Tag Archive: archridium



Mar 19th 2014

  Additions

1. Add new recipes related to Damage Amplifiers

  • Add recipes for converting Damage Amplifiers between Sword and Magic
  • Add Mixture (Lv. 7) in NPC Chloe’s Shop
  • Material Core (Archridium) / Quartz Core (Archridium) / Astral Core (Archridium) can be obtained by extracting items (at Archridium grade)

20140329_new_recipes

  Mission War

1. Rage amount of Gladiator will be reduced automatically every 10 seconds in Mission War, instead of 5 seconds like outside.

 

Mar 26th 2014

 

  Fixes

1. Force Kick on Chests / Item Boxes in dungeons might give abnorma drop position

2. Bubble Item info displays abnormally, fixed

3. Tooltip of Gladiator’s skill books did not show normally, fixed

4. By clicking altars in Illusion Castle : Underworld with unusual order might output errors, fixed

 

  Changes

1. Requirement for wearing Archridium changes

 

  • Target: Archridium Weapons / Armors grade (including Craftsman’s / Master’s)
  • Change: Same as Mithril grade equipment

 

2. Several changes are applied for Dungeon Reward

 

3. Fixed bug that wearing some Armor Helmet won’t display the hair style

 

  • Target items
    • Shineguard Visor (WA/FS/GL)
    • Craftsman’s Shineguard Visor (WA/FS/GL)
    • Drei-Frame Visor (GL)
    • Archridium Visor (GL)

 

4. Hellforge Orb / Crystal Costume now consume 1×2 slots inventory instead of 1×1

  Additions

1. Add new recipe for requesting Material Core (Archridium)

2. Add new categories in Auction Hall for Archridium materials

20140329_new_ah_categories

3. Add some Recipe icons

 

  • Sword / Magic Damage Amplifier Conversion
  • Sword / Magic Damage Amplifier (Lv. 7)

 

 



Dec 12th 2013

  Fixes

1. Gravity Distortion / Bear Vital animation displayed abnormally, bug is fixed
2. When character wears Epaulet of Sage combining with Drei-Frame set the effect did not apply normally, bug is fixed
3. Special Inventory did not give compensation for Gladiator, bug is fixed
4. Honor classes applied abnormally, bug is fixed
5. In certain situations Legacy Chest in Tower of the Dead B1F did not give items


Dec 13th 2013

■  Fixes

1. 7th character slot has not been created normally, bug is fixed
2. In some situations, dungeon rewards did not compensated/displayed normally, bug is fixed
3. Dungeon name in Event Window displayed abnormally, bug is fixed
4. Level requirement of Chakram displayed abnormally, bug is fixed

  Mission War

1. Gladiators’ costumes show abnormally, bug is fixed


Dec 18th 2013

■  Fixes

1. In certain situations, Extreme upgrade throws error to client, bug is fixed
2. Lake in Dusk gives Slot Extender (Low) with Character-Binding as drop, bug is fixed
3. Character which is dead while Battle Mode 1 is on could not use Odd Circle to revive
4. Gladiator’s related error

  • Bug related to BSLV up #9, the quest message displayed abnormally when talking with Officer
  • PVP achievement for killing Gladiator did not count

5. Tooltip of some Blended Rune displayed incorrect values of some options
6. Level requirement of some items calculated abnormally

  • Level required for Epic Astral Bike – PW5 was increased when Epic is available
  • Level required for Epic Archridium is always the same, regardless of Epic grade

  Changes

1. Reward EXP for clearing Quest Dungeon and for completing Scenario Quest changed
2. Special Inventory compensation changed
3. Epic Archridium stats requirement varies based on class restriction

  Mission War

1. Allow using “Show all HP gauge” option in Mission War
2. Fixed bug related to moving skills in Mission War


Dec 19th 2013

■  Fixes

1. Fixed bug that causes AP disappeared when using AP Saver in certain situations


Dec 20th 2013

■  Additions

1. Add “Eternal Chaos Arena”

  • Requirement
    • Entry Level: LV.130+
    • Entry Item: Key of Eternity
      • Key of Eternity can be bought from NPC Grocer – Deighton in Bloody Ice
      • Price: 3,500,000 Alz
      • Property: Account-Binding
    • Entry Location: Same position with original Chaos Arena

20140119_ep11_20131220_key_of_eternity

  • Dungeon time limit: 10 minutes
  • DP Reward on completion: 8DP
  • There are 15 waves of monsters and there will be 1 boss for every 5 waves

20140119_ep11_20131220_eternal_chaos_arena

  • Drop
    • All monsters in dungeon could drop “Piece of Chaos” with Account-Binding property
    • Stronger monsters give higher chance to drop “Piece of Chaos”

20140119_ep11_20131220_piece_of_chaos


Dec 24th 2013

  Fixes

1. Fixed bug related to Mission Battle Result UI
2. Fixed bug related to “The message for Aldebaran” quest
3. Fixed bug that could not buy Upgrade skill books from Instructor NPCs
4. Fixed bugs related to Chaos Arena

  • Fixed bug that drops abnormally number of items from Legendary Chest in Chaos Arena
  • Fixed bug that causes client disconnection after opened Legendary Chest in Chaos Arena

  Changes

1. Reduces number of monster from original Chaos Arena Lv1 – Lv6

  Additions

1. Add new achievements

  • Item
    • How to get the Bracelet of Siena
    • Feel the power of Chaos
    • New Bracelets
  • Dungeon
    • Lord of Chaos

  Mission War

1. Fixed bug that caused certain character could not be selected as Guardian


Jan 02nd 2014

  Fixes

1. Fixed bug that causes certain achievements could not be completed
2. Fixed bug related to Legacy / Saints’ Weapon

  • Attack Rate was applied abnormally
  • Requirement for equipping was applied abnormally

3. Gladiator skills’ related errors

  • In some situations, party members are not able to get the effect of “Sight Increase” skill from Gladiator
  • Fixed bug that animation of Chakram skills flight too far from the targets of skills

4. Fixed bug that did not give Skill Books for Force Blader in basic quests
5. Fixed bug that caused hair styles displayed abnormally when character wears Mithril Visor

  Changes

1. Allow using “7” key (number seven) for selecting 7th slot in character selection screen

  Additions

1. Add timer for Eternal Chaos Arena

  • The same mechanism to the time of original Chaos Arena

  Mission War

1. Fixed bug that causes the HP gauge in Mission War displayed abnormally when Force Archer in Twin Gunner mode and is targeting two targets


Jan 08th 2014

  Changes

1. Change property of “Cat Stone” quest item in Forgotten Temple B1F Dungeon

  • Cat Stone item will not disappear after reconnected
  • The item is able to sell to NPC

2. NPC shops that sell Mission War items in Green Despair and Desert Scream were standing at abnormal positions
3. Changes are applied to Special Inventory timer
4. Remove some tips from System Tip Messages


Jan 15th 2014

  Fixes

1. Some unusual rewards will be compensated on dungeon completion, bug is fixed
2. In certain situations, Odd Circle that bought from Cash Shop is not able to use
3. When using a Armor Switching Card, confirmation window did not display normally
4. Image of Gladiator armor pieces in inventory did not display normally, bug is fixed
5. Tooltip of Extreme Core Pocket (Unique) display abnormally, bug is fixed

  Changes

1. After releasing Battle Mode, there will be message that shows when changing weapon
2. Remove system message for showing the expiration of Premium Service
3. Change image in inventory of some Chakram costumes

  Additions

1. Allow comparing Extreme Upgrade stats and stats of Chaotic Belt
2. Allow changing appearance of Astral Bike – PW5

20140119_ep11_20140115_pw5_appearance

  Mission War

1. Fixed bug that Guild Ranking did not change with certain character score in Mission War


Cabal Episode X

Korean Name : Balance of Power

English Name : The Return of Guardians

Estimate Release Date : December 2013

 

Buddy Bonus

 -       Depending on the number of friends in the buddy list and their status of using premium service, the buddy points will increase. Characters will get benefit from the amount of buddy points

How the buddy points will work?

-       Depends on the current number connected buddies in the list.
–       The benefits will be different based on the level of the character.
–       The standard buddy points will be counted with the number of buddies in the buddy list, and additional buddy points will be added depending on their status of using ‘Premium Service, Blessing Bead Plus, and Premium PC room service.
–       The maximum number of buddies that generates buddy points will be 50 connected users.
–       If connected users in the buddy list are more than 50 users, buddy points will be added in the order of highest buddy point users.
–       More buddy points will grant more benefit to the characters.

 

Daily Dungeon clear reward system added 
–        If players clear certain dungeons agreed number of times in certain day, additional reward will be given.

Daily dungeon clear reward

-        Clear certain dungeon on certain day will get you rewards.
–        At every 00:00 o’clock, the number of dungeon clear will be reset.
–       The number of times you cleared the dungeon ‘today’ until ‘now’.
–       The list of rewards that the character will gain after clearing next time.
(If there are no special reward, basic reward (Honor Points and DP) will be displayed.)

-       Today’s reward will be displayed basically, and players could check other days’ rewards by clicking them.
–       The required number of dungeon clearing times to receive rewards.
–       If players put their mouse over the reward, details will be displayed.

 

Enchant Point System

-        If a player fails to enchant items, ‘Enchant Point’ will be accumulated, and it will increase the possibilities of the next enchant.

The rules of ‘Enchant Point System.’

