      • Higher Battle Style rank means higher maximum of Rage
    • Rage amount will be maintained for 5 seconds
      • After 5 seconds, Rage amount will be automatically reduced
      • For every 2 seconds, one Rage bar will be reduced
    • Rage gives additional effects for skills
      • Attack Skills
        • Damage varies depending on the number of Rage
        • Number of Rage affects the amount of “Additional Damage” and Attack skills’ stats
      • Heal Skills
        • Healing amount varies depending on the number of Rage
        • Number of Rage affects Heal skills’ stats
      • Buff skills
        • Buff stats varies depending on the number of Rage
        • Number of Rage affects Buff skills’ stats

 

  • Chakram
    • Chakram is weapon for only Gladiator
    • Upgrade and Option Granting progresses are the same as existing one-handed weapons
    • Add new categories in Auction Hall for Chakram
    • Add new drops for Gladiator’s equipments
      • In all map and dungeons, Weapons and Armors for Gladiator are added
      • Added low-level unique weapons / armors drops
  • Rage-related handling on death / resurrection changed
    • When character revived in Village / Used Odd Circle / Used Honorable Odd Circle : Rage will be reset to 0
    • When character used Superior Odd Circle : Rage will be maintained

2. New Mission Battle “Nostalgia Forest”

  • Nostalgia Forest
    • New standard Mission Battlefield
    • Battle between two teams, each team has 3 members, up to 6 players in a battle
    • Entry method: Via Mission Battle NPC
      • Procyon : Instructor Gette – Desert Scream
      • Capella : Instructor Kallua – Green Despair
    • Entry limitation: Character at 150+ with nation
  • Duration
    • 50 minutes
  • Victory
    • Battle will be ended before the time is out, when the “Altar of Ancient” is destroyed
      • Winning team is the team which destroyed the altar
    • Battle will be ended when the time is out
      • Winning team is the team which has more score
  • Point
    • Each team has its own point
    • Scoring point method
      • Point will automatically increase by 5 for every 5 secs (subject to be changed)
      • Kill opposite team’s member
      • Kill monsters
      • Destroy battle buildings
  • Score
    • Score will be sum amount of points
    • Score will be calculated to level
    • How to score
      • Score will automatically increase by 10 for every 5 secs (subject to be changed)
      • By scoring point of team’s member will be added to team’s score
  • Battlefield level
    • Battlefield level is the team’s level, that will be applied in Nostalgia Forest
    • Level will raise based on team’s score
    • Stats of battle will be depended on Battle level
  • Basic Buffs
    • Basic Buffs are available in 4 types
      • Strengthen Attack
      • Strengthen Defense
      • Strengthen Critical
      • Strengthen Resistance
    • When chacter entered Mission Battlefield a random Buff will be applied (randomly choosen from 4 types)
    • Buffs are able to level up by buying
      • Buffs are able to buy from Buff Store
      • Buying Buff consumes Point
  • Special Battle Rules
    • Applying different skill stats, skill duration, skill cooldown
    • Recovery Potions / Buff Potions / Special Potions / Holy Water Potions are unable to use
    • Only Party chat is usable in Battlefield
  • Bush Areas
    • Bush Area is special area in game that
      • Opposite Team’s members cannot see other ones
      • Opposite Team’s members cannot attack other ones

3. Chaos Enhancement System

  • Add new accessories : Minesta’s Chaotic Belt
  • Type:
    • Minesta’s Belt of Guardian
    • Minesta’s Belt of Fighter
    • Minesta’s Belt of Sage
  • Acquisition
    • Purchasable from Deighton (Grocer) in Bloody Ice
    • Price:
      • 2,000,000 Alz
      • Stain Clones x1

  • Belt options: Based on Belt type, different options are available

  • Upgrading
    • Minesta’s Chaotic Belt can be upgraded
      • Minesta’s Chaotic Belt can be upgrade via Chaos Upgrading System
      • Belt will be destroyed on upgrading fail
      • Belt stats will be changed on upgrading success, based on grade
  • Chaos Upgrading
    • Material: Chaos Core

    • Chaos Upgraded items can not be upgraded via Extreme Upgrading System
    • Upgrade via Upgrading UI
    • Upgrade Point can not be used (won’t affect the Chaos Upgrading result)
  • Chaos Core
    • Chaos Core is material for Chaos Upgrading
    • Can be acquired via Requesting

    • Piece of Chaos can be gained as monster’s drop
    • Property : Tradable
    • Add new category in Auction Hall
      • Upgrade related items > Core > Chaos Core