-       Enchant points can be obtained after failing to enchant an item.
–       Regardless of using ‘Perfect Core or Enchant Safeguard’, enchant points will be reset after success of an item.
–       Enchant points will be reset if player fails to gain additional enchant point for 3 hours, Unless the enchant points are already 0.
–       If you failed to enchant an item with ‘Core Enhancer or Core Superior’, you will gain more enchant points.
–       Failure of higher grade enchant will grant more enchant points.

 

Forbidden Island (Awakened Mode)

- Remodeled ‘Forbidden Island (Awakened Mode)’ is an advanced dungeon and its process will be different from the original dungeon.

Required Leve:Higher than Lv. 140
Required Battle Style: Higher than 11
Max. Party Members: 7 people
Time Limit: 60 minute
Reward: Honor Points 20,000
DP Reward: 8
Location: Same as the original dungeon
Required Item: Special Island Compass

Special Island Compass
Dungeon: Forbidden Island (Awakened Mode)
Requirements: Level 140 or higher
Location: Port. Lux (X:236, Y:6)
Item Information:This is a compass made of special ores only exist in Forbidden Island.


New Item Added

Effector

-        Equipment item such as Weapons/Armors/Accessories that gives special effect when equipped.
–        When equipped, the stat of one relevant skill to the corresponding Effector is strengthened.

 

Mission War Changes

1.    Changes regarding Guild Ranking

A.    Guild Rank UI.
–    Guild Rank UI: The UI can be found by clicking the “Guild Rank” button in the guild menu.
B.    Shows up to Top 10 on the guild rank UI
–    Guild Rank is calculated up to Top 50, and guild in the Top50 can confirm its own guild rank and info on the Guild
Rank UI
–    Rank for guilds not in the Top50 will indicate “-“.

C.    In the guild rank UI, the following information can be confirmed:
–    At the upper top, the player’s guild rank / Info is displayed.
–    Guild Rank top 10/ fluctuation of the rank/ Guild name/ Guild master/ Final guild score/ Penalty rate

2.    Guild Scores

A.    The same equation for W.Rank calculation is used as a basis for Guild Score calculation
–    The guild members’ top 7 scores of (mission war personal score+2*kill counts) are added
–    If the score is from the winning game, the score is applied to be 120%

B.    Scores of 2 people from each battle style, 12 people in total are added
–    Only the characters with 170 or higher levels (participants of the war in the highest level brackets in the guild) will be counted.
–    If there are less than 12 people or they lack in battle styles, the empty scores will be considered as ‘0’.

C.    To determine the final score, the [Penalty Rate of Conversion] according to guilds’ rank in the past weeks will be applied to the scores calculated from A and B.
–    Penalty Rate of Conversion: penalty given to the guild that was ranked in the guild rank within the recent 3 weeks.

<Penalty>
–    The final score is decided by multiplying the penalty rate of accordance to the performance of the guilds for the past three weeks
–    Ex. If Guild A has a score of 60,000 and a penalty rate of 91.74, the final guild score will be
=    60000 X 0.9174(91.74%) = 55,044
–    The penalty rate is renewed every week (the renewal is every Monday at 00:00)
–    The penalty rate is confirmable in the guild rank UI.

D.    Other policies
–    Guild score according to new member entry/withdrawal

i)    The personal score change after the guild entry is applied for the next week’s guild score calculation (Monday 00:00).

ii)    The personal score change after withdrawal from the guild is applied right after the withdrawal when the personal score (rank) is renewed.
–    Score application after guild establishment/disbandment

i)    The personal score change after the guild establishment is applied next week guild score calculation.(Monday 00:00)
ii)    The personal score change after disbandment of the guild is applied right after when the personal score (rank) is renewed.

3.    Reward

A.    1st place Reward
–    The guild which won the first place is given authority to adjust the agent shop fee for the server during the week
(However, if the guild is selected to be 1st place with a score below 15,000, guild is not titled for any reward.
–    The guild ranked as no.1 from last week will be rewarded a portion of the Alz retrieved from the agent shop fee every day for a week.

i)    The reward is sent to the guild master via in-game mail. (Monday 0:00)
ii)    The maximum limit for daily Alz reward is 500 million Alz
iii)    With the lowest fee (4%), the reward is 0 Alz, and the amount of fee is increased proportional to the fee.

-    Fee adjustment
i)    The Agent shop fee is now 5%, changeable up to 4~6% different to each server. (The fee is reset to 5% every Monday at 00:00)
ii)    The fee adjustment is permitted only 3 times a week at most, and re-adjustment within 48 hours is not possible. (The adjusted fee is applied the next day at 00:00.)
iii)    Fee is adjusted through the fee adjustment UI provided by [Bodyguard Hursurf], which is placed on the left side of the Agent shop.
iv)    Only the master of the 1st place guild can adjust the fee.
v)    No fee adjustment is allowed on Sundays.
vi)    When the fee is adjusted, the fee change is broadcasted to the whole server to provide information on the change.
vii)    The current agent shop fee can be checked from the bottom-left section in the register tab of the Agent shop.
viii)    The guild name of which adjusted the fee of Agent shop is displayed in the top-right corner of the Agent shop UI.

*    If the fee is reset to default (or changed automatically by system,) the required spot for the guild name will show the sign [CABAL].

-    Details.
i)    The amount of money for guild reward is determined as follows:
>> The final amount received = modification factor x discount rate x half of the fee increase.

a)    Modification factor: A device to reduce the effect of difference of rewards because of difference in number of people for different servers.
b)    Discount rate: Tool to adjust the amount of alz for the reward. It may vary for each country/ service/ situation.
c)    Half of the increased fee: Half of the increased fee caused by the fee adjustment.

B.    2nd Place Reward

-    The 2nd place guild is rewarded for a week with the portion of the NPC shop revenue on war supplies (Vital Gear/ Spirit Gear) (However, if the guild score of the 2nd guild is below 10,000, it is not subjected to the 2nd place reward.)

-    The 2nd place guild from last week receives a portion of the daily revenue from war supplies for reward.
i)    The reward is sent to the guild master via e-mail (Monday at 0:00)

ii)    The highest amount of Alz rewarded a day is 100 million Alz.

ii) Therefore the NPC shop sell price of Spirit Gear will be modified to 0 Alz
–    The amount of alz reward for the 2nd place guild is determined as follows:
>>    The final amount received = modification factor x discount rate x 5% of vital/spirit gear sold through NPC shop.

C.    Reward for guild in Top 10
–    WExp increase 10%

i)    Multiple will be applied
ii)    1st and the 2nd guild will also receive the benefit
iii)    Details of the multiple can be found in the “Other benefits” tab of the Info UI.

D.    Random reward for top 10
–    Reward a random guild from the list of top 10 as an event. (Lucky one)
–    One of the guilds from 3rd~10th place will be selected every week. (The guild rank can be found in the Guild Rank UI)
–    If the goal is achieved, the reward mail is sent to the guild master of the winning guild of next week. (Once)
–    Reward: Elixir of Luck (200 million alz) / Character binding

E.    Reward history
–    Reward history can be checked through ‘Guild reward history’ button in the Guild UI.

4.    Guild rewards improved
–    Alz reward change-rate is increased for Battle consumables
–    Guild score penalty rate has been increased for high rank guilds.
–    Guild score Penalty rate has been increased for 1st and 2nd rank guilds.

5.    Personal score for Mission Battle has changed.
–    Scores obtainable with ‘dodge’ has increased 1.25 times
–    Scores obtainable with ‘Buff skills’ has increased 2 times
–    Scores obtainable with ‘Force Tower Construction Time’ has increased 1.67 times

-    ’Force Tower Construction score’ can be obtainable when users constructed ‘Resurrection Towers’.
–    More attack / defense scores can be obtainable depends on the battle style of character.
–    When selecting W.Rank, additional kill points can be obtainable depends on the war section.

6.    Guardian selection system added.

A.    Target: Users who are in the highest Mission War channel. (Lv.170~190)
B.    Selecting Criteria
?    Sum of top 7 scores (‘Personal Score + (Kill weight points * Kill Counts)’) of one week.
?    The top one player is set as ‘Bringer’, regardless of the battle style. (Top W.Rank)
?    The top rank players, except the ‘Bringer’, of each battle styles are selected. (Total 6 people)
?    Regulations about Server Transfer / Absence / Same points handling is same as selecting the ‘Bringer’.
?    These 6 characters are set as guardians. (Total 12 players of both nations.)

C.    Selecting Period: Each week (selected on Monday)

D.    Guardian unique title

?    Name

-    Capella: Luminosity Guardian

-    Procyon: Storm Guardian

?    Options
–    HP increase 600
–    Critical chance resistance 12%
–    Critical damage resistance 24%
–    Skill amp. resistance 6%
–    Resist Immobility 30%
–    Down resistance 30%
–    Knock-back resistance 30%
–    Stun resistance 30%

When character is using Guardian title, ‘Character name + Guild name + Title’ will be revealed in the battle field.

7.    Score for using skills
A.    For some skills, users obtain additional scores.
B.    Each skills has designated amount of scores.
–    When skills are used in the battle field (Tiera Gloriosa), users can obtain certain points according to the skill. (No points are given for skills used in the lobby)

8.    Default personal score changed
A.    The minimum score for getting rewards changed
B.    Default personal score for each level brackets

9.    WExp/AXP Reward
A.    Added reward table for scores higher than 300
B.    Wexp/ AXP Reward table changed

10.    Gear consumption value conversion rate
A.    The value of consumed gears is converted to Alz reward for participating in the Mission War using ‘gear consumption value conversion rate’.
B.    The higher the score, the higher the conversion rate.

11.    At the end of Mission Wars, rewarding method is changed
A.    At the end of Mission Wars, characters who participated in the Mission Wars will be rewarded through the mail in game.
–    Changes according to this method will be reviewed in a separate improvement plan
B.    The existing method of giving statistical reward is changed to giving item reward except for Alz
–    WExp Reward (Including Ranker): Compensated with Potion of Courage (Item Index : 2849) / Binds to character after compensated
–    AXP Reward: Compensated with Potion of Soul (Item Index : 2848) / Binds to character after compensated
–    War reward cube is rewarded in the same way as before
C.    Standard for giving reward for rankers changed if there is an increase in the participating population as follows:
–    If participating population is > 100, reward is given to 30 people
–    If participating population is <= 100, reward is given to the number of people as calculated
D.    Only the character at the time of calculation is counted to have completed the Achievement for winning Mission War

E.    Reward Mail is sent sequentially after the War ends considering the server load

12.    The Cool times of all skills will be reset when entering Mission Battle Arena
13.    When players are in Mission Battle or Mission War, HP related stats will be showing the same amount as applied stats displayed skill tooltips
14.    In Mission War, methods to summon ‘Guardians’ and summoning UI are changed
15.    Achievement name and conditions for some dungeons changed
16.    Drop for Volcanic Citadel Changed
–    Drop rate for core drastically lowered
–    Drop rate for Slot Extender(High) drastically lowered ? Consequently, overall drop is changed

Sealed Tyrant’s Ring status change
A.    Status change on its drop
–    Changed from ‘Character Bind’ to ‘Tradable’

B.    Category added in Agent Shop
–    Quest items – Mission Items – Tyrant’s Ring Material

Possible to delete characters over Level 100 by typing personal information within the game 
Increased Exp. and decreased minimum level for entering ‘Forgotten Temple B1F dungeon’

A.    Minimum Level change
–    Changed from Lv. 115 to Lv. 110
–    Detail information of dungeon level has changed, regarding dungeon information, quest levels, and etc.
B.    Obtainable Exp. has increased.

Required number of material to make ‘Sealed Mergaheph’s Ring’ has decreased.
–    Required number of ‘Sealed Mergaheph’s Core’ has decreased from 50 to 25.

Rank up quest mission renewal for level 70 or higher.
–    Previous received quests are processed as ‘complete’

Error of not consuming the cost when using force core on ‘Archridium items’ is fixed
A.  Upgrade cost regarding the force core slot of ‘Archridium’ items.
–    Items without any force core slot: 3million Alz
–    Items with one force core slot: 14million Alz
–    Items with two force core slot: 28million Alz

Error fixes regarding item appearance
–    Error of showing upgrade item effect while using Battle Mode 3 is fixed.
–    Blurr shape of ‘Astral Bike – PW5’ is fixed

Additional Prohibition of Item Extraction
–    Cannot extract items in status of ‘Cannot equip’
–    Cannot extract items in status of ‘Sealed’


  Fixes

1. Fix bugs related to character effect status

  • Fix the bug that displays only one effect status on target
  • The duration displays abnormally when player got more than one effect status or using multiple buff potions

2. In certain situations, stats required to equip items increases after applying appearance change

3. Fixed bug that displayed character helmet abnormally

4. Fix bugs related to Drei-Frame / Archridium items

  • Fixed bug that caused item size in inventory displayed abnormally
  • Fixed bug that caused Drei-Frame / Archridium in inventory when applying as skin (via appearance change)
  • Fix bug that caused abnormal animation when character is wearing Drei-Frame / Archridium Battle armor
  • Hair of character displays abnormally when character is wearing Dre-Frame / Archridium helmet
  • Arms of Drei-Frame / Archridium armor display abnormally after worn

  Changes

1. Change the appearance of Archridium Martial Headpiece


01

Added ‘Mission Battle’

A. What is Mission Battle?

- Mission Battle is a new PvP arena that matches like skilled individuals to engage in competitive PvP across a combined server environment.
– Players can select what mode they wish to play, Standard or Ladder. (More modes to be added in the future)

B. How to participate

Map Title Frozen Coliseum
Required Lv. Lv. 150+ (Player must have selected a Nation)
How to participate Capella – Through Instructor Kallua in Green Despair
Procyon – Through instructor Gette in Desert Scream

C. How to participate

Capella

- Location: Green Despair X: 211 Y: 18
– Click Instructor Kallua

▶ UI > Mission Battle > Start

Procyon

- Location: Desert Scream X: 79 Y:211
– Click instructor Gette

▶ UI > Mission Battle > Start

D. Types of Mission Battle

Standard Battle Ladder Battle
Details Open games and participation. In ladder battle, the system will automatically match users with those of a similar skill level.
Ladder Battles will operate by Seasons and top ranked players can earn many rewards.
Operation Always Open
Player score will accumulate.
By Season
Player records are accumulated by season. When a season ends, top ranked players will be awarded and all scores will be reset for the new season.
Open During Specific Time Frame
Only open during specific time frame.
Reward Obtain battle record / battle points. Highest ranking players are rewarded each season and obtain a WExp Rating record.

E. Mission Battle Rules

Time Limit 10 Minutes
Winning
Conditions
Obtain the most points within 10 minutes. Or Be the first to obtain 500 points.
Obtaining Points Obtain 50 points at the beginning of the game.
Obtain 200 points when destroying opponent’s flag.
Obtain 100 points for killing your opponent.
Obtain 60 points for killing the Ice Lord.
Obtain 40 points for killing the Ice Guardian.
Character
Enhancement
Using Points
Players will be able to purchase buffs from their base.
Buff effects do not disappear upon death; stacks accumulate when purchased more than once.
Others 1. Character will be warped back to base after destroying their opponent’s flag.
2. Both base flags are reset when the Ice Lord is killed.
3. Ice Lord’s Spike attack becomes activate after the Ice Guardian is killed.
4. When the gate to Ice Guardian is destroyed, characters will not be able to warp back to their base.
5. Your opponent’s information is hidden until the first gate is destroyed.
6. Camera view, and Character view may be adjusted.

F. Frozen Coliseum Battle Field (More Battle Fields will be added in the future)

Overview Partial View
Flag of Fame/ Obelisk/ Buff Merchant Mission Battle

02

New Dungeon ‘Tower of the Undead B3F’ added

A. Entry Point & Requirement

Tower of the Undead B3F
Entry Level Lv. 155+ (Above BSLV. 11)
Entry Point Center Portal in the Undead Ground
Entry No. Maximum of 7 players
Entry Item Epaulet of the Dead B3F
Time Limit 10 minutes upon entering (increases with the Time-Bonuses)
Quest Officer Henkoff of Bloody Ice
“Frozen Tower of the Undead B3F” (Reward: Epaulet of the Dead B3F)
DP 11
Item Usage
Limitation
Odd Circle / Honorable Circle Protection of Veradrix
10 50

B. Entry Item

Epaulet of the Dead B3F
How to get Purchasable from Grocer Deighton in Bloody Ice
Price 5,000,000 Alz
Bind Option Account Binding
Details Able to enter into deeper side of Frozen Tower of the Undead that was not discovered before.

C. Boss Monsters

<Greed Trainer Ruriel>

<Eliana Estrella>

<Abyss Thenes Wienelander>

<Black Sage Archimedeon>

<Charayan Fenysere>

<Immortal Etherno Calligo Tempus>

03

New Items

A. Weapons

Archridium Orb
Level Required Attack Rate Attack Magic Attack
155 459 183 218
[Wizard] Required [Force Blader] Required
STR DEX INT STR DEX INT
69 138 553 208 277 277
Archridium Crystal
Level Required Attack Rate Attack Magic Attack
155 551 190 199
[Force Shielder] Required [Force Archer] Required
STR DEX INT STR DEX INT
277 208 277 138 208 415
Archridium Katana
Level Required Attack Rate Attack Magic Attack
155 551 199 159
[Blader] Required [Force Blader] Required
STR DEX INT STR DEX INT
277 415 69 277 277 208
Archridium Blade
Level Required Attack Rate Attack Magic Attack
155 459 218 153
[Blader] Required [Force Shielder] Required
STR DEX INT STR DEX INT
415 277 69 346 138 277
Archridium Daikatana
Level Required Attack Rate Attack Magic Attack
155 1102 398 318
[Warrior] Required
STR INT DEX
484 208 69
Archridium Greatsword
Level Required Attack Rate Attack Magic Attack
155 918 436 306
[Warrior] Required
STR INT DEX
623 69 69