4. Add feature for Bike Extreme Upgrading

  • Bikes are now allowed to Extreme Upgrade
    • Extreme Upgrade for Bikes can be done via Alchemist NPCs
  • Limitation of Extreme Upgrade stage
  • Extreme Upgrading Fee for Bikes
  • Extreme Upgrading Options for Bikes
  • Penalty of Extreme Upgrading failure
    • Extreme Upgrading grade can be reset or unable to equip (repairable)

5. Add feature for initializing Bike Epic

  • Allow resetting Bike Epic option when using the Bike Epic Resetting Scroll
  • Bike Epic Resetting Scroll
    • Reset Bike’s Epic option when using on Bike with Epic option
    • Resetting Scroll will be destroyed after using
    • Resetting progress is 100% success
    • Property: Tradable
    • Add new category in Auction Hall:
      • Upgrade related items > Reset Scroll > Bike

6. Add new Extreme Core / Extreme Core Pocket

  • Add new Extreme Cores
    • Types
      • Extreme Core (Lv. 11)
      • Extreme Core (Lv. 12)
    • Extreme Core extraction
      • Output will be Extreme Core pieces
    • Add new categories in Auction Hall
      • Upgrade related items > Core > Extreme Core
        • Lv. 11
        • Lv. 12
  • Add new output for Extreme Core Pocket (Unique / Premium)
    • Extreme Core Pocket (Unique)
      • 100% chance to generate 1 or more Extreme Core Lv. 10
      • Chance to generate 1x Extreme Core Lv. 11
    • Extreme Core Pocket (Premium)
      • Chance to generate Extreme Core 1 or more Extreme Core Lv. 12
  • Extreme Core Pocket (Normal) requesting materials
    • Requesting now required 20x Extreme Core (Piece) in addition
  • Add Extreme Core Pocket (Normal)
    • Output
      • Extreme Core Lv. 1 ~ Lv. 7 : 1x Core
    • How to obtain
      • Purchasable directly from NPC Chloe in Port Lux

7. Add new item “Siena’s Bracelet”

  • Add ability to extract “Prideus’s Bracelet”
    • When extracting gives 100% to get “Prideus’s Bracelet Piece”
      • Property: Character Binding
  • Add new item “Siena’s Bracelet Piece”
    • Details: Material to crafting Siena’s Bracelet
    • How to obtain: Can be obtained from Legendary Chest of final boss of Altar of Siena B2F
    • Property: Character Binding
  • Sealed Siena’s Bracelet
    • Right click to produce Siena’s Bracelet as output
    • Requesting
  • Siena’s bracelet
    • Higher grade of Prideus’s Bracelet
    • Can be obtained from Sealed Siena’s Bracelet
      • Chance to obtain Siena’s Bracelet with one slot filled with Accuracy or Penetration)

    • Wearing requirement
      • Level 135 or above
      • Honor grade 13 or above
    • Property: Character Binding
    • Stats

    • Add new category in Auction Hall: Accessories > Bracelets > Siena’s Bracelet
  • Add new Siena’s Bracelet Unbinding Stone
    • Gives chance to unbind character-binding Siena’s Bracelet
      • Property will be tradable after using successfully
    • On failure, Siena’s Bracelet will be destroyed
    • Add new category in Auction Hall: Unbinding Stone > Siena’s Bracelet Unbinding Stone

8. Character Slot Expansion

  • Character Limitation extended to 7 slots
  • Add Character Slot Extender to NPC Shop
    • NPC
      • Grocer Sally in Fort Ruina
    • Item
      • Name: Character Slot Extender (7)
      • Properties: Character-Binding
    • Sale Price
      • 500,000,000 Alz

9. Add new skill effects for Elemental Dominator (Wizard Battle Mode 3 skill) (Below are relative stats, not absolute ones)

  • Magic Skill Amp. Up
    • 104% at level 1
      • At level 7 will be 110% (+1% per level)
  • Critical Damage Increase
    • 104% at level 1
      • At level 7 will be 110% (+1% per level)

10. Add option for displaying HP bars
  • Options > Display > Show all HP bars
    • Show all HP bars of targets on screen
  • Targets
    • Monsters : Yellow HP bar
    • Aggressive Character : Red HP bar

 

 


Where are Wizards of CABAL ;) Check out the cool effects for Battle Mode 3 activation skill for Wizard!

20140101_ep11_wizard_bm3_change

P/s : Got many questions about this, so I’ve decided to make this, 1000 words are less effective than a picture ;)

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