B. Armor Sets

Archridium Armor Set
Archridium Plate (WA/FS)
Level Required HP Defense Rate Defense
155 245 120 312
[Warrior] Required [Force Shielder] Required
STR DEX INT STR DEX INT
630 138 69 346 157 315
Archridium Gauntlets (WA/FS)
Level Required HP Defense Rate Defense
155 245 120 312
[Warrior] Required [Force Shielder] Required
STR DEX INT STR DEX INT
608 152 76 380 152 304
Archridium Greaves (WA/FS)
Level Required HP Defense Rate Defense
155 245 120 312
[Warrior] Required [Force Shielder] Required
STR DEX INT STR DEX INT
615 154 77 385 154 308
Archridium Visor (WA/FS)
Level Required HP Defense Rate Defense
155 245 120 312
[Warrior] Required [Force Shielder] Required
STR DEX INT STR DEX INT
623 156 78 389 156 308
Archridium Battle Set
Archridium Coat (FB/FA)
Level Required HP Defense Rate Defense
155 205 180 263
[Force Blader] Required [Force Archer] Required
STR DEX INT STR DEX INT
315 236 315 157 315 394
Archridium Gloves (FB/FA)
[Force Blader] Required [Force Archer] Required
Level Required HP Defense Rate Defense
155 205 180 263
[Force Blader] Required [Force Archer] Required
STR DEX INT STR DEX INT
304 228 304 152 304 380
Archridium Boots (FB/FA)
[Force Blader] Required [Force Archer] Required
Level Required HP Defense Rate Defense
155 205 180 263
[Force Blader] Required [Force Archer] Required
STR DEX INT STR DEX INT
308 231 308 154 308 385
Archridium Headgear (FB/FA)
[Force Blader] Required [Force Archer] Required
Level Required HP Defense Rate Defense
155 205 180 263
[Force Blader] Required [Force Archer] Required
STR DEX INT STR DEX INT
311 233 311 156 311 389
Archridium Martial Set
Archridium Suit (BL/WI)
Level Required HP Defense Rate Defense
155 165 240 195
[Blader] Required [Wizard] Required
STR DEX INT STR DEX INT
394 394 79 79 79 709
Archridium Hands (BL/WI)
Level Required HP Defense Rate Defense
155 165 240 195
[Blader] Required [Wizard] Required
STR DEX INT STR DEX INT
380 380 76 76 76 684
Archridium Shoes (BL/WI)
Level Required HP Defense Rate Defense
155 165 240 195
[Blader] Required [Wizard] Required
STR DEX INT STR DEX INT
385 385 77 77 77 692
Archridium Headgear (BL/WI)
Level Required HP Defense Rate Defense
155 165 240 195
[Blader] Required [Wizard] Required
STR DEX INT STR DEX INT
389 389 78 78 78 700

C. Epaulets

Archridium Epaulet of Guardian
Level Required 155
Option Defense +130
Critical Rate Resistance +9%
Skill Amp. Resistance +9%
HP +500
Archridium Epaulet of Fighter
Level Required 155
Option Attack +120
Attack Rate +180
Sword Skill Amp. +7%
HP +400
Archridium Epaulet of Sage
Level Required 155
Option Magic Attack +120
Attack Rate +180
Magic Skill Amp. +7%
HP +400

D. Astral Bike

Astral Bike Card – PW5
Defense Defense Rate Speed Details
60 220 850 Obtainable in Tower of the Undead B3F
Bike Inventory
Character Bind Items may be stored within.

PW5 Bike Inventory

- Total 10 Slots / 5 Tabs

Enchant Lv. +0 ~ +3 +4 ~ +6 +7 ~ +9 +10 ~ +12 +13 ~ +15
No. of
Inventory Tabs
1 2 3 4 5

E. Tempus Ring

Tempus’ Ring
Option Type Details
Critical Rate 16% Normal Obtainable via Craft Merchant Chloe
Critical DMG 5% Normal
All Attack 15 Unique
Accuracy 100 Unique
HP UP 50 Unique
Pierce 50 Slot

Request Info

  • - Amity Level required: 0
  • - Request Name: Tempus’ Ring
  • - Register Fee: 300,000,000 Alz or 15 Chloe’s Token
  • - Materials needed: 1 Killian Ring + 1 Powerless Tempus Ring + 1 Slot Extender (High)
  • - Request Outcome: Tempus’ Ring
  • - Success Rate: 100%

F. Charms

Item Option Price Chloe’s
Token
Minesta’s Amber Charm Defense +3, HP +15, DMG Reduce +20 - -
Minesta’s Amber Charm +1 Defense +4, HP +20, DMG Reduce +20,
All Attack +7
10,000,000 1
Minesta’s Amber Charm +2 Defense +5, HP +25, DMG Reduce +20,
All Attack +9
20,000,000 1
Minesta’s Amber Charm +3 Defense +6, HP +30, DMG Reduce +20,
All Attack +11, All Skill Amp. +1%
40,000,000 2
Minesta’s Amber Charm +4 Defense +8, HP +35, DMG Reduce +40,
All Attack +14, All Skill Amp. +1%
80,000,000 4
Minesta’s Amber Charm +5 Defense +10, HP +40, DMG Reduce +40,
All Attack +15, All Skill Amp. +2%,
Battle Mode Duration +4
150,000,000 8
Minesta’s Amber Charm +6 Defense +12, HP +45, DMG Reduce +40,
All Attack +18, All Skill Amp. +2%,
Battle Mode Duration +6
300,000,000 15
Minesta’s Amber Charm +7 Defense +14, HP +50, DMG Reduce +60,
All Attack +21, All Skill Amp. +3%,
Battle Mode Duration +10
500,000,000 25
Item Option Price Chloe’s
Token
Minesta’s Red Sapphire Charm Defense +20, HP +100,
Critical Rate Resistance +3%,
Skill Amp. Resistance +2%,
All Attack +21, All Skill Amp. +5%,
Battle Mode Duration +10
1,000,000,000 50
Minesta’s Green Sapphire Charm Defense +20, HP +100,
Critical Rate Resistance +3%,
Critical DMG Resistance +4%,
All Attack +21, All Skill Amp. +5%,
Battle Mode Duration +10
Minesta’s Yellow Sapphire Charm Defense +20, HP +100,
Critical Rate Resistance +3%,
All Attack +21, All Skill Amp. +5%,
Battle Mode Duration +10,
DMG Reduce +40
Item Option Price Chloe’s
Token
Minesta’s Blue Ruby Charm Defense +20, HP +100,
Critical Rate Resistance +3%,
Skill Amp. Resistance +2%,
All Attack +21, All Skill Amp. +5%,
Battle Mode Duration +10
1,000,000,000 50
Minesta’s Green Ruby Charm Defense +20, HP +100,
Critical Rate Resistance +3%,
Critical DMG Resistance +4%,
All Attack +21, All Skill Amp. +5%,
Battle Mode Duration +10
Minesta’s Yellow Ruby Charm Defense +20, HP +100,
Critical Rate Resistance +3%,
DMG Reduce +40, All Attack +21,
All Skill Amp. +5%,
Battle Mode Duration +10
Item Option Price Chloe’s
Token
Minesta’s Blue Emerald Charm Defense +20, HP +100,
Critical Rate Resistance +3%,
Skill Amp. Resistance +2%,
All Attack +21, All Skill Amp. +5%,
Battle Mode Duration +10
1,000,000,000 50
Minesta’s Red Emerald Charm Defense +20, HP +100,
Critical Rate Resistance +3%,
Critical DMG Resistance +4%,
All Attack +21, All Skill Amp. +5%,
Battle Mode Duration +10
Minesta’s Yellow Emerald Charm Defense +20, HP +100,
Critical Rate Resistance +3%,
DMG Reduce +40, All Attack +21,
All Skill Amp. +5%,
Battle Mode Duration +10
Item Option Price Chloe’s
Token
Minesta’s Blue Amber Charm Defense +20, HP +100,
Critical Rate Resistance +3%,
Skill Amp. Resistance +2%,
All Attack +21, All Skill Amp. +5%,
Battle Mode Duration +10
1,000,000,000 50
Minesta’s Red Amber Charm Defense +20, HP +100,
Critical Rate Resistance +3%,
Critical DMG Resistance +4%,
All Attack +21, All Skill Amp. +5%,
Battle Mode Duration +10
Minesta’s Green Amber Charm Defense +20, HP +100,
Critical Rate Resistance +3%,
DMG Reduce +40, All Attack +21,
All Skill Amp. +5%,
Battle Mode Duration +10

- All items have been added to the Agent Shop list

G. Misc Items

Name Option
Remote Request Remote access to Craft Request System without visiting NPC Chloe.
Upper Level Odd Circle Battle Mode and other buff skills are still in effect after resurrecting.
(However, potion effects are removed)
Guiding Compass With this item, a character can escape jail immediately upon use.
Nation Megaphone Megaphone exclusive to your character nation.
Extract Potion
(Lv.3, Lv.4)
Potion that adjusts character’s stats. Can be obtained in high level dungeons.

04

Added Achievements

Category Achievement Description Count Reward
Normal You… Gained Weight… Grant HP option to pet 1 10 points
Normal You can’t stop me Grant movement restriction resistance
option to pet
1 10 points
Normal Catch me if you can Grant evasion option to pet 1 10 points
Normal With each blow Grant critical rate option to pet 1 20 points
Normal 10 AP AP 10 obtained 1 5 points
Normal 100 AP AP 100 obtained 1 7 points
Normal 300 AP AP 300 obtained 1 10 points
Normal 500 AP AP 500 obtained 1 15 points
Normal 700 AP AP 700 obtained 1 20 points
Normal 100 WExp Wexp 100 obtained 1 5 points
Normal 1000 WExp Wexp 1000 obtained 1 7 points
Normal 10000 WExp Wexp 10000 obtained 1 10 points
Normal 100000 WExp Wexp 100000 obtained 1 15 points
Normal 500000 WExp Wexp 500000 obtained 1 20 points
Normal Rich with 5 billion Hold more than 5 Billion Alz 1 Title: 5 Billionaire
Normal Millionaire Have more than 1 Billion in Warehouse 1 Title: Rich Billionaire
Normal Billionaire Have more than 5 Billion in Warehouse 1 Title: Richy Billionaire
Normal Gazillionaire Have more than 10 Billion in Warehouse 1 Title: Richy Rich Billionaire
Normal Fat Wallet Purchase items worth more than 1million
Alz from the store
1 2 points
Normal VIP Customer Purchase items worth more than 10million
Alz from the store
1 3 points
Normal A taste of life Purchase items worth more than 100million
Alz from the store
1 5 points
Normal Battle mode 3 101 Use Battle Mode 3 10 15 points
Normal Stone Statue of Nevareth Attacked by skill ‘Execration’ 5 5 points
Normal Present from Friends Receive Shadow Shield buff 5 5 points
Normal Improve Concentration Receive Raise Spirit buff 5 5 points
Quest Finally a license Complete Astral board license related
quests
1 5 points
Quest Realize Abilities Complete Ability related quests 1 5 points
Quest Dungeon points 101 Complete ‘Guild on DP’ quest 1 5 points
Quest We have experimented the violence of
monsters
Complete all ‘Experiment of Monster’s
Violence’ quests
1 7 points
Quest Mission War 101 Complete ‘Mission War Guide’ quest 1 10 points
Quest Grandma… your precious… Complete ‘Grandma Yerte’s Jewelry Box’
quest
1 5 points
Quest Legend of Saint’s Forcecalibur Complete ‘Saint’s Forcecalibur’ quest 1 5 points
Quest Honorable Warrior Complete ‘Information of the Honor’ quest 1 5 points
Quest Master of the Corrupted Warrior Complete ‘Contract IV’ quests 1 10 points
Quest Master of the Corrupted Blader Complete ‘Contract IV ‘quests 1 10 points
Quest Master of the Corrupted Wizard Complete ‘Contract IV ‘quests 1 10 points
Quest Master of the Force Archer Complete ‘Contract IV ‘quests 1 10 points
Quest Master of the Force Shielder Complete ‘Contract IV ‘quests 1 10 points
Quest Master of the Force Blader Complete ‘Contract IV ‘quests 1 10 points
Quest Master of the Corrupted Complete all contract quests with the
corrupted
1 Title: Master of the Corrupted
Quest Sir Minesta is back? Complete ‘Minesta’s Legacy’ quest 1 5 points
Quest Bloody Story Complete all ‘Bloody’ quests 1 5 points
Quest Destructive Story Complete all ‘Destruction’ quests 1 10 points
Quest Chilly Story Complete all ‘Chill’ quests 1 10 points
Quest Minesta Training Books – Patience Complete all ‘Patience’ quests 1 10 points
Quest Minesta Training Books – Battle 1 Complete all ‘Battle’ quests 1 15 points
Quest Minesta Training Books – Battle 2 Complete all ‘Battle’ quests 1 15 points
Quest Minesta Training Books – Warrior Complete all ‘Warrior’ quests 1 15 points
Quest Minesta Training Books – Soldier Complete all ‘Soldier’ quests 1 15 points
Quest Minesta Training Books – Swordsman Complete all ‘Swordsman’ quests 1 15 points
Quest Minesta Training Books – Mercenary Complete all ‘Mercenary’ quests 1 15 points
Quest Minesta Training Books – Hero Complete all ‘Hero’ quests 1 15 points
Quest Minesta Training Books – Oath Complete all ‘Oath’ quests 1 15 points
Dungeon With Will Dungeon clear dying more than 10 times 1 10 points
Dungeon Indomitable Will Dungeon clear dying more than 100 times 1 Title: An Iron Will
Item Titanium Set Titanium armor Set equipped 1 7 points
Item Shadow Titanium Set Shadow Titanium armor Set equipped 1 7 points
Item Osmium Set Osmium armor Set achieved 1 10 points
Item Rare Set Shineguard/ Teragrace / Mystic armor Set
equipped
1 10 points
Item SIGMetal Set SIGMetal armor Set equipped 1 15 points
Item Mithril/Unique Set Mithril/Unique armor Set equipped 1 20 points
Item Shine like a Diamond Obtain Minesta’s Diamond Charm 1 5 points
Item Gem of Liberation Obtain Gem of Liberation 1 10 points
Item Arcane Golem’s Unbinding Stone(High) Obtain Arcane Golem’s Unbinding Stone
(High)
1 15 points
Item Arcane Golem’s Unbinding Stone(Highest) Obtain Arcane Golem’s Unbinding Stone
(Highest)
1 20 points
Item With Arcane Golem’s Energy(High) Use Arcane Golem’s Unbinding Stone(High) 1 15 points
Item With Arcane Golem’s Energy(Highest) Use Arcane Golem’s Unbinding Stone
(Highest)
1 20 points
Item With the Power of Minesta(Medium) Use Minesta’s Unbinding Stone(Medium) 1 10 points
Item With the Power of Minesta(High) Use Minesta’s Unbinding Stone(High) 1 15 points
Item With the Power of Minesta(Highest) Use Minesta’s Unbinding Stone(Highest) 1 20 points
Item Birthday With Cabal Equip Cabal Birthday Ring 1 10 points
Item Anything inside? Destroy Bike or Board 1 10 points
5 Title: Full of Curiosity
Item 3 Slots destroyed Destroy 3slot item 1 15 points
5 Title: 3slot Destroyer
Item Preparations for a perfect upgrade(Low) Perfect Core(Low) obtained 1 7 points
Item Preparations for a perfect upgrade(Medium) Perfect Core(Medium) obtained 1 8 points
Item Preparations for a perfect upgrade(High) Perfect Core(High) obtained 1 10 points
Item Preparations for a perfect upgrade(Highest) Perfect Core(Highest) obtained 1 15 points
5 Title: Perfectionist
PVP In the name of the State Win PvP against opposing nation 1 2 points
5 10 points
PVP Warming up before War Win PvP at War lobby 1 2 points
5 10 points
PVP …Was warming up before War, but… Lose PvP at War lobby 1 2 points
5 10 points
PVP …But I had more skills to show Win PvP when MP left is more than 90% 1 2 points
5 10 points
PVP Can’t be bothered using skills Win PvP when MP left 100% 1 2 points
5 10 points
PVP Zero Will to use Skills Win PvP when MP left 100% 100 Title: Lack of will
PVP Can’t be bothered using skills Lose PvP when MP left 100% 1 2 points
5 10 points
PVP Did you see that? Did you see how I won? Win PvP when MP left is below 50% 1 2 points
5 10 points
PVP Warriors are nothing Win against Warrior in PVP 10 10 points
PVP Bladers are nothing Win against Blader in PVP 10 10 points
PVP Wizards are nothing Win against Wizard in PVP 10 10 points
PVP Force Archers are nothing Win against Force Archer in PVP 10 10 points
PVP Force Shielders are nothing Win against Force Shielder in PVP 10 10 points
PVP Force Bladers are nothing Win against Force Blader in PVP 10 10 points
PVP Nothing can scare me All ‘~is nothing’ achievements completed 1 Title: There’s no match for me
War Legacy Weapon and I Legacy Weapon Obtained 10 5 points
War Guardians don’t like me Killed by Guardian in Mission War 10 5 points
War Warrior Killer Kill Warrior in Mission War 10 3 points
30 5 points
50 7 points
100 Title: Warrior Killer
War Warrior Slayer Kill Warrior in Mission War 1000 Title: Warrior Slayer
War Blader Killer Kill Blader in Mission War 10 3 points
30 5 points
50 7 points
100 Title: Blader Killer
War Blader Slayer Kill Blader in Mission War 1000 Title: Blader Slayer
War Wizard Killer Kill Wizard in Mission War 10 3 points
30 5 points
50 7 points
100 Title: Wizard Killer
War Wizard Slayer Kill Wizard in Mission War 1000 Title: Wizard Slayer
War Force Archer Killer Kill Force Archer in Mission War 10 3 points
30 5 points
50 7 points
War Force Archer Slayer Kill Force Archer in Mission War 1000 Title: Force Archer Slayer
War Force Shielder Killer Kill Force Shielder in Mission War 10 3 points
30 5 points
50 7 points
100 Title: Force Shielder Killer
War Force Shielder Slayer Kill Force Shielder in Mission War 1000 Title: Force Shielder Slayer
War Force Blader Killer Kill Force Blader in Mission War 10 3 points
30 5 points
50 7 points
100 Title: Force Blader Killer
War Force Blader Slayer Kill Force Blader in Mission War 1000 Title: Force Blader Slayer
War Killer of Killers All Killer achievement completed 1 Title: Killer of Killers
War Slayer of Slayers All Slayer achievement completed 1 Title: Slayer of Slayers
Hunting Vikalitan of Golden Sunset Kill Vikalitan of Golden Sunset 1 10 points
Hunting Under Golden Sunset Kill Tailagan or Ghurbanda 5 3 points
10 7 points
Hunting Arcane Golem of Rage Kill Arcane Golem of Rage 1 10 points
Hunting Guardians of Raged Golem Kill Arcane Golem 5 3 points
Hunting Guardians of Raged Golem Kill Arcane Golem 10 7 points
Hunting Capture a Neutral Base Take over neutral fortress in Arcane Trace 7 7 points
Hunting Dogfight, Zigdris Faello Kill the monster when HP is below 25% 1 8 points
Hunting Dogfight, Mechspider Kill the monster when HP is below 25% 1 8 points
Hunting Dogfight, The Mergaheph Kill the monster when HP is below 25% 1 8 points
Hunting Dogfight, Killian Grausten Kill the monster when HP is below 25% 1 8 points
Hunting Dogfight, Balrog Kill the monster when HP is below 25% 1 8 points
Hunting Dogfight, Orca the Doom Kill the monster when HP is below 25% 1 8 points
Hunting Dogfight, Leth Tyrant Kill the monster when HP is below 25% 1 8 points
Hunting Dogfight, Captain Trugust Kill the monster when HP is below 25% 1 8 points
Hunting Dogfight, Queen Calamity Kill the monster when HP is below 25% 1 8 points
Hunting Dogfight, Centrion Prideus Kill the monster when HP is below 25% 1 8 points
Hunting Dogfight, Siena Kill the monster when HP is below 25% 1 8 points
Hunting Dogfight, The Enraged Kanaph Lycanus Kill the monster when HP is below 25% 1 8 points
Hunting Dogfight, K’enith of Chaos and Darkness Kill the monster when HP is below 25% 1 8 points
Hunting Dogfight, MF-03 Drei Frame Kill the monster when HP is below 25% 1 8 points
Hunting Tetanus Killed by all boss monsters in Pontus Perum 1 5 points
Shared I’m living on rent Purchase 10 million Alz or more worth of
items from merchant
30 Title: Building Owner
Shared From here to there are all my buildings Purchase 1 billion Alz or more worth of
items from merchant
30 Title: Street Owner
Shared Hand of Midas Success +15 item upgrade 30 Title: As you wish
Shared All those Upgrades don’t always mean it’s a masterpiece Destroy +15 item 30 Title: High Standards
Shared Pastime Destroy Bike or Board 30 Title: Price of some country
Shared All those Slots don’t always mean it’s a masterpiece Destroy 3 slot item 30 Title: Identifier
Shared If you won’t pierce it, you won’t use it Use Slot Extender(Highest) 30 Title: Master of 3 slots
Shared Bind, just for this Use Arcane Golem’s Unbinding Stone
(Highest)
30 Title: Can’t bind with anything
Shared Bind, for this? Use Minesta’s Unbinding Stone(Highest) 30 Title: Can’t bind with anything
Shared Colored by the Golden Sunset Kill Vikalitan of Golden Sunset 30 Title: With Golden Sunset
Shared The one Who Sliences Rage Kill Arcane Golem of Rage 30 Title: Rage Settler
Special Nevareth Family Global Camp participant 1 Title: Nevareth Family
Special There’s only me in the universe Global Camp Mission Battle Winner 1 Title: Nevareth World Champion
Category Achievement Detail Note
Dungeon Maquinas Outpost Stay Alive (Party) Clear the Dungeon in a Party without dying Achievement name changed
(Added “(Party)”)
Dungeon Maquinas Outpost, in 20 min (Party) Clear the Dungeon in a Party within 20 min
Dungeon Maquinas Outpost, in 10 min (Party) Clear the Dungeon in a Party within 10 min
Normal Birthday With CABAL Equip Birthday Ring CABAL Birthday Ring
a Birthday Ring

A. Combined Level Achievements

Achieved when a combined level total for all characters on the same server reaches a specific number.

- For instance, if all Venus characters on your account have a combined level total of 500, then <Combined 200> and <CCombined 400> are awarded to you.

When the required condition is met, the achievement will be granted upon logging in.

Name Description Reward Title Option
Combined
Lv. 200
Combined
Lv. 200 achieved
Title
<Not Alone>
-
Combined
Lv. 400
Combined
Lv. 400 achieved
Title
<Lightening Growth>
HP +50 EXP/Pet EXP/Skill EXP/Party EXP 1%
Combined
Lv. 600
Combined
Lv. 600 achieved
Title
<Relentless Growth>
HP +100 EXP/Pet EXP/Skill EXP/Party EXP 2%
Combined
Lv. 800
Combined
Lv. 800 achieved
Title
<Unstoppable Growth>
HP +150 EXP/Pet EXP/Skill EXP/Party EXP 3%
Accuracy 20 DMG Reduce 10
Combined
Lv. 1000
Combined
Lv. 1000 achieved
Title
<Limitless Growth>
HP +200 EXP/Pet EXP/Skill EXP/Party EXP 4%
Accuracy 50 DMG Reduce 30
Combined
Lv. 1200
Combined
Lv. 1200 achieved
Title
<Above All>
HP +300 EXP/Pet EXP/Skill EXP/Party EXP 5%
Accuracy 100 DMG Reduce 50

05

New Abilities Added

A. Character/Monster/Item/Skill Abilities

DMG Reduce

- When attacked, the damage received is reduced by DMG Reduce option.

Accuracy

  • - Increases attack success rate.
  • - Some battle styles have a base accuracy rate that reduces opponent’s evasion rate.
  • - All battle styles are affected differently by this feature.

Penetration

  • - DMG up when a successful attack is made.
  • - Some battle styles have a base Penetration rate that reduces opponent’s defense rate.
  • - All battle styles are affected differently by this feature.

B. Abilities Applied Through Skills

Suppression

- When Suppression is in effect, afflicted character cannot move or use skills.

Root

- When Root is in effect, afflicted character cannot move or use skills related to movement.

Silence

- When Silence is in effect, afflicted character cannot use any skills.

Mezz Immune

- Character cannot be afflicted by status changes.

Complete Evade

- Evade all attacks targeted at player.

Reflect damage

- Reflect a portion of damage back to the opponent.

06

Stat Balance Changes

A. Stat Applier Method Change

Before After
Defense Regardless of level, opponents attack will be decreased directly by defense. Reduces DMG by a percent of Defense proportionate to Character level.
Evasion Evasion Rate value in % is directly applied. Instead of Evasion Rate, Evasion value is applied with every Evasion point.

B. Battle Style Stat Synergy

Battle Style Effect
STR All Battle Styles Damage Reduce, Attack Up
DEX Blader, Force Blader Attack Up
All Battle Styles Evasion, Attack Rate, Defense Rate Up
INT All Battle Styles Magic Attack, Resistance Up
  • - Ability values of Weapons/Armors/Accessories/Buff Potion items have changed in overall values.
  • - Difficulty levels and monster levels have changed for all Dungeons.
  • - Changed Additional Attack as to not to be affected by Critical DMG Up.
  • - Additional Attack, Buff/De-buff values have changed for some skills.

07

Sword/Magic Skill System Restructure

  • - Ranks, levels, points and slots that were distinguished by Sword/Magic are now combined into one.
  • - Skill UI tabs that were divided into Sword/Magic/Upgrade/Special are now categorized as
    Attack/Support/Enchantment/Special.
    (Skill books purchased at your skill Instructor have also changed)
  • - Required skill points are differentiated by skill rank.
  • - Upgrades for old upgrade skills are now available from the instructor UI. Higher level skill books no
    longer require purchase.
  • - Additional advantages that were given based on skill rank in old upgrade skills have been removed.
  • - Upgrade skills with unlimited duration are now (Passive)
  • - Quest/WExp exchange skill EXP have been remodeled (Twice the EXP than before)

08

Offensive Skill Revision

  • - Cool times for all offensive skills have been adjusted.
  • - Point costs for Skill Level up have been adjusted.
  • - Skill Amplification increased for all skill levels.

09

Battle Mode 2 Skill Revision

A. Warrior – Lance Drive

Lance Drive
Details Cool time 50.5 seconds
Accuracy Up for every skill level up
Root 70% (for 5 seconds)
Removed Additional Skill Amplification
Down + 90% option

B. Blader – Crushing Blow

Crushing Blow
Details Cool time 60.5 seconds
Sword skill amplification 10% up
Accuracy Down for every skill level up
Penetration, Critical DMG Up for every skill level up
Additional Attack modified for every skill level

C. Wizard – Elemental Festival

Elemental Festival
Details Cool time 70.5 seconds
Stun 75% (for 4 seconds) added
Additional Attack modified for every skill level
Accuracy Up for every skill level up
Penetration, Critical DMG Up added
Removed Down +90% option

D. Force Archer – Fatal Shot

Fatal Shot
Details Cool time 50.5 seconds
Magic skill amplification 70% up
Accuracy, Penetration for every skill level up
Additional Attack modified for every skill level
Critical DMG Up for every skill level
Removed Critical Rate Up +10%
Down +90%
HP decrease

E. Force Shielder – Shield Storm

Shield Storm
Details Cool time 60.5 seconds
Range increased to 4
Suppression 90% (for 4 seconds) added
Accuracy for every skill level up
Additional Attack modified for every skill level
Removed Down +90%

F. Force Blader – Plasmatic Blade Canon

Plasmatic Blade Canon
Details Cool time 70.5 seconds
Sword skill amplification 50% up
Additional Attack modified for every skill level
DMG increases for more targets
Critical DMG Up for every skill level
Removed Down +90%

10

Buffs Revision

  • - Skills have been added, modified, and removed for every Battle Style.
  • - Effects, duration, and cool times have changed for select buff skills.
  • - Force Blader can now only use one Blade skill.

11

New Skills

Skill Effect Battle Style
Magic Control Passive skill that increases Magic Attack Wizard
Spirit Shield Creates a barrier that absorbs damage Wizard
Quick Move Increases Evasion with quick movement Force Archer
Astral Enchant Enchanting sword using sub-weapon Force Blader
Art of Curse De-buff reducing opponent’s resistance Force Blader
Reflex Shield Reflects attacks by using Astral Shield Force Shielder

A. Addition To Existing Skill

Skill Effect Battle Style
Guard Break Lowering Opponent’s Defense Rate Force Shielder

B. Removed Skills

Skill Removal
Resist Intention Only Force Shielders can activate this skill
Instant Immunity Instant Immunity removed from the Blader battle style
Sharpness Sharpness removed from the Wizard battle style
Enchant Enchant removed from the Force Blader battle style

C. Instant Skills And Their Characteristics

  • - No animation for skill activation (Activation time 0 sec)
  • - Can be activated while using other skills
  • - Can be activated even during Combo (Not counted for Combos, No effect on Combo)

D. Skills changed to Instant Skills

  • - Instant Immunity
  • - Resist Barrier
  • - Intuition
  • - Art of Fierceness
  • - Intense Blade
  • - Cat’s Recovery
  • - Bear’s Vitality
  • - Bloody Spirit
  • - Resist Intention
  • - Art of Defense
  • - Art of Force Control
  • - High Regeneration
  • - Mortal Bane
  • - Art of Sniping
  • - Sprit Shield
  • - Quick move
  • - Reflex Shield

12

Skill Changes

A. Warrior

Skills Changes
Instant Immunity SP consumed when activated
Becomes Mezz Immune
Duration and cool time changed
Panic Cry SP consumed when activated
Range changed, HP -200 effect removed
Critical DMG Resistance Down option removed
Bloody Spirit DEF decrease modified (-89% to -84%: -60% at Level 20)
Critical DMG, Critical DMG Resistance Up for every skill level up
Penetration increase for every skill level up
Cat’s Recovery Duration and cool time changed
HP Regeneration option increased (120 HP regen per 2 sec at Level 20)
Bear’s Vitality Duration and cool time changed
Axe Attack A/B Penetration added(3 Points)
Skill amplification up

B. Blader

Skills Changes
Intuition SP consumed when activated
Evasion Up changed to Total Evasion
Duration and cool time changed
Assault SP consumed when activated
Cool time changed, Sword skill amplification fixed
Additional Attack value changed, Silence effect added
Can be used in Battle Mode 2, 3
Art of Fierceness Additional Attack Up increased for every skill level up
Duration changed, DEF Rate Down for every skill level up
Fatal Increase Duration Change, Critical DMG Up increased
Resist Barrier SP consumed when activated
Root Resistance value changed
Duration and cool time changed
Knuckle Attack A/B Critical DMG added (Critical DMG 2% per 1 level up)
Accuracy option added

C. Wizard

Skills Changes
Art of Force Control Penetration, Accuracy, Attack Rate increased for every skill level up
Evasion decreased for every skill level up
DEF Rate decreased for every skill level up
High Regeneration Can only be used on self
Duration changed
HP Regeneration Rate changed for every skill level up
Energy Field Silence added
Range increased(0 to 4)
Skill Tip changed
Cool time changed
Weaken Attack Down increased
Duration changed
Elemental Attack
A/B
Accuracy, Penetration added (10 Accuracy/2 Penetration per 1 level up)
Skill Amplification increased
Hardness DEF Up for every skill level up

D. Force Archer

Skills Changes
Explosion Shot SP consumed when activated
Cool time changed, Magic skill amplification fixed
Additional Attack changed, Root effect added
Can be used in Battle Mode 3
Duration, cool time, and Range changed
Art of Sniping Critical Rate Up removed
Accuracy, Attack Rate increased for every skill level up
Evasion, DEF Rate decreased for every skill level up
Duration and cool time changed
Mass Heal Cool time changed
Blind Attack Rate Down added
Accuracy Down added
Duration changed
Launcher Attack A/B Accuracy added
Lower Defense Accuracy added (30 Accuracy per 1 level up)
Defense Rate Down value changed
Sharpness Attack Up for every skill level
Offensive Bless Attack Up for every skill level up
Magic Attack Up for every skill level up

E. Force Shielder

Skills Changes
Resist Intention SP consumed when activated
Down/Knockback/Stun Resistance increased
Duration and cool time changed
Art of Defense DEF Up for every skill level up
DMG Reduce increased for every skill level up
Duration and cool time changed
Skill Amplification Resistance Up for every skill level up
Critical DMG Resistance Up for every skill level up
Mortal Bane DMG Reduce, Penetration, Attack, Accuracy Up for every skill level up
DEF Rate, Evasion decreased for every skill level up
Duration and cool time changed
Shield Charge SP consumed when activated
Cool time changed, Sword skill amplification fixed
Additional Attack Up changed for every skill level up
Down, Suppression effect added
Can be activated in Battle Mode 3
; Shadow Shield Duration decreased
DMG absorption increased
Heal Healing HP value Up
Cool time changed
Can only be used on self
Might Wish Attack Rate Up increased
Astral Shield Defense Rate Up increased
Shield Harden DEF Up for every skill level up
Guard Break Defense Rate decrease (Level 1: 120, 20 DEF Rate per 1 level up, Level 20: DEF Rate decrease by 500)
Battle Mode 2 Additional Attack increased

F. Force Blader

Skills Changes
Enervation Duration changed
With Fire Blade activated, DMG Reduce Down for every skill level up
With Ice Blade activated, Accuracy Down for every skill level up
With Lightning Blade activated, Evasion Down for every skill level up
Field of Enervation With Fire Blade activated, DMG Reduce Down for every skill level up
With Ice Blade activated, Accuracy Down for every skill level up
With Lightning Blade activated, Evasion Down for every skill level up
Battle Mode 2 skills With Fire Blade activated, DEF Down for every skill level up
With Ice Blade activated, Root effect can be applied
With Lightning Blade activated, Silence effect can be applied
Battle Mode 3
Attack A/B
With Fire Blade activated, DEF Down for every skill level up
With Ice Blade activated, Root effect can be applied
With Lightning Blade activated, Silence effect can be applied
Infernal Impact With Fire Blade activated, DEF decreased for every skill level up
With Ice Blade activated, Attack decreased for every skill level up
With Lightning Blade activated, DEF Rate decreased for every skill level up
Assassinate With Fire Blade activated, DEF decreased for every skill level up
With Ice Blade activated, Attack decreased for every skill level up
With Lightning Blade activated, DEF Rate decreased for every skill level up
Earth Guard DEF Up for every skill level up
Hard Luck Duration and Cool time changed
Lower Defense Duration changed
Fire Blade Penetration / Defense Rate / Accuracy added
Required Rank changed to Regular
Skill level up by Skill Ranks (Above Level 16 – Transcender Rank required)
Ice Blade Attack Up increased
Skill level up by Skill Ranks (Above Level 16 – Transcender Rank required)
With Lightning Blade activated, Silence effect can be applied
Lightning Blade Critical Rate / Critical DMG Up value changed
Required Rank changed to Regular
Skill level up by Skill Ranks (Above Level 16 – Transcender Rank required)
Execration Can be used in Battle Mode 2
Field of Execration
Mana Freeze
Guard Break Defense Rate decrease (Level 1: 120, 20 DEF Rate per 1 level up, Level 20: DEF Rate decrease by 500)

G. General

Skills Changes
Force Kick Cooltime reduced (30 sec to 25 sec)
Can be used in Battle Mode 2
MP Consumption changed (125 MP at Level 1, 5 additional MP consumed for every level up)

13

Unified Sword/Magic Skills

Skill Name Changes
Sharpness Combined Sharpness and Mana Condense Skill
At level 20: Attack/Magic Attack increase by 47 each
Mana Condense skill book is no longer sold
Precision Combined Precision and Repulsive Armor Skill
For Level 20: Attack Rate increases by 400, Defense Rate increases by 240
Repulsive Armor skill book is no longer sold

14

Provocation Skills Change

A. Provocation

  • - Duration: +1 second by level (Max 20 seconds)
  • - Cool Time: 30 Seconds
  • - Aggro gained when the skill is used
  • - Shares cool time with Field of Provocation Skill

B. Field of Provocation

  • - Duration: +1.5 second by level (Max 30 seconds)
  • - Aggro gained when the skill is used
  • - Shares cool time Provocation Skill

15

Aura Mode Icon Changes

- Aura mode icons are distinguished by its elemental property

(From left to right, Earth, Aqua, Wind, Flame, Ice and Lightning)

16

Icons for BFX Effects Changes

- Additional character status icons

(From left to right, Stun, Down, Knockback, Suppression, Silence and Root)

17

Essence Rune Revisions

A. Essence Rune Maximum Level Increased

- Attack Rate/DEF Rate/Down Resistance/Knockback Resistance/
Stun Resistance/STR/DEX/INT/Attack/Magic Attack/DEF

B. New Essence Rune “Damage Reduce” Added

Essence Rune (Damage Reduce)
Level Required 147
Option Damage Reduce +10
Damage Reduce by 10 each level
Maximum level: 5
Drop Area Legendary Boxes(Drei Frame) from Maquinas Outpost
Essence
Rune
Level Required AP Required
Item
Quantity Effect
Damage
Reduce
1 251 Upgrade Core
(Highest)
0 Damage Reduce +10
2 302 4 Damage Reduce +10
3 364 6 Damage Reduce +10
4 437 8 Damage Reduce +10
5 521 10 Damage Reduce +10

C. New Essence Rune “Accuracy” added

Essence Rune (Accuracy)
Level Required 147
Option Accuracy +20
Accuracy increased by 20 each level
Maximum level: 10
Drop Area Legendary Boxes(Drei Frame) from Maquinas Outpost
Essence
Rune
Level Required AP Required
Item
Quantity Effect
Accuracy 1 272 Upgrade Core
(Highest)
0 Accuracy +20
2 297 3 Accuracy +20
3 326 9 Accuracy +20
4 359 12 Accuracy +20
5 396 15 Accuracy +20
6 437 18 Accuracy +20
7 482 21 Accuracy +20
8 531 24 Accuracy +20
9 584 27 Accuracy +20
10 641 30 Accuracy +20
  • - Essence Rune slots expanded from 15 slots to 16 slots.
  • - Maximum levels for some Essence Runes have increased.

18

Option Scrolls Added Slot Modifications

A. Weapon / Armor (Increase Option When Slot Extended)

- Sword / Magic Skill Amplifcation: 8%

B. Bikes (Increase Option When Slot Extended)

  • - HP Up: 180
  • - Attack Up: 35
  • - Magic Attack Up: 35
  • - Critical DMG: 10%
  • - Critical Rate: 5%
  • - Maximum Critical Rate Limit Up: 2%
  • - Sword Skill Amplification: 5%
  • - Magic Skill Amplification: 5%
  • - Accuracy: 120
  • - Pierce: 25
  • - Skill Amplification Resistance: 5%

19

Honor Rank & Bringer Title Stat Adjustments

A. Honor Rank

Rank Option
Rank 11 HP Up 60
Rank 12 HP Up 120
Rank 13 HP Up 120
Rank 13 Critical DMG Resistance 6%
Rank 14 HP Up 180
Rank 14 Critical Rate Resistance 3%
Rank 14 Critical DMG Resistance 6%
Rank 15 HP Up 180
Rank 15 Critical Rate Resistance 3%
Rank 15 Critical DMG Resistance 18%
Rank 16 HP Up 240
Rank 16 Critical Rate Resistance 6%
Rank 16 Critical DMG Resistance 18%
Rank 16 Root Resistance 12%
Rank 17 HP Up 240
Rank 17 Critical Rate Resistance 6%
Rank 17 Critical DMG Resistance 18%
Rank 17 Root Resistance 12%
Rank 17 Stun Resistance 12%
Rank 18 HP Up 360
Rank 18 Critical Rate Resistance 8%
Rank 18 Critical DMG Resistance 24%
Rank 18 Root Resistance 12%
Rank 18 Knockback Resistance 12%
Rank 18 Stun Resistance 12%
Rank 19 HP Up 480
Rank 19 Critical Rate Resistance 8%

B. Bringer Title

Title Option
Bringer HP Up 840
Bringer Critical Rate Resistance 12%
Bringer Critical DMG Resistance 24%
Bringer Root Resistance 30%
Bringer Down Resistance 42%
Bringer Knockback Resistance 48%
Bringer Stun Resistance 36%
Bringer Skill Amplification Resistance 6%
Bringer Attack Up(1) 50
Bringer Magic Attack Up(1) 50
Bringer All Skill Amplification(1) 3%
Bringer Critical DMG Up(1) 5%

20

Revised Values for Enchant Levels

Type Rank Option 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Orb/Crystal Mid Attack UP(1) 2 2 2 4 4 4 6 6 6 8 8 8 10 10 10
Orb/Crystal Mid Magic Attack Up(1) 3 3 3 5 5 5 7 7 7 9 9 9 11 11 11
Orb/Crystal High Attack UP(1) 2 2 2 5 5 5 8 8 8 11 11 11 14 14 14
Orb/Crystal High Magic Attack Up(1) 3 3 3 6 6 6 9 9 9 12 12 12 15 15 15
Orb/Crystal Highest Attack UP(1) 5 5 5 8 8 8 11 11 11 14 14 14 17 17 17
Orb/Crystal Highest Magic Attack Up(1) 6 6 6 9 9 9 12 12 12 15 15 15 18 18 18
1-Handed Mid Attack UP(1) 3 3 3 5 5 5 7 7 7 9 9 9 11 11 11
1-Handed Mid Magic Attack Up(1) 2 2 2 4 4 4 6 6 6 8 8 8 10 10 10
1-Handed High Attack UP(1) 3 3 3 6 6 6 9 9 9 12 12 12 15 15 15
1-Handed High Magic Attack Up(1) 2 2 2 5 5 5 8 8 8 11 11 11 14 14 14
1-Handed Highest Attack UP(1) 6 6 6 9 9 9 12 12 12 15 15 15 18 18 18
1-Handed Highest Magic Attack Up(1) 5 5 5 8 8 8 11 11 11 14 14 14 17 17 17
2-Handed Mid Attack UP(2) 6 6 6 10 10 10 14 14 14 18 18 18 22 22 22
2-Handed Mid Magic Attack Up(2) 4 4 4 8 8 8 12 12 12 16 16 16 20 20 20
2-Handed High Attack UP(2) 6 6 6 12 12 12 18 18 18 24 24 24 30 30 30
2-Handed High Magic Attack Up(2) 4 4 4 10 10 10 16 16 16 22 22 22 28 28 28
2-Handed Highest Attack UP(2) 12 12 12 18 18 18 24 24 24 30 30 30 36 36 36
2-Handed Highest Magic Attack Up(2) 10 10 10 16 16 16 22 22 22 28 28 28 34 34 34
Suit Mid DEF UP 3 3 3 5 5 5 7 7 7 9 9 9 11 11 11
Suit High DEF UP 3 3 3 6 6 6 9 9 9 12 12 12 15 15 15
Suit Highest DEF UP 6 6 6 9 9 9 12 12 12 15 15 15 18 18 18
Glove Mid DEF UP 3 3 3 5 5 5 7 7 7 9 9 9 11 11 11
Glove High DEF UP 3 3 3 6 6 6 9 9 9 12 12 12 15 15 15
Glove Highest DEF UP 6 6 6 9 9 9 12 12 12 15 15 15 18 18 18
Boots Mid DEF UP 3 3 3 5 5 5 7 7 7 9 9 9 11 11 11
Boots High DEF UP 3 3 3 6 6 6 9 9 9 12 12 12 15 15 15
Boots Highest DEF UP 6 6 6 9 9 9 12 12 12 15 15 15 18 18 18
Helms Mid DEF UP 3 3 3 5 5 5 7 7 7 9 9 9 11 11 11
Helms High DEF UP 3 3 3 6 6 6 9 9 9 12 12 12 15 15 15
Helms Highest DEF UP 6 6 6 9 9 9 12 12 12 15 15 15 18 18 18
Bikes Mid DEF UP 3 3 3 5 5 5 7 7 7 9 9 9 11 11 11
Bikes Highest DEF UP 5 5 5 8 8 8 11 11 11 14 14 14 17 17 17

21

Quest Added

A. “Dungeon Point 101” Quest Added.

Quest NPC Port Lux Peticia
Required 65Lv. 7 Grade or higher
Reward Peticia’s Cube (Returns Potion of Experience)

B. A Daily Quest for each nation has been added to the Arcane Trace region.

Quest Name Corrupted Base Grudge of the abandoned scholars
Nation Capella Procyon
Quest NPC Bren Kim
Required 1 Core of Guardian
Quest Monster All Guardians (including Neutral, Capella, Procyon)
Reward WExp 50 (Potion of Courage)

22

Forgotten Temple B1F Quest Change

  • - Quest Name: The Man in Seclusion
  • - Quest NPC: Mutant Researcher

A. Changes

- NPC no longer asks for 1,000,000 Alz for Purify Epaulet

23

Skill Cool Time Remodeled

  • - Skill cool time does not reset when a character dies or reconnects to the game.
  • - Cool time shared with skills/items of same categories.
    EX) When Execration is used, Field of Execration’s cool time will begin with a shared duration.

24

Dungeon Re-entrance Change

- When a user is disconnected during dungeon play, it will not pause anymore and the character will
move to the initial location of the dungeon.

26

Shadow Effect Improvement

  • - Human type NPCs, other users’ pets, personal shops now have shadows
  • - Shadows from Sun/Lens Flare/Map Shadow/Object directions are now aligned

27

Loading System Change

A. Memory Usage Reduced

- From 1GB~1.6GB to 700MB~1.2GB, approximately 300~400MB reduced

B. Loading Time Reduced

- Approximately 30% improved in loading time from client load to game world entrance

C. Improved Latency

- Improved latency issue in regards to situations such as entering into a dungeon or
a different world or turned corner or rotating screen

28

Limitations Using Protection of Veradrix in Mission Dungeons

Dungeon Limit
Panic Cave (Easy) 0
Panic Cave (Normal) 0
Panic Cave (Hard) 0
The Frozen Tower of Undead B3F 50
Others 999(Unlimited)

29

Bug Fixes

  • - Bug that did not allow user to open up System Menu with ESC during loading right after the log-in.
  • - Bug that applied Death Penalty when the client is turned off during the resurrection after
    the PvP loss.
  • - Master’s Weapons Image Error Fix .
  • - Function to select monsters with ‘Z’ key and/or mouse wheel button has been deleted.

30

Item Shop Visiting Sign Added

Icon Info
Coin image New icon appears above character while visiting the item shop
Follow

Get every new post delivered to your Inbox.

Join 9,727 other followers

%d bloggers like this